Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigK2698
Bacchus
Level 142
God Stats
2W - 0L
1,739 SR
Queue Stats
101W - 114L
1,414 Elo+
Solo
Chaac
Chaac
MaRkUs_LaRoMpE
Chaac
Level 81
God Stats
6W - 4L
1,470 SR
Queue Stats
160W - 121L
1,421 Elo+
Solo
Hera
Hera
Mitch_Waters
Hera
Level 89
God Stats
6W - 8L
1,478 SR
Queue Stats
28W - 39L
1,339 Elo+
Solo
Team Averages
Level 97
1,538 SR
1,435 Elo+

VS

Team Averages
Level 77
1,486 SR
1,413 Elo+
Izanami
Izanami
Aros927
Izanami
Level 128
God Stats
14W - 14L
1,507 SR
Queue Stats
119W - 124L
1,482 Elo+
Solo
Geb
Geb
BadHyperon24
Geb
Level 73
God Stats
92W - 58L
1,609 SR
Queue Stats
153W - 163L
1,425 Elo+
Solo
Thor
Thor
Haleth7
Thor
Level 80
God Stats
5W - 8L
1,364 SR
Queue Stats
304W - 323L
1,455 Elo+
Solo
Nu Wa
Nu Wa
booitsalvin2
Nu Wa
Level 41
God Stats
7W - 9L
1,529 SR
Queue Stats
11W - 21L
1,262 Elo+
Solo
Chang'e
Chang'e
sweezmoste
Chang'e
Level 62
God Stats
2W - 4L
1,419 SR
Queue Stats
18W - 15L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 0 / 0
6,543
654
4,028
6,850
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
9
2 / 0 / 0
5,825
583
6,509
3,340
1,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
BigK2698
Bacchus
9
0 / 0 / 3
5,477
548
4,472
7,641
7,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 2
7,074
707
7,502
6,637
3,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 1 / 1
6,515
652
5,400
3,086
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aros927
Izanami
9
0 / 1 / 0
4,869
487
3,022
5,280
1,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,641
464
1,806
9,413
3,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Haleth7
Thor
8
0 / 2 / 0
4,800
480
1,231
7,242
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,683
468
2,490
6,385
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
sweezmoste
Chang'e
8
0 / 3 / 0
4,721
472
3,136
9,325
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
12
Kills
0
1
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
0
5
W
Hachiman
 
Hachiman
2
0
0
2
L
Izanami
Aros927
Izanami
0
1
0
0
L
0
2
0
0
W
Bacchus
BigK2698
Bacchus
0
0
3
1.5
L
Thor
Haleth7
Thor
0
2
0
0
W
2
0
2
3
W
3
1
1
3.5
L
0
4
0
0
L
Chang'e
sweezmoste
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
11,685
27,554
Taken
37,645
16,103
Mitigated
13,173
10,640
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,028
459
0
4,238
6,850
2,505
0
1,223
5,549
0
42,235
W
Hachiman
 
Hachiman
6,509
2,756
0
870
3,340
1,206
29
636
2,668
0
38,169
L
Izanami
Aros927
Izanami
3,022
1,688
0
1,572
5,280
1,615
0
1,499
3,781
0
41,818
L
1,806
338
963
2,646
9,413
3,628
0
3,296
6,117
8,780
0
W
Bacchus
BigK2698
Bacchus
4,472
1,162
331
1,780
7,641
7,665
87
1,076
6,533
17,494
0
L
Thor
Haleth7
Thor
1,231
99
0
2,726
7,242
2,469
0
421
6,821
0
24,844
W
7,502
2,339
0
2,921
6,637
3,745
192
3,322
3,279
0
56,087
W
5,400
775
0
500
3,086
982
864
853
2,093
47,344
0
L
2,490
418
177
1,292
6,385
2,469
0
4,656
1,729
24,506
0
L
Chang'e
sweezmoste
Chang'e
3,136
364
69
2,663
9,325
2,992
0
0
9,325
24,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
23,714
354
Minions Killed
244
0
Camps Cleared
0
993,204
Distance Traveled
958,232
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,543
654
90
9
0
205,194
4
W
Hachiman
5,825
583
63
6
0
189,956
2
L
Izanami
4,869
487
84
8
0
161,299
1
L
Geb
4,641
464
12
1
0
201,834
7
W
Bacchus
5,477
548
22
2
0
195,500
2
L
Thor
4,800
480
56
6
0
221,285
5
W
Chaac
7,074
707
99
10
0
199,372
2
W
Hera
6,515
652
80
8
0
203,182
1
L
Nu Wa
4,683
468
45
5
0
190,839
2
L
Chang'e
4,721
472
47
5
0
182,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role