Player Matchup

Serqet
Serqet
NoxiousN8T
Serqet
Level 18
God Stats
3W - 4L
1,575 SR
Queue Stats
12W - 10L
1,472 Elo+
Party 1
Atlas
Atlas
Riniclouse
Atlas
Level 47
God Stats
3W - 3L
1,614 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Eset
Eset
uki0211
Eset
Level 85
God Stats
27W - 39L
1,378 SR
Queue Stats
688W - 941L
1,410 Elo+
Solo
Team Averages
Level 50
1,522 SR
1,451 Elo+

VS

Team Averages
Level 157
1,581 SR
1,574 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Naughttee
Ishtar
Level 157
God Stats
2W - 0L
1,744 SR
Queue Stats
11W - 5L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NoxiousN8T
Serqet
13
8 / 9 / 3
10,043
837
10,367
16,321
8,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
12
2 / 5 / 7
9,087
757
8,102
21,246
26,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
uki0211
Eset
12
0 / 6 / 6
7,956
663
7,659
13,139
5,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 2 / 12
10,451
871
14,540
7,627
3,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
 
Hun Batz
14
4 / 5 / 13
9,883
824
13,149
12,465
4,841
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Naughttee
Ishtar
16
10 / 4 / 7
10,945
912
16,722
11,143
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
20
20
Deaths
11
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
12
6
W
Hun Batz
 
Hun Batz
4
5
13
2.1
W
Ishtar
Naughttee
Ishtar
10
4
7
3.38
L
Serqet
NoxiousN8T
Serqet
8
9
3
1.06
L
Atlas
2
5
7
1.1
L
Eset
uki0211
Eset
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
44,411
50,706
Taken
31,235
40,386
Mitigated
12,812
3,147
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,540
977
0
1,737
7,627
3,398
447
3,484
4,143
34,848
0
W
Hun Batz
 
Hun Batz
13,149
5,192
0
1,805
12,465
4,841
534
6,703
5,157
0
28,559
W
Ishtar
Naughttee
Ishtar
16,722
12,243
0
511
11,143
4,573
1,194
5,999
4,802
0
43,204
L
Serqet
NoxiousN8T
Serqet
10,367
2,101
0
80
16,321
8,892
0
4,507
11,497
0
16,241
L
Atlas
8,102
4,216
0
975
21,246
26,076
0
4,886
16,062
20,529
0
L
Eset
uki0211
Eset
7,659
577
571
1,521
13,139
5,418
0
4,452
8,226
39,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
31,279
87
Minions Killed
125
3
Camps Cleared
7
638,936
Distance Traveled
680,619
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,451
871
46
4
0
239,339
1
W
Hun Batz
9,883
824
33
3
5
235,889
2
W
Ishtar
10,945
912
46
4
2
205,391
0
L
Serqet
10,043
837
17
1
1
213,195
3
L
Atlas
9,087
757
16
1
0
221,223
1
L
Eset
7,956
663
54
5
2
204,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role