Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CosmicMerkin
Jormungandr
Level 116
God Stats
33W - 33L
1,533 SR
Queue Stats
92W - 97L
1,484 Elo+
Solo
Xbalanque
Xbalanque
H0kUsToKuS
Xbalanque
Level 72
God Stats
62W - 45L
1,608 SR
Queue Stats
172W - 144L
1,545 Elo+
Party 2
Team Averages
Level 111
1,547 SR
1,510 Elo+

VS

Team Averages
Level 79
1,415 SR
1,171 Elo+
Ra
Ra
B4DATSM1T3
Ra
Level 33
God Stats
5W - 3L
1,660 SR
Queue Stats
106W - 145L
1,346 Elo+
Party 1
Odin
Odin
BCKBreezy_
Odin
Level 108
God Stats
0W - 3L
1,335 SR
Queue Stats
17W - 66L
976 Elo+
Party 1
Arachne
Arachne
rouge_gamer_
Arachne
Level 97
God Stats
0W - 3L
1,251 SR
Queue Stats
34W - 110L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 2 / 2
10,617
708
11,539
8,982
5,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CosmicMerkin
Jormungandr
15
2 / 0 / 6
10,038
669
10,497
10,564
11,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
H0kUsToKuS
Xbalanque
15
1 / 0 / 7
10,002
667
11,407
8,330
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
10,024
668
8,255
9,811
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 1
9,270
618
5,731
12,892
9,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
rouge_gamer_
Arachne
11
0 / 6 / 1
8,161
544
4,746
13,285
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
2
3.5
L
1
1
1
1.5
L
1
2
1
0.75
W
Jormungandr
CosmicMerkin
Jormungandr
2
0
6
5
W
Xbalanque
H0kUsToKuS
Xbalanque
1
0
7
4.5
L
Arachne
rouge_gamer_
Arachne
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
18,732
27,876
Taken
35,988
20,772
Mitigated
21,190
7,490
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,539
413
0
4,403
8,982
5,477
30
3,543
5,439
43,013
0
L
8,255
96
1,588
3,560
9,811
3,811
0
7,581
2,230
53,646
0
L
5,731
213
0
1,422
12,892
9,970
0
7,353
5,539
0
19,236
W
Jormungandr
CosmicMerkin
Jormungandr
10,497
3,644
0
1,250
10,564
11,297
397
3,226
7,338
48,449
0
W
Xbalanque
H0kUsToKuS
Xbalanque
11,407
5,292
0
1,837
8,330
3,998
959
1,974
6,356
0
53,170
L
Arachne
rouge_gamer_
Arachne
4,746
3,058
0
796
13,285
7,409
0
7,286
5,999
0
7,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
27,455
257
Minions Killed
160
12
Camps Cleared
2
765,465
Distance Traveled
818,510
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,617
708
65
4
4
203,361
3
L
Ra
10,024
668
119
8
0
301,834
3
L
Odin
9,270
618
32
2
0
284,942
3
W
Jormungandr
10,038
669
76
5
3
286,434
3
W
Xbalanque
10,002
667
116
8
5
275,670
3
L
Arachne
8,161
544
9
1
2
231,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role