Player Matchup

Cerberus
Cerberus
BIGDADDYSHAME
Cerberus
Level 159
God Stats
1W - 1L
1,931 SR
Queue Stats
9W - 7L
1,701 Elo+
Party 1
Tyr
Tyr
Boodacity
Tyr
Level 160
God Stats
1W - 0L
1,623 SR
Queue Stats
25W - 14L
1,680 Elo+
Party 1
Ishtar
Ishtar
Stubzs
Ishtar
Level 160
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 3L
1,825 Elo+
Party 1
Team Averages
Level 160
1,748 SR
1,735 Elo+

VS

Team Averages
Level 56
1,387 SR
1,073 Elo+
Thanatos
Thanatos
Snowsuski1
Thanatos
Level 8
God Stats
0W - 1L
1,358 SR
Queue Stats
3W - 21L
1,096 Elo+
Party 2
He Bo
He Bo
TheDrugFiend
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,137 Elo+
Party 2
Izanami
Izanami
death_9990216
Izanami
Level 5
God Stats
0W - 3L
1,302 SR
Queue Stats
0W - 12L
986 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGDADDYSHAME
Cerberus
14
4 / 1 / 18
9,623
802
10,911
12,049
11,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 1 / 12
9,671
806
9,800
13,306
10,188
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Stubzs
Ishtar
16
14 / 2 / 10
10,580
882
16,680
9,435
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Snowsuski1
Thanatos
11
1 / 11 / 2
7,598
633
1,810
14,825
5,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 1
8,498
708
5,998
13,963
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
11
0 / 9 / 3
7,444
620
3,971
13,910
4,572
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
27
Kills
3
4
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BIGDADDYSHAME
Cerberus
4
1
18
13
W
9
1
12
15
L
Thanatos
Snowsuski1
Thanatos
1
11
2
0.18
W
Ishtar
Stubzs
Ishtar
14
2
10
9.5
L
2
7
1
0.36
L
Izanami
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
11,779
34,790
Taken
42,698
27,181
Mitigated
14,503
9,712
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BIGDADDYSHAME
Cerberus
10,911
256
0
4,036
12,049
11,785
483
1,812
10,237
30,511
0
W
9,800
1,255
0
2,057
13,306
10,188
58
1,516
8,821
0
19,211
L
Thanatos
Snowsuski1
Thanatos
1,810
187
0
1,147
14,825
5,457
0
3,753
10,706
0
5,361
W
Ishtar
Stubzs
Ishtar
16,680
9,639
0
3,619
9,435
5,208
1,600
3,183
6,252
0
49,517
L
5,998
229
0
744
13,963
4,474
0
2,252
11,487
26,555
0
L
Izanami
3,971
3,548
0
137
13,910
4,572
0
3,996
9,594
0
14,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
23,540
165
Minions Killed
64
11
Camps Cleared
0
700,614
Distance Traveled
501,513
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,623
802
68
6
2
242,797
8
W
Tyr
9,671
806
16
1
2
260,361
0
L
Thanatos
7,598
633
11
1
0
170,618
0
W
Ishtar
10,580
882
81
7
7
197,456
2
L
He Bo
8,498
708
30
3
0
184,638
0
L
Izanami
7,444
620
23
2
0
146,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role