Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Balamare
Achilles
Level 148
God Stats
19W - 6L
1,738 SR
Queue Stats
624W - 327L
1,836 Elo+
Party 2
Merlin
Merlin
RelinquishedQQ
Merlin
Level 105
God Stats
9W - 5L
1,566 SR
Queue Stats
420W - 214L
1,703 Elo+
Party 2
Team Averages
Level 138
1,602 SR
1,680 Elo+

VS

Team Averages
Level 69
1,728 SR
1,570 Elo+
Chaac
Chaac
Musukohh
Chaac
Level 61
God Stats
7W - 4L
1,715 SR
Queue Stats
49W - 50L
1,535 Elo+
Party 1
Ishtar
Ishtar
RandomGamer553
Ishtar
Level 82
God Stats
3W - 2L
1,608 SR
Queue Stats
90W - 82L
1,589 Elo+
Party 1
Chang'e
Chang'e
anhadr30
Chang'e
Level 64
God Stats
2W - 1L
1,859 SR
Queue Stats
95W - 92L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 2
8,373
698
8,685
12,454
12,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Balamare
Achilles
12
0 / 0 / 5
8,320
693
5,823
13,518
13,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 0 / 3
8,442
704
10,708
7,794
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Musukohh
Chaac
11
0 / 0 / 0
6,758
563
9,017
8,618
7,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
6,874
573
8,297
12,104
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
anhadr30
Chang'e
11
0 / 2 / 0
6,876
573
8,470
8,764
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
W
Achilles
Balamare
Achilles
0
0
5
2.5
L
Chaac
Musukohh
Chaac
0
0
0
0
L
0
3
0
0
W
2
0
3
3.5
L
Chang'e
anhadr30
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
25,784
33,766
Taken
29,486
29,791
Mitigated
17,149
7,886
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,685
1,304
0
2,575
12,454
12,149
382
3,993
8,461
0
24,504
W
Achilles
Balamare
Achilles
5,823
682
1,801
3,010
13,518
13,892
203
3,231
10,287
0
19,918
L
Chaac
Musukohh
Chaac
9,017
322
409
1,380
8,618
7,611
0
4,124
4,494
0
18,722
L
8,297
4,640
0
1,812
12,104
6,062
0
3,724
8,380
0
32,507
W
10,708
418
0
500
7,794
3,750
82
1,581
6,213
41,181
0
L
Chang'e
anhadr30
Chang'e
8,470
324
3,948
2,994
8,764
3,476
0
3,046
5,718
21,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
20,508
146
Minions Killed
117
6
Camps Cleared
4
631,844
Distance Traveled
689,642
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,373
698
30
3
2
197,489
1
W
Achilles
8,320
693
38
3
2
209,391
0
L
Chaac
6,758
563
19
2
0
240,532
3
L
Ishtar
6,874
573
61
5
3
193,089
0
W
Merlin
8,442
704
78
7
2
224,964
2
L
Chang'e
6,876
573
37
3
1
256,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role