Player Matchup

Cupid
Cupid
CHRISTI4N916
Cupid
Level 65
God Stats
3W - 4L
1,637 SR
Queue Stats
7W - 11L
1,458 Elo+
Solo
Horus
Horus
CombatPaladin98
Horus
Level 84
God Stats
22W - 17L
1,574 SR
Queue Stats
130W - 132L
1,485 Elo+
Solo
Nox
Nox
Hopesnoble
Nox
Level 127
God Stats
19W - 13L
1,583 SR
Queue Stats
154W - 99L
1,639 Elo+
Solo
Team Averages
Level 92
1,598 SR
1,527 Elo+

VS

Team Averages
Level 126
1,592 SR
1,496 Elo+
Lancelot
Lancelot
Omaewemou_58642
Lancelot
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 4L
1,652 Elo+
Solo
Baba Yaga
Baba Yaga
YaBoiDrizzt
Baba Yaga
Level 160
God Stats
3W - 1L
1,775 SR
Queue Stats
362W - 301L
1,617 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cLaud1uS
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 9
17,512
761
24,752
27,885
13,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 6 / 14
15,398
669
20,815
32,981
35,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 6 / 8
14,939
650
14,340
23,951
12,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
2 / 8 / 12
14,454
628
16,385
28,270
23,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
YaBoiDrizzt
Baba Yaga
20
8 / 4 / 7
16,562
720
25,115
23,801
11,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
cLaud1uS
Ah Muzen Cab
20
8 / 8 / 10
16,900
735
28,179
24,142
11,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
20
Kills
18
18
Deaths
20
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
10
6
9
2.42
L
4
6
14
1.83
L
6
6
8
1.67
W
Lancelot
2
8
12
1
W
Baba Yaga
YaBoiDrizzt
Baba Yaga
8
4
7
2.88
W
Ah Muzen Cab
cLaud1uS
Ah Muzen Cab
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,907
Damage
69,679
84,817
Taken
76,213
61,306
Mitigated
47,219
28,559
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,752
15,496
1,559
10,206
27,885
13,732
1,848
7,672
20,213
0
88,412
L
20,815
10,067
3,883
9,388
32,981
35,360
64
10,743
22,238
0
43,473
L
14,340
1,044
0
3,523
23,951
12,214
837
7,678
16,273
51,778
0
W
Lancelot
16,385
1,898
0
4,616
28,270
23,809
192
7,722
19,935
0
41,152
W
Baba Yaga
YaBoiDrizzt
Baba Yaga
25,115
725
0
8,033
23,801
11,781
2,135
4,527
18,883
92,471
0
W
Ah Muzen Cab
cLaud1uS
Ah Muzen Cab
28,179
11,345
0
6,180
24,142
11,629
1,471
3,447
20,288
0
86,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
47,916
239
Minions Killed
271
5
Camps Cleared
14
1,117,438
Distance Traveled
1,145,334
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
17,512
761
127
6
2
364,775
1
L
Horus
15,398
669
39
2
2
371,328
2
L
Nox
14,939
650
73
3
1
381,335
0
W
Lancelot
14,454
628
38
2
1
398,583
3
W
Baba Yaga
16,562
720
125
5
11
380,744
3
W
Ah Muzen Cab
16,900
735
108
5
2
366,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role