Player Matchup

Nemesis
Nemesis
Eclipse123456
Nemesis
Level 143
God Stats
4W - 4L
1,451 SR
Queue Stats
38W - 21L
1,511 Elo+
Party 2
Cliodhna
Cliodhna
HxneyCore
Cliodhna
Level 101
God Stats
2W - 0L
1,532 SR
Queue Stats
34W - 18L
1,599 Elo+
Party 2
Aphrodite
Aphrodite
L1TTL3HUN7ER
Aphrodite
Level 88
God Stats
9W - 3L
1,720 SR
Queue Stats
19W - 14L
1,456 Elo+
Party 2
Chang'e
Chang'e
LtThickyNicky
Chang'e
Level 137
God Stats
1W - 4L
1,509 SR
Queue Stats
29W - 26L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
mushroom1507
Nu Wa
Level 49
God Stats
1W - 0L
1,394 SR
Queue Stats
10W - 7L
1,436 Elo+
Party 2
Team Averages
Level 104
1,521 SR
1,509 Elo+

VS

Team Averages
Level 52
1,518 SR
1,386 Elo+
Pele
Pele
Dryrst
Pele
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
KingChrisMaloney
Kukulkan
Level 46
God Stats
3W - 3L
1,468 SR
Queue Stats
8W - 12L
940 Elo+
Solo
Da Ji
Da Ji
KnavePanda
Da Ji
Level 105
God Stats
20W - 20L
1,521 SR
Queue Stats
195W - 178L
1,515 Elo+
Party 1
Fafnir
Fafnir
RakkAttakk84
Fafnir
Level 69
God Stats
2W - 7L
1,500 SR
Queue Stats
26W - 28L
1,387 Elo+
Party 1
Artio
Artio
blue_12221
Artio
Level 25
God Stats
21W - 20L
1,599 SR
Queue Stats
93W - 93L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 0 / 1
5,521
552
3,507
5,967
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
HxneyCore
Cliodhna
10
1 / 0 / 2
5,932
593
5,177
5,662
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
L1TTL3HUN7ER
Aphrodite
10
1 / 0 / 1
5,334
533
5,156
2,360
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chang'e
11
5 / 1 / 1
6,745
675
7,003
5,283
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 0 / 0
5,678
568
373
1,071
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dryrst
Pele
8
0 / 2 / 0
4,880
488
2,622
7,623
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 0
4,948
495
191
1,382
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
10
1 / 0 / 0
5,851
585
2,710
9,650
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
8
0 / 0 / 0
5,551
555
929
5,008
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artio
8
0 / 6 / 1
5,173
517
632
8,958
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
Dryrst
Pele
0
2
0
0
W
Nemesis
1
0
1
1.5
W
Cliodhna
HxneyCore
Cliodhna
1
0
2
2
L
0
0
0
0
L
Da Ji
1
0
0
1
W
Aphrodite
L1TTL3HUN7ER
Aphrodite
1
0
1
1.5
W
Chang'e
5
1
1
5.5
L
Fafnir
0
0
0
0
L
Artio
0
6
1
0.08
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
7,084
20,343
Taken
32,621
6,550
Mitigated
15,338
12,279
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Dryrst
Pele
2,622
319
0
1,931
7,623
2,254
0
3,028
4,595
0
41,755
W
Nemesis
3,507
628
0
2,154
5,967
1,593
0
639
5,328
0
31,840
W
Cliodhna
HxneyCore
Cliodhna
5,177
1,189
0
3,190
5,662
1,948
0
180
5,482
0
40,835
L
191
41
0
500
1,382
424
0
72
1,276
35,633
0
L
Da Ji
2,710
910
0
4,802
9,650
3,670
0
2,394
7,242
0
37,452
W
Aphrodite
L1TTL3HUN7ER
Aphrodite
5,156
437
1,909
1,680
2,360
762
0
151
2,209
27,409
0
W
Chang'e
7,003
914
134
3,212
5,283
1,880
794
450
4,651
39,526
0
L
Fafnir
929
138
0
2,465
5,008
4,159
0
2,128
2,880
11,189
0
L
Artio
632
80
0
639
8,958
4,831
87
4,862
4,096
19,622
0
W
373
136
0
0
1,071
367
275
150
921
27,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
26,403
298
Minions Killed
279
0
Camps Cleared
0
1,093,748
Distance Traveled
994,720
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,880
488
75
8
0
214,520
3
W
Nemesis
5,521
552
65
7
0
229,828
1
W
Cliodhna
5,932
593
73
7
0
267,813
3
L
Kukulkan
4,948
495
59
6
0
187,428
4
L
Da Ji
5,851
585
83
8
0
201,012
3
W
Aphrodite
5,334
533
50
5
0
206,684
4
W
Chang'e
6,745
675
63
6
0
190,040
0
L
Fafnir
5,551
555
23
2
0
204,893
3
L
Artio
5,173
517
39
4
0
186,867
0
W
Nu Wa
5,678
568
47
5
0
199,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role