Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ReoNis
Sol
Level 156
God Stats
2W - 0L
1,717 SR
Queue Stats
163W - 150L
1,516 Elo+
Solo
Olorun
Olorun
balmunggg
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,434 Elo+
Solo
Mulan
Mulan
sedo_6
Mulan
Level 114
God Stats
6W - 5L
1,349 SR
Queue Stats
262W - 234L
1,514 Elo+
Solo
Achilles
Achilles
tomh1991
Achilles
Level 116
God Stats
3W - 4L
1,360 SR
Queue Stats
227W - 218L
1,530 Elo+
Solo
Team Averages
Level 100
1,485 SR
1,499 Elo+

VS

Team Averages
Level 76
1,426 SR
1,378 Elo+
Scylla
Scylla
 
Scylla
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CatNight001
Kali
Level 108
God Stats
0W - 1L
1,184 SR
Queue Stats
3W - 12L
1,274 Elo+
Solo
Olorun
Olorun
DaenielYT
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,524 Elo+
Solo
Cliodhna
Cliodhna
G141985
Cliodhna
Level 29
God Stats
1W - 3L
1,447 SR
Queue Stats
144W - 135L
1,495 Elo+
Solo
Chiron
Chiron
TobiRiggz
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
7 / 2 / 10
11,866
742
20,087
13,746
6,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
ReoNis
Sol
19
4 / 1 / 11
11,502
719
18,510
16,055
6,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
balmunggg
Olorun
17
1 / 2 / 11
10,492
656
9,233
14,387
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
sedo_6
Mulan
18
3 / 3 / 13
10,920
683
9,890
19,021
16,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
tomh1991
Achilles
19
4 / 2 / 11
11,196
700
11,959
28,093
37,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 5 / 3
9,736
609
21,672
15,751
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 6 / 6
10,200
638
7,888
23,929
12,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
DaenielYT
Olorun
17
2 / 2 / 6
10,068
629
7,502
11,399
5,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
G141985
Cliodhna
19
3 / 3 / 5
10,813
676
22,097
14,182
7,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
TobiRiggz
Chiron
16
1 / 3 / 4
9,242
578
12,954
12,575
6,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
19
Kills
9
10
Deaths
19
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
2
10
6
L
Scylla
 
Scylla
3
5
3
0.9
L
0
6
6
0.5
L
Olorun
DaenielYT
Olorun
2
2
6
2.5
L
Cliodhna
G141985
Cliodhna
3
3
5
1.83
W
Sol
ReoNis
Sol
4
1
11
9.5
L
Chiron
TobiRiggz
Chiron
1
3
4
1
W
Olorun
balmunggg
Olorun
1
2
11
3.25
W
Mulan
sedo_6
Mulan
3
3
13
3.17
W
Achilles
tomh1991
Achilles
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,679
Damage
72,113
91,302
Taken
77,836
75,038
Mitigated
40,466
51,957
Healing
33,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
20,087
8,592
1,306
4,175
13,746
6,734
2,805
4,817
8,929
0
41,788
L
Scylla
 
Scylla
21,672
1,611
1,222
4,640
15,751
7,541
0
6,928
8,763
33,630
0
L
7,888
1,897
3,114
7,909
23,929
12,733
0
6,482
17,075
0
22,269
L
Olorun
DaenielYT
Olorun
7,502
3,561
3,002
4,738
11,399
5,934
1,458
5,291
6,031
21,123
0
L
Cliodhna
G141985
Cliodhna
22,097
426
62
2,536
14,182
7,972
188
4,511
9,402
0
43,443
W
Sol
ReoNis
Sol
18,510
3,096
1,778
8,130
16,055
6,888
3,925
4,863
11,192
45,761
0
L
Chiron
TobiRiggz
Chiron
12,954
2,336
2,264
3,604
12,575
6,286
704
5,109
7,186
0
23,307
W
Olorun
balmunggg
Olorun
9,233
5,178
6,446
5,232
14,387
7,398
401
4,635
9,752
30,371
0
W
Mulan
sedo_6
Mulan
9,890
1,009
2,290
5,506
19,021
16,362
52
5,514
13,507
91
19,753
W
Achilles
tomh1991
Achilles
11,959
1,090
3,636
13,458
28,093
37,656
448
9,345
18,748
523
21,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,976
Gold Earned
50,059
185
Minions Killed
139
0
Camps Cleared
0
1,522,477
Distance Traveled
1,424,347
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,866
742
42
3
0
298,250
1
L
Scylla
9,736
609
29
2
0
248,296
1
L
Kali
10,200
638
25
2
0
232,397
1
L
Olorun
10,068
629
27
2
0
282,499
0
L
Cliodhna
10,813
676
47
3
0
359,198
6
W
Sol
11,502
719
57
4
0
297,048
4
L
Chiron
9,242
578
11
1
0
301,957
1
W
Olorun
10,492
656
38
2
0
275,248
3
W
Mulan
10,920
683
19
1
0
305,367
1
W
Achilles
11,196
700
29
2
0
346,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role