Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GirlKat3
Nu Wa
Level 95
God Stats
25W - 23L
1,532 SR
Queue Stats
79W - 68L
1,534 Elo+
Party 1
He Bo
He Bo
Wornn
He Bo
Level 20
God Stats
1W - 1L
1,210 SR
Queue Stats
8W - 5L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
mamiborde
Jormungandr
Level 39
God Stats
4W - 3L
1,641 SR
Queue Stats
164W - 206L
1,420 Elo+
Solo
Chiron
Chiron
stigmatebzh
Chiron
Level 154
God Stats
3W - 5L
1,567 SR
Queue Stats
83W - 110L
1,481 Elo+
Solo
Team Averages
Level 87
1,490 SR
1,499 Elo+

VS

Team Averages
Level 122
1,590 SR
1,496 Elo+
Geb
Geb
Bonnapa
Geb
Level 158
God Stats
17W - 15L
1,533 SR
Queue Stats
112W - 117L
1,481 Elo+
Solo
Chaac
Chaac
Deyaa
Chaac
Level 147
God Stats
7W - 4L
1,584 SR
Queue Stats
195W - 207L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
PaiDoToze_RICKY1
Baron Samedi
Level 149
God Stats
2W - 4L
1,535 SR
Queue Stats
416W - 448L
1,557 Elo+
Solo
Hou Yi
Hou Yi
Ronsen79
Hou Yi
Level 28
God Stats
1W - 3L
1,729 SR
Queue Stats
4W - 9L
1,362 Elo+
Solo
Discordia
Discordia
WhiteSaim
Discordia
Level 130
God Stats
10W - 8L
1,566 SR
Queue Stats
472W - 514L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
10 / 3 / 5
13,646
853
19,883
23,523
13,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
GirlKat3
Nu Wa
19
2 / 3 / 10
12,369
773
19,149
15,643
7,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Wornn
He Bo
17
1 / 4 / 7
10,904
682
10,073
12,807
5,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
mamiborde
Jormungandr
18
1 / 3 / 12
12,073
755
12,023
24,350
32,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
20
3 / 1 / 6
13,253
828
11,796
9,044
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
2 / 3 / 6
11,340
709
14,366
25,613
29,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Deyaa
Chaac
20
9 / 4 / 1
12,122
758
20,476
30,514
25,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
PaiDoToze_RICKY1
Baron Samedi
12
0 / 0 / 0
8,517
532
0
1,489
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Ronsen79
Hou Yi
16
0 / 7 / 2
10,076
630
5,600
14,892
5,988
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
WhiteSaim
Discordia
17
3 / 3 / 6
11,042
690
15,471
12,258
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
17
Kills
14
14
Deaths
17
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
3
5
4.17
L
Geb
2
3
6
1.67
L
Chaac
Deyaa
Chaac
9
4
1
2.38
W
Nu Wa
GirlKat3
Nu Wa
2
3
10
2.33
L
Baron Samedi
PaiDoToze_RICKY1
Baron Samedi
0
0
0
0
L
Hou Yi
Ronsen79
Hou Yi
0
7
2
0.14
L
Discordia
WhiteSaim
Discordia
3
3
6
2
W
He Bo
Wornn
He Bo
1
4
7
1.13
W
Jormungandr
mamiborde
Jormungandr
1
3
12
2.33
W
Chiron
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,924
Damage
55,913
85,367
Taken
84,766
64,837
Mitigated
67,469
21,646
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
19,883
6,998
0
7,798
23,523
13,826
451
7,477
16,046
0
67,923
L
Geb
14,366
367
1,036
5,317
25,613
29,848
0
13,184
11,277
48,176
0
L
Chaac
Deyaa
Chaac
20,476
2,699
0
11,189
30,514
25,442
0
14,541
15,294
0
60,735
W
Nu Wa
GirlKat3
Nu Wa
19,149
6,265
168
2,793
15,643
7,771
1,160
5,951
9,692
45,332
0
L
Baron Samedi
PaiDoToze_RICKY1
Baron Samedi
0
0
0
0
1,489
581
0
1,340
0
0
0
L
Hou Yi
Ronsen79
Hou Yi
5,600
2,297
0
534
14,892
5,988
0
5,142
9,448
0
35,433
L
Discordia
WhiteSaim
Discordia
15,471
1,111
0
2,529
12,258
5,610
114
4,954
7,073
44,933
0
W
He Bo
Wornn
He Bo
10,073
903
0
271
12,807
5,982
830
3,401
9,406
34,392
0
W
Jormungandr
mamiborde
Jormungandr
12,023
3,537
314
5,752
24,350
32,657
714
9,046
15,304
41,660
0
W
Chiron
11,796
2,578
1,074
3,476
9,044
4,601
7,579
3,962
5,066
0
62,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,245
Gold Earned
53,097
344
Minions Killed
221
0
Camps Cleared
0
1,663,197
Distance Traveled
1,194,453
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,646
853
89
6
0
373,852
2
L
Geb
11,340
709
37
2
0
335,409
1
L
Chaac
12,122
758
70
4
0
337,032
5
W
Nu Wa
12,369
773
56
4
0
314,596
1
L
Baron Samedi
8,517
532
0
0
0
11,233
0
L
Hou Yi
10,076
630
56
4
0
256,877
0
L
Discordia
11,042
690
58
4
0
253,902
0
W
He Bo
10,904
682
42
3
0
333,879
0
W
Jormungandr
12,073
755
42
3
0
320,611
2
W
Chiron
13,253
828
115
7
0
320,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role