Player Matchup

Aphrodite
Aphrodite
bananchik9123
Aphrodite
Level 67
God Stats
1W - 2L
1,531 SR
Queue Stats
29W - 51L
1,348 Elo+
Solo
Fenrir
Fenrir
jeycob99
Fenrir
Level 130
God Stats
1W - 4L
1,206 SR
Queue Stats
236W - 237L
1,574 Elo+
Solo
Sylvanus
Sylvanus
saitama26
Sylvanus
Level 66
God Stats
1W - 2L
1,285 SR
Queue Stats
18W - 20L
1,321 Elo+
Solo
Team Averages
Level 88
1,341 SR
1,414 Elo+

VS

Team Averages
Level 104
1,272 SR
1,434 Elo+
Thanatos
Thanatos
BELMONT22
Thanatos
Level 66
God Stats
3W - 9L
1,138 SR
Queue Stats
119W - 191L
1,401 Elo+
Party 1
He Bo
He Bo
VladiSome
He Bo
Level 127
God Stats
1W - 10L
1,313 SR
Queue Stats
147W - 181L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
redbat101
Amaterasu
Level 119
God Stats
12W - 21L
1,365 SR
Queue Stats
158W - 244L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
bananchik9123
Aphrodite
19
0 / 7 / 6
15,221
564
10,308
33,077
20,563
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
jeycob99
Fenrir
20
13 / 4 / 1
17,712
656
36,507
47,359
74,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
saitama26
Sylvanus
20
2 / 4 / 13
17,626
653
22,227
38,860
74,279
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BELMONT22
Thanatos
20
3 / 3 / 7
16,855
624
18,398
19,786
10,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
VladiSome
He Bo
20
5 / 8 / 8
19,034
705
45,597
28,569
15,237
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
redbat101
Amaterasu
20
7 / 4 / 6
19,315
715
35,554
40,736
39,524
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
15
15
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BELMONT22
Thanatos
3
3
7
2.17
W
He Bo
VladiSome
He Bo
5
8
8
1.13
L
Aphrodite
bananchik9123
Aphrodite
0
7
6
0.43
L
Fenrir
jeycob99
Fenrir
13
4
1
3.38
W
Amaterasu
redbat101
Amaterasu
7
4
6
2.5
L
Sylvanus
saitama26
Sylvanus
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,042
Damage
99,549
119,296
Taken
89,091
169,691
Mitigated
65,062
38,436
Healing
38,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BELMONT22
Thanatos
18,398
2,958
0
14,737
19,786
10,301
1,330
8,084
11,533
0
58,457
W
He Bo
VladiSome
He Bo
45,597
2,054
0
6,781
28,569
15,237
251
9,232
18,592
115,039
0
L
Aphrodite
bananchik9123
Aphrodite
10,308
1,220
6,435
8,625
33,077
20,563
432
13,576
19,501
68,324
0
L
Fenrir
jeycob99
Fenrir
36,507
7,501
0
5,242
47,359
74,849
1,092
17,294
30,065
0
83,874
W
Amaterasu
redbat101
Amaterasu
35,554
16,131
2,740
13,752
40,736
39,524
1,815
16,542
23,363
9,007
74,451
L
Sylvanus
saitama26
Sylvanus
22,227
5,697
6,482
11,652
38,860
74,279
222
19,285
19,575
47,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
55,204
206
Minions Killed
289
5
Camps Cleared
18
1,380,155
Distance Traveled
1,558,473
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,855
624
63
2
7
542,341
0
W
He Bo
19,034
705
154
6
7
431,595
4
L
Aphrodite
15,221
564
88
3
2
425,812
0
L
Fenrir
17,712
656
64
2
2
546,609
6
W
Amaterasu
19,315
715
72
3
4
584,537
1
L
Sylvanus
17,626
653
54
2
1
407,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role