Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Tottulanu503
Zhong Kui
Level 121
God Stats
6W - 6L
1,476 SR
Queue Stats
424W - 461L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
jwivan
Hun Batz
Level 105
God Stats
2W - 1L
1,538 SR
Queue Stats
70W - 87L
1,435 Elo+
Solo
Bellona
Bellona
takomaru29
Bellona
Level 88
God Stats
34W - 28L
1,529 SR
Queue Stats
211W - 219L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
vokun_fang
Jormungandr
Level 130
God Stats
10W - 9L
1,585 SR
Queue Stats
226W - 249L
1,443 Elo+
Party 1
Team Averages
Level 118
1,525 SR
1,456 Elo+

VS

Team Averages
Level 60
1,450 SR
1,298 Elo+
Izanami
Izanami
Quicksilver6710
Izanami
Level 122
God Stats
0W - 3L
1,523 SR
Queue Stats
303W - 332L
1,433 Elo+
Solo
Bacchus
Bacchus
barbarabeauty
Bacchus
Level 66
God Stats
16W - 12L
1,531 SR
Queue Stats
102W - 141L
1,299 Elo+
Party 3
Fenrir
Fenrir
bisnaga-preciosa
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
950 Elo+
Party 3
Baron Samedi
Baron Samedi
sike_hehe
Baron Samedi
Level 30
God Stats
0W - 3L
1,196 SR
Queue Stats
79W - 113L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
swoozie_boy
Cthulhu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 2 / 9
8,543
503
9,455
11,496
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Tottulanu503
Zhong Kui
15
6 / 1 / 7
9,662
568
14,568
9,193
7,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
jwivan
Hun Batz
15
10 / 1 / 3
9,503
559
10,619
13,699
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
takomaru29
Bellona
14
1 / 2 / 2
8,841
520
6,222
16,519
16,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
vokun_fang
Jormungandr
13
4 / 1 / 11
8,794
517
9,629
14,577
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,311
489
5,189
13,055
5,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
9
0 / 5 / 2
6,757
397
6,760
21,492
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 11 / 0
6,679
393
4,035
14,905
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
sike_hehe
Baron Samedi
9
2 / 6 / 0
6,719
395
8,726
11,221
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
swoozie_boy
Cthulhu
14
3 / 1 / 1
8,736
514
13,644
13,521
10,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
24
Kills
7
7
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
2
9
3.75
L
1
1
1
1.5
W
Zhong Kui
Tottulanu503
Zhong Kui
6
1
7
9.5
L
Bacchus
0
5
2
0.2
L
1
11
0
0.09
W
Hun Batz
jwivan
Hun Batz
10
1
3
11.5
L
Baron Samedi
sike_hehe
Baron Samedi
2
6
0
0.33
L
Cthulhu
swoozie_boy
Cthulhu
3
1
1
3.5
W
Bellona
takomaru29
Bellona
1
2
2
1
W
Jormungandr
vokun_fang
Jormungandr
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,493
Damage
38,354
65,484
Taken
74,194
48,516
Mitigated
41,099
21,932
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,455
5,807
0
2,084
11,496
5,318
945
7,013
4,463
0
52,356
L
5,189
3,517
0
5,745
13,055
5,618
0
7,280
5,775
0
88,821
W
Zhong Kui
Tottulanu503
Zhong Kui
14,568
1,683
0
6,066
9,193
7,111
0
881
8,294
79,779
0
L
Bacchus
6,760
843
302
6,875
21,492
13,744
0
7,607
13,885
23,323
0
L
4,035
682
0
893
14,905
5,882
104
5,860
9,045
0
14,430
W
Hun Batz
jwivan
Hun Batz
10,619
3,050
0
4,999
13,699
5,871
960
4,440
9,088
0
62,950
L
Baron Samedi
sike_hehe
Baron Samedi
8,726
1,468
1,034
884
11,221
5,390
0
1,869
9,352
38,674
0
L
Cthulhu
swoozie_boy
Cthulhu
13,644
1,891
349
3,773
13,521
10,465
931
1,581
11,088
62,393
0
W
Bellona
takomaru29
Bellona
6,222
1,590
0
4,753
16,519
16,037
696
8,342
7,262
0
60,377
W
Jormungandr
vokun_fang
Jormungandr
9,629
3,045
414
3,616
14,577
14,179
374
7,282
7,247
37,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
37,202
482
Minions Killed
382
0
Camps Cleared
0
1,600,583
Distance Traveled
1,529,235
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,543
503
92
5
0
316,146
1
L
Izanami
8,311
489
165
10
0
334,300
5
W
Zhong Kui
9,662
568
131
8
0
307,174
7
L
Bacchus
6,757
397
27
2
0
318,464
4
L
Fenrir
6,679
393
22
1
0
287,998
1
W
Hun Batz
9,503
559
104
6
0
391,847
5
L
Baron Samedi
6,719
395
52
3
0
272,413
1
L
Cthulhu
8,736
514
116
7
0
316,060
0
W
Bellona
8,841
520
119
7
0
312,508
4
W
Jormungandr
8,794
517
36
2
0
272,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role