Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BuckyBobLuigi
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,492 Elo+
Party 1
Athena
Athena
GearTechnique
Athena
Level 60
God Stats
1W - 0L
1,601 SR
Queue Stats
30W - 39L
1,476 Elo+
Party 1
Team Averages
Level 99
1,534 SR
1,490 Elo+

VS

Team Averages
Level 70
1,495 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MoneyManMatreo
Janus
Level 45
God Stats
33W - 41L
1,422 SR
Queue Stats
201W - 257L
1,407 Elo+
Party 2
Bastet
Bastet
SYN ACE 1
Bastet
Level 58
God Stats
88W - 89L
1,562 SR
Queue Stats
175W - 247L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 4
7,767
777
6,676
5,092
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 4
7,616
762
7,064
10,877
4,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 7
7,431
743
1,407
6,269
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 2 / 0
6,127
613
6,114
6,521
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
5,615
562
3,606
5,260
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
SYN ACE 1
Bastet
9
0 / 3 / 0
5,690
569
5,117
6,626
2,475
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
1
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
4
1
4
6
W
0
0
7
3.5
L
0
3
0
0
L
Bastet
SYN ACE 1
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,147
Damage
14,837
22,238
Taken
18,407
12,316
Mitigated
6,914
7,706
Healing
2,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,676
567
0
1,761
5,092
1,981
1,076
1,075
4,017
23,826
0
L
Ah Muzen Cab
 
Ah Muzen Cab
6,114
1,242
0
1,375
6,521
2,542
0
2,640
3,587
0
31,093
W
7,064
1,861
0
4,249
10,877
4,855
447
1,644
9,233
0
45,558
W
1,407
384
0
1,696
6,269
5,480
205
1,331
4,938
3,638
0
L
3,606
72
0
0
5,260
1,897
0
2,339
2,605
9,400
0
L
Bastet
SYN ACE 1
Bastet
5,117
1,595
0
758
6,626
2,475
0
2,476
4,040
0
9,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
17,432
169
Minions Killed
91
10
Camps Cleared
0
570,978
Distance Traveled
506,223
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,767
777
65
7
6
176,593
2
L
Ah Muzen Cab
6,127
613
57
6
0
186,601
3
W
Pele
7,616
762
100
10
3
206,508
4
W
Athena
7,431
743
4
0
1
187,877
4
L
Janus
5,615
562
19
2
0
140,687
1
L
Bastet
5,690
569
15
2
0
178,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role