Player Matchup

Danzaburou
Danzaburou
Bronze III
JohnRambo282103
Danzaburou
Bronze III
Level 128
God Stats
0W - 4L
1,361 SR
Queue Stats
42W - 76L
150 MMR
Party 1
Kali
Kali
Bronze I
LechiderKing
Kali
Bronze I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 135L
405 MMR
Party 1
Athena
Athena
Silver V
Lucho-aguilar10
Athena
Silver V
Level 140
God Stats
9W - 4L
1,704 SR
Queue Stats
210W - 225L
542 MMR
Solo
Fenrir
Fenrir
Silver V
Malice-in-white
Fenrir
Silver V
Level 74
God Stats
5W - 6L
1,526 SR
Queue Stats
171W - 172L
662 MMR
Solo
Sol
Sol
Silver V
RickWayne16
Sol
Silver V
Level 127
God Stats
8W - 12L
1,397 SR
Queue Stats
339W - 357L
692 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,498 SR
490 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,489 SR
745 MMR
Artio
Artio
Bronze II
 
Artio
Bronze II
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver V
ArtyJay242
Apollo
Silver V
Level 127
God Stats
2W - 6L
1,352 SR
Queue Stats
193W - 231L
453 MMR
Solo
Bacchus
Bacchus
Bronze I
BigPoppaWingnut
Bacchus
Bronze I
Level 69
God Stats
14W - 15L
1,470 SR
Queue Stats
139W - 169L
256 MMR
Solo
Bellona
Bellona
Silver IV
Parodox4204326
Bellona
Silver IV
Level 127
God Stats
147W - 94L
1,668 SR
Queue Stats
366W - 384L
791 MMR
Solo
Scylla
Scylla
Silver III
PowerRangerUltra
Scylla
Silver III
Level 128
God Stats
17W - 16L
1,453 SR
Queue Stats
62W - 82L
727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnRambo282103
Danzaburou
3
0 / 1 / 0
2,734
547
1,253
1,855
485
Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
2,960
592
1,058
3,948
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 0 / 0
3,034
607
1,520
4,697
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,261
652
1,575
3,349
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,426
685
956
2,107
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AtlasAchillesCliodhnaHades

VS

Bans
MulanLancelotIzanamiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
1 / 2 / 0
3,662
732
1,828
5,085
2,167
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ArtyJay242
Apollo
5
1 / 0 / 0
3,051
610
1,903
2,458
594
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 1
2,935
587
1,401
1,938
1,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 0 / 0
3,301
660
3,594
3,089
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 0
3,065
613
1,014
1,066
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
0
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
0
0.5
W
Apollo
ArtyJay242
Apollo
1
0
0
1
W
0
0
1
0.5
L
Danzaburou
JohnRambo282103
Danzaburou
0
1
0
0
L
0
1
0
0
L
0
0
0
0
L
0
1
1
0.5
W
1
0
0
1
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,362
Damage
9,740
15,956
Taken
13,636
5,879
Mitigated
6,270
6,595
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,828
523
0
2,340
5,085
2,167
0
0
4,874
15,386
0
W
Apollo
ArtyJay242
Apollo
1,903
1,435
0
1,227
2,458
594
0
433
2,025
0
11,797
W
1,401
558
257
1,234
1,938
1,196
0
717
1,221
6,112
0
L
Danzaburou
JohnRambo282103
Danzaburou
1,253
633
0
718
1,855
485
0
567
1,288
0
7,306
L
1,058
755
113
1,039
3,948
1,273
0
412
3,536
0
10,910
L
1,520
678
154
1,645
4,697
2,059
0
834
3,863
7,366
0
L
1,575
514
0
1,108
3,349
1,524
0
1,828
1,521
0
10,695
W
3,594
1,953
0
1,883
3,089
1,935
0
603
2,486
0
19,090
W
1,014
77
0
250
1,066
378
0
723
343
14,417
0
L
956
524
0
1,818
2,107
538
598
602
1,505
18,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,415
Gold Earned
16,014
108
Minions Killed
115
0
Camps Cleared
0
413,535
Distance Traveled
463,876
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,662
732
23
5
0
103,542
0
W
Apollo
3,051
610
22
4
0
81,630
1
W
Bacchus
2,935
587
12
2
0
88,824
1
L
Danzaburou
2,734
547
16
3
0
60,913
2
L
Kali
2,960
592
21
4
0
93,129
0
L
Athena
3,034
607
7
1
0
100,349
1
L
Fenrir
3,261
652
24
5
0
79,490
0
W
Bellona
3,301
660
37
7
0
106,664
0
W
Scylla
3,065
613
21
4
0
83,216
0
L
Sol
3,426
685
40
8
0
79,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role