Player Matchup

Mercury
Mercury
AbusiveMum93
Mercury
Level 147
God Stats
12W - 11L
1,405 SR
Queue Stats
51W - 60L
1,411 Elo+
Solo
Khepri
Khepri
Atomic-_-Sweat
Khepri
Level 103
God Stats
18W - 5L
1,821 SR
Queue Stats
592W - 578L
1,469 Elo+
Solo
Zeus
Zeus
Medooo991
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Izanami
Izanami
TheotherStLysol
Izanami
Level 126
God Stats
31W - 22L
1,609 SR
Queue Stats
92W - 96L
1,440 Elo+
Solo
Bellona
Bellona
mickeyvue
Bellona
Level 66
God Stats
2W - 4L
1,383 SR
Queue Stats
82W - 98L
1,442 Elo+
Solo
Team Averages
Level 106
1,544 SR
1,385 Elo+

VS

Team Averages
Level 110
1,398 SR
1,378 Elo+
King Arthur
King Arthur
AxXoHD
King Arthur
Level 107
God Stats
30W - 21L
1,501 SR
Queue Stats
672W - 716L
1,389 Elo+
Solo
Ishtar
Ishtar
DangleMcJohnson
Ishtar
Level 128
God Stats
2W - 2L
1,271 SR
Queue Stats
209W - 202L
1,456 Elo+
Solo
Merlin
Merlin
PecanGecko
Merlin
Level 103
God Stats
1W - 1L
1,308 SR
Queue Stats
45W - 68L
1,409 Elo+
Solo
Cerberus
Cerberus
pitheart
Cerberus
Level 58
God Stats
5W - 0L
1,500 SR
Queue Stats
153W - 158L
1,269 Elo+
Solo
Fafnir
Fafnir
z3ntric8
Fafnir
Level 155
God Stats
1W - 0L
1,412 SR
Queue Stats
52W - 64L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbusiveMum93
Mercury
14
2 / 3 / 4
8,501
472
4,685
16,271
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 8
8,996
500
6,664
15,694
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
13
4 / 6 / 3
8,660
481
9,347
15,536
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 2 / 1
11,007
612
9,635
11,825
4,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
mickeyvue
Bellona
14
1 / 1 / 6
9,282
516
7,820
21,926
20,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxXoHD
King Arthur
15
2 / 2 / 2
9,114
506
12,871
17,331
19,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 3
9,746
541
7,958
10,412
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
PecanGecko
Merlin
14
5 / 1 / 2
8,812
490
14,095
8,649
3,349
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
pitheart
Cerberus
12
3 / 7 / 6
8,048
447
8,621
20,263
10,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
z3ntric8
Fafnir
12
1 / 3 / 5
7,724
429
4,704
20,086
14,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
15
Kills
12
13
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
AbusiveMum93
Mercury
2
3
4
1.33
L
2
1
8
6
W
King Arthur
AxXoHD
King Arthur
2
2
2
1.5
W
1
3
3
0.83
L
Zeus
4
6
3
0.92
W
Merlin
PecanGecko
Merlin
5
1
2
6
L
6
2
1
3.25
L
Bellona
mickeyvue
Bellona
1
1
6
4
W
Cerberus
pitheart
Cerberus
3
7
6
0.86
W
Fafnir
z3ntric8
Fafnir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,151
Damage
48,249
81,252
Taken
76,741
53,655
Mitigated
53,318
25,575
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AbusiveMum93
Mercury
4,685
1,295
0
1,496
16,271
6,948
0
4,957
11,314
0
66,033
L
6,664
867
434
4,234
15,694
14,543
152
7,144
8,550
28,550
0
W
King Arthur
AxXoHD
King Arthur
12,871
948
0
1,488
17,331
19,344
239
975
16,356
0
66,954
W
7,958
5,308
0
3,337
10,412
5,105
0
1,714
8,698
0
92,778
L
Zeus
9,347
1,063
0
3,115
15,536
6,742
310
11,136
4,400
51,136
0
W
Merlin
PecanGecko
Merlin
14,095
1,146
0
944
8,649
3,349
1,848
3,040
5,609
65,337
0
L
9,635
6,135
0
6,394
11,825
4,602
2,946
1,599
10,226
0
110,228
L
Bellona
mickeyvue
Bellona
7,820
4,115
0
9,902
21,926
20,820
1,177
3,398
18,528
0
59,495
W
Cerberus
pitheart
Cerberus
8,621
1,107
977
3,723
20,263
10,690
604
5,572
14,691
27,320
0
W
Fafnir
z3ntric8
Fafnir
4,704
853
0
8,610
20,086
14,830
484
4,710
15,376
32,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
43,444
523
Minions Killed
476
0
Camps Cleared
0
1,720,168
Distance Traveled
1,556,879
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,501
472
105
6
0
418,866
3
L
Khepri
8,996
500
43
2
0
323,305
5
W
King Arthur
9,114
506
114
6
0
317,852
2
W
Ishtar
9,746
541
162
9
0
304,127
3
L
Zeus
8,660
481
81
5
0
291,617
3
W
Merlin
8,812
490
89
5
0
300,227
5
L
Izanami
11,007
612
177
10
0
336,007
3
L
Bellona
9,282
516
117
7
0
350,373
3
W
Cerberus
8,048
447
70
4
0
312,065
4
W
Fafnir
7,724
429
41
2
0
322,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role