Player Matchup

Ne Zha
Ne Zha
Minova161
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 143L
1,494 Elo+
Party 2
Tyr
Tyr
Odd Lies
Tyr
Level 127
God Stats
0W - 2L
1,339 SR
Queue Stats
143W - 154L
1,457 Elo+
Party 2
Kuzenbo
Kuzenbo
boneszay
Kuzenbo
Level 125
God Stats
7W - 6L
1,583 SR
Queue Stats
185W - 175L
1,460 Elo+
Party 2
Team Averages
Level 114
1,474 SR
1,471 Elo+

VS

Team Averages
Level 107
1,732 SR
1,683 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AnnulBlaster
Cernunnos
Level 153
God Stats
23W - 4L
1,932 SR
Queue Stats
320W - 149L
1,750 Elo+
Party 1
Kuzenbo
Kuzenbo
ImTheGayestEver
Kuzenbo
Level 22
God Stats
16W - 5L
1,764 SR
Queue Stats
119W - 22L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Minova161
Ne Zha
12
0 / 8 / 5
8,090
578
4,756
21,414
20,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 2
8,249
589
7,341
24,521
22,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
boneszay
Kuzenbo
14
5 / 7 / 1
9,841
703
10,864
24,477
40,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
10 / 0 / 10
11,491
821
23,595
10,244
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
AnnulBlaster
Cernunnos
17
7 / 0 / 13
10,948
782
30,526
13,611
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 6 / 11
9,465
676
8,318
13,528
15,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
0
10
15
W
Cernunnos
AnnulBlaster
Cernunnos
7
0
13
13.5
W
3
6
11
1.42
L
Ne Zha
Minova161
Ne Zha
0
8
5
0.31
L
1
5
2
0.4
L
Kuzenbo
boneszay
Kuzenbo
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,961
Damage
62,439
70,412
Taken
37,383
84,103
Mitigated
28,315
7,674
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,595
2,187
604
4,566
10,244
5,050
339
3,790
6,454
59,024
0
W
Cernunnos
AnnulBlaster
Cernunnos
30,526
15,995
0
4,633
13,611
7,835
1,272
4,999
8,274
0
73,240
W
8,318
3,506
0
820
13,528
15,430
221
2,719
9,817
19,630
0
L
Ne Zha
Minova161
Ne Zha
4,756
1,209
0
534
21,414
20,649
0
10,606
10,808
0
15,954
L
7,341
1,094
588
5,260
24,521
22,999
0
10,145
14,376
0
22,652
L
Kuzenbo
boneszay
Kuzenbo
10,864
3,052
0
1,292
24,477
40,455
75
11,162
13,315
24,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
31,904
85
Minions Killed
198
0
Camps Cleared
11
677,409
Distance Traveled
715,693
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,491
821
72
5
5
246,436
4
W
Cernunnos
10,948
782
100
7
6
238,105
2
W
Kuzenbo
9,465
676
26
2
0
231,152
3
L
Ne Zha
8,090
578
21
2
0
189,118
0
L
Tyr
8,249
589
38
3
0
254,927
0
L
Kuzenbo
9,841
703
26
2
0
233,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role