Player Matchup

Janus
Janus
Lil Draco9723
Janus
Level 122
God Stats
2W - 8L
1,242 SR
Queue Stats
140W - 187L
1,407 Elo+
Solo
Ishtar
Ishtar
MauricioKRG
Ishtar
Level 97
God Stats
6W - 10L
1,481 SR
Queue Stats
81W - 121L
1,326 Elo+
Solo
Tyr
Tyr
SoleAirplane67
Tyr
Level 117
God Stats
23W - 38L
1,433 SR
Queue Stats
345W - 460L
1,436 Elo+
Solo
Team Averages
Level 112
1,385 SR
1,390 Elo+

VS

Team Averages
Level 79
1,446 SR
1,429 Elo+
Fafnir
Fafnir
Evilblender
Fafnir
Level 69
God Stats
34W - 40L
1,457 SR
Queue Stats
163W - 189L
1,486 Elo+
Party 1
Ishtar
Ishtar
VolitiveDarknes
Ishtar
Level 105
God Stats
23W - 27L
1,482 SR
Queue Stats
181W - 226L
1,411 Elo+
Party 1
Tiamat
Tiamat
youssabibo
Tiamat
Level 63
God Stats
2W - 2L
1,398 SR
Queue Stats
59W - 62L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,428
369
0
0
0
Ishtar
13
2 / 5 / 0
8,105
675
9,235
10,895
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 2
7,295
608
8,209
17,641
14,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
4 / 1 / 3
9,891
824
4,094
10,777
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 4
8,405
700
11,714
7,694
3,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
youssabibo
Tiamat
13
0 / 0 / 7
7,824
652
6,075
9,654
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
1
3
5.5
L
0
0
0
0
L
Ishtar
2
5
0
0.4
L
0
2
2
0.5
W
3
1
4
5
W
Tiamat
youssabibo
Tiamat
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,444
Damage
21,883
28,536
Taken
28,125
20,203
Mitigated
23,081
7,451
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,094
800
0
2,775
10,777
12,776
280
404
10,373
21,007
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
9,235
4,964
389
779
10,895
5,279
0
4,082
6,813
0
31,700
L
8,209
1,904
0
6,283
17,641
14,924
0
6,305
11,336
0
22,924
W
11,714
7,654
0
2,027
7,694
3,393
534
0
7,694
0
29,841
W
Tiamat
youssabibo
Tiamat
6,075
323
401
4,421
9,654
6,912
46
334
9,320
24,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,828
Gold Earned
26,120
91
Minions Killed
134
3
Camps Cleared
5
383,413
Distance Traveled
649,732
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,891
824
36
3
1
198,854
0
L
Janus
4,428
369
0
0
0
0
0
L
Ishtar
8,105
675
56
5
2
168,535
3
L
Tyr
7,295
608
35
3
1
214,878
3
W
Ishtar
8,405
700
55
5
2
217,959
1
W
Tiamat
7,824
652
43
4
2
232,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role