Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ENTERIT
Kumbhakarna
Level 148
God Stats
15W - 17L
1,550 SR
Queue Stats
49W - 48L
1,440 Elo+
Party 1
Anubis
Anubis
xc-Black_Rose-xc
Anubis
Level 128
God Stats
0W - 2L
1,432 SR
Queue Stats
8W - 13L
1,225 Elo+
Party 1
Team Averages
Level 132
1,494 SR
1,388 Elo+

VS

Team Averages
Level 101
1,519 SR
1,470 Elo+
Neith
Neith
LavGemini
Neith
Level 124
God Stats
319W - 487L
1,441 SR
Queue Stats
831W - 1,236L
1,396 Elo+
Solo
Ymir
Ymir
Mishap Nomad
Ymir
Level 65
God Stats
39W - 31L
1,572 SR
Queue Stats
212W - 305L
1,395 Elo+
Solo
Lancelot
Lancelot
Omaewemou_58642
Lancelot
Level 113
God Stats
2W - 2L
1,545 SR
Queue Stats
8W - 4L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 2 / 1
9,094
650
12,890
11,218
5,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kumbhakarna
ENTERIT
Kumbhakarna
12
0 / 3 / 4
8,051
575
4,278
17,098
14,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 3
8,279
591
11,624
10,341
6,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LavGemini
Neith
14
3 / 2 / 4
9,724
695
10,723
10,894
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 8
9,241
660
6,623
16,093
19,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
16
6 / 0 / 3
10,494
750
13,405
15,504
12,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
9
9
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
2
1
1.75
L
Kumbhakarna
ENTERIT
Kumbhakarna
0
3
4
0.67
W
Neith
LavGemini
Neith
3
2
4
2.5
W
0
2
8
2
W
Lancelot
6
0
3
7.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,792
Damage
30,751
38,657
Taken
42,491
26,950
Mitigated
36,051
3,038
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,890
8,565
0
0
11,218
5,754
0
1,406
9,812
0
48,001
L
Kumbhakarna
ENTERIT
Kumbhakarna
4,278
637
0
0
17,098
14,834
0
3,157
13,941
8,317
0
W
Neith
LavGemini
Neith
10,723
3,655
213
4,377
10,894
4,333
1,509
3,807
7,087
0
42,179
W
6,623
420
511
5,180
16,093
19,128
154
7,295
8,798
23,618
0
W
Lancelot
13,405
2,952
0
7,753
15,504
12,590
1,304
6,239
9,265
0
35,099
L
11,624
845
0
3,038
10,341
6,362
0
2,798
7,543
34,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
29,459
115
Minions Killed
145
2
Camps Cleared
9
688,803
Distance Traveled
772,063
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,094
650
66
5
1
236,655
1
L
Kumbhakarna
8,051
575
5
0
0
247,278
1
W
Neith
9,724
695
62
4
5
252,482
3
W
Ymir
9,241
660
37
3
1
242,861
2
W
Lancelot
10,494
750
46
3
3
276,720
0
L
Anubis
8,279
591
44
3
1
204,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role