Player Matchup

Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Esonreggin
Artemis
Level 44
God Stats
2W - 1L
1,293 SR
Queue Stats
29W - 45L
1,358 Elo+
Solo
King Arthur
King Arthur
Fawe01
King Arthur
Level 88
God Stats
21W - 16L
1,577 SR
Queue Stats
110W - 102L
1,470 Elo+
Solo
Yemoja
Yemoja
LmfromItaly
Yemoja
Level 56
God Stats
38W - 26L
1,572 SR
Queue Stats
537W - 559L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
TiiBanG
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,309 Elo+
Party 1
Team Averages
Level 56
1,488 SR
1,402 Elo+

VS

Team Averages
Level 75
1,278 SR
1,406 Elo+
Cernunnos
Cernunnos
HaZe96
Cernunnos
Level 48
God Stats
12W - 13L
1,293 SR
Queue Stats
231W - 240L
1,374 Elo+
Party 3
Janus
Janus
Kekkkkk
Janus
Level 52
God Stats
0W - 1L
1,079 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fafnir
Fafnir
MelinteBogdan
Fafnir
Level 88
God Stats
3W - 3L
1,303 SR
Queue Stats
137W - 151L
1,356 Elo+
Party 2
Bakasura
Bakasura
applotnik
Bakasura
Level 68
God Stats
1W - 2L
1,220 SR
Queue Stats
116W - 127L
1,391 Elo+
Party 2
Izanami
Izanami
da96nimy
Izanami
Level 121
God Stats
3W - 4L
1,497 SR
Queue Stats
110W - 105L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 2 / 5
13,067
568
14,154
21,204
10,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
Esonreggin
Artemis
20
6 / 5 / 1
13,331
580
19,964
21,149
9,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Fawe01
King Arthur
20
3 / 0 / 2
13,978
608
16,762
21,056
28,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
18
2 / 0 / 11
12,343
537
5,403
15,455
15,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
TiiBanG
Kukulkan
20
4 / 0 / 5
12,866
559
14,154
8,610
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HaZe96
Cernunnos
16
1 / 7 / 3
10,370
451
12,864
20,504
8,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Kekkkkk
Janus
16
0 / 4 / 0
10,157
442
7,211
11,822
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 2
10,806
470
9,889
23,172
32,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
applotnik
Bakasura
15
0 / 3 / 1
9,935
432
4,779
16,572
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
da96nimy
Izanami
20
2 / 3 / 0
13,302
578
15,257
22,170
11,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
7
7
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
5
4.75
W
Artemis
Esonreggin
Artemis
6
5
1
1.3
W
King Arthur
Fawe01
King Arthur
3
0
2
4
L
Cernunnos
HaZe96
Cernunnos
1
7
3
0.36
L
Janus
Kekkkkk
Janus
0
4
0
0
W
Yemoja
2
0
11
7.5
L
4
5
2
1
W
Kukulkan
TiiBanG
Kukulkan
4
0
5
6.5
L
Bakasura
applotnik
Bakasura
0
3
1
0.17
L
Izanami
da96nimy
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,437
Damage
50,000
87,474
Taken
94,240
69,374
Mitigated
65,077
37,177
Healing
27,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,154
5,554
0
9,660
21,204
10,656
350
4,704
16,407
0
131,193
W
Artemis
Esonreggin
Artemis
19,964
13,945
0
6,768
21,149
9,743
4,526
3,840
17,309
0
122,569
W
King Arthur
Fawe01
King Arthur
16,762
1,716
0
2,917
21,056
28,890
0
2,430
18,582
0
118,289
L
Cernunnos
HaZe96
Cernunnos
12,864
6,451
0
6,262
20,504
8,702
1,729
3,074
17,430
0
88,675
L
Janus
Kekkkkk
Janus
7,211
88
0
2,659
11,822
4,911
0
6,139
5,683
65,289
0
W
Yemoja
5,403
1,271
9,197
6,682
15,455
15,304
872
4,093
11,186
39,617
0
L
9,889
1,865
0
3,365
23,172
32,360
14
5,277
17,895
30,307
0
W
Kukulkan
TiiBanG
Kukulkan
14,154
1,472
0
1,953
8,610
4,781
2,232
3,198
5,226
129,264
0
L
Bakasura
applotnik
Bakasura
4,779
3,331
0
3,663
16,572
7,426
0
5,199
11,373
0
75,306
L
Izanami
da96nimy
Izanami
15,257
12,290
0
11,462
22,170
11,678
768
0
22,170
0
139,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,585
Gold Earned
54,570
803
Minions Killed
641
0
Camps Cleared
0
2,193,752
Distance Traveled
2,138,017
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,067
568
152
7
0
485,550
3
W
Artemis
13,331
580
174
8
0
378,340
4
W
King Arthur
13,978
608
209
9
0
444,004
3
L
Cernunnos
10,370
451
126
5
0
422,563
0
L
Janus
10,157
442
114
5
0
453,963
5
W
Yemoja
12,343
537
43
2
0
445,837
5
L
Fafnir
10,806
470
31
1
0
412,312
4
W
Kukulkan
12,866
559
225
10
0
440,021
5
L
Bakasura
9,935
432
132
6
0
467,842
4
L
Izanami
13,302
578
238
10
0
381,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role