Player Matchup

Ra
Ra
Ak ST0MP3R
Ra
Level 115
God Stats
6W - 5L
1,732 SR
Queue Stats
347W - 217L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OHNO ITs ROBBIE
Cu Chulainn
Level 156
God Stats
6W - 5L
1,853 SR
Queue Stats
663W - 455L
1,584 Elo+
Party 1
Izanami
Izanami
SoleAirplane67
Izanami
Level 117
God Stats
1W - 4L
1,492 SR
Queue Stats
345W - 460L
1,441 Elo+
Solo
Team Averages
Level 129
1,692 SR
1,545 Elo+

VS

Team Averages
Level 75
1,470 SR
1,667 Elo+
Hou Yi
Hou Yi
DommyMommykins
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,726 Elo+
Party 2
He Bo
He Bo
Numb
He Bo
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,549 Elo+
Party 2
Terra
Terra
Turo25
Terra
Level 68
God Stats
2W - 3L
1,411 SR
Queue Stats
37W - 17L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,239
634
5,833
9,344
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
OHNO ITs ROBBIE
Cu Chulainn
14
3 / 4 / 1
8,906
685
13,514
20,149
19,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 1
8,590
661
5,855
8,636
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
9,034
695
10,503
10,098
5,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Numb
He Bo
15
5 / 2 / 5
9,690
745
16,599
12,148
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Turo25
Terra
14
4 / 0 / 7
10,382
799
7,436
8,112
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
11
11
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
2
2
8
3
W
He Bo
Numb
He Bo
5
2
5
3.75
L
Cu Chulainn
OHNO ITs ROBBIE
Cu Chulainn
3
4
1
0.88
L
1
2
1
0.75
W
Terra
Turo25
Terra
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
34,538
38,129
Taken
30,358
27,732
Mitigated
23,087
10,913
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,833
309
2,526
2,555
9,344
4,478
0
6,869
2,223
29,577
0
W
10,503
5,126
0
1,713
10,098
5,438
0
1,384
8,714
0
29,837
W
He Bo
Numb
He Bo
16,599
1,213
0
3,869
12,148
6,032
0
2,832
9,316
51,057
0
L
Cu Chulainn
OHNO ITs ROBBIE
Cu Chulainn
13,514
1,812
0
3,153
20,149
19,482
0
11,330
8,416
0
32,947
L
5,855
2,508
0
2,679
8,636
3,772
0
5,395
3,076
0
30,794
W
Terra
Turo25
Terra
7,436
1,198
1,749
1,922
8,112
11,617
0
1,806
6,306
20,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
29,106
154
Minions Killed
158
6
Camps Cleared
7
679,025
Distance Traveled
698,253
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,239
634
63
5
2
241,138
3
W
Hou Yi
9,034
695
42
3
1
219,727
1
W
He Bo
9,690
745
97
7
6
225,456
0
L
Cu Chulainn
8,906
685
31
2
1
242,548
2
L
Izanami
8,590
661
60
5
3
195,339
3
W
Terra
10,382
799
19
1
0
253,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role