Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
CadizAGemini
Cernunnos
Gold I
Level 128
God Stats
23W - 19L
1,572 SR
Queue Stats
122W - 127L
1,699 MMR
Party 3
Olorun
Olorun
Gold IV
FyreSt0ne
Olorun
Gold IV
Level 148
God Stats
9W - 7L
1,616 SR
Queue Stats
107W - 115L
1,424 MMR
Party 3
Guan Yu
Guan Yu
Bronze V
HerretixxGaming
Guan Yu
Bronze V
Level 96
God Stats
0W - 2L
1,758 SR
Queue Stats
0W - 5L
1,375 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Sylite
Amaterasu
Platinum III
Level 160
God Stats
7W - 9L
1,502 SR
Queue Stats
315W - 318L
1,421 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,590 SR
1,484 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,547 SR
1,438 MMR
Baron Samedi
Baron Samedi
Bronze III
BigBadWasHere
Baron Samedi
Bronze III
Level 151
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Cupid
Cupid
Gold III
Disruptiön
Cupid
Gold III
Level 41
God Stats
20W - 6L
1,531 SR
Queue Stats
164W - 162L
1,507 MMR
Party 1
Mercury
Mercury
Silver III
Killyouback
Mercury
Silver III
Level 158
God Stats
4W - 3L
1,285 SR
Queue Stats
333W - 350L
1,104 MMR
Solo
Achilles
Achilles
Gold IV
LongSleeve
Achilles
Gold IV
Level 40
God Stats
3W - 0L
1,667 SR
Queue Stats
30W - 17L
1,614 MMR
Party 1
Cabrakan
Cabrakan
Bronze V
Zardano
Cabrakan
Bronze V
Level 149
God Stats
1W - 0L
1,606 SR
Queue Stats
2W - 2L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 1 / 0
8,310
277
0
1,226
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
CadizAGemini
Cernunnos
20
4 / 8 / 0
15,475
516
20,269
28,829
13,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
FyreSt0ne
Olorun
20
7 / 6 / 10
15,860
529
42,969
35,248
20,050
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 3 / 11
14,529
484
21,485
41,065
43,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Sylite
Amaterasu
20
16 / 4 / 7
17,544
585
39,927
38,604
38,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AtlasKaliRatatoskrCharybdis

VS

Bans
LancelotKing ArthurThothUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBadWasHere
Baron Samedi
20
2 / 8 / 6
14,546
485
15,210
26,794
16,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 6 / 3
20,000
667
38,712
34,954
18,341
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Killyouback
Mercury
20
1 / 7 / 6
15,134
504
10,005
37,215
17,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
LongSleeve
Achilles
20
4 / 2 / 8
17,169
572
26,290
45,406
80,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
Zardano
Cabrakan
19
0 / 4 / 9
13,769
459
10,196
38,608
62,245
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
54
27
Kills
22
22
Deaths
27
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Baron Samedi
BigBadWasHere
Baron Samedi
2
8
6
0.63
L
Cernunnos
CadizAGemini
Cernunnos
4
8
0
0.5
W
15
6
3
2.75
L
Olorun
FyreSt0ne
Olorun
7
6
10
2
L
0
3
11
1.83
W
Mercury
Killyouback
Mercury
1
7
6
0.57
W
Achilles
LongSleeve
Achilles
4
2
8
4
L
Amaterasu
Sylite
Amaterasu
16
4
7
4.88
W
Cabrakan
Zardano
Cabrakan
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,650
Damage
100,413
144,972
Taken
182,977
115,392
Mitigated
195,632
57,422
Healing
56,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
135
1,226
344
0
426
800
1,117
0
W
Baron Samedi
BigBadWasHere
Baron Samedi
15,210
1,954
2,271
5,681
26,794
16,684
1,535
6,961
19,833
121,670
0
L
Cernunnos
CadizAGemini
Cernunnos
20,269
9,715
0
8,173
28,829
13,506
1,640
1,297
27,532
0
149,614
W
38,712
23,000
2,131
15,899
34,954
18,341
9,526
5,870
29,084
92
200,735
L
Olorun
FyreSt0ne
Olorun
42,969
20,770
2,408
18,831
35,248
20,050
2,349
10,490
24,258
171,256
0
L
21,485
6,343
3,358
14,977
41,065
43,024
977
7,455
33,610
0
112,361
W
Mercury
Killyouback
Mercury
10,005
5,714
0
10,425
37,215
17,739
2,858
9,347
27,868
0
166,556
W
Achilles
LongSleeve
Achilles
26,290
7,440
0
11,779
45,406
80,623
205
9,657
35,749
126
126,918
L
Amaterasu
Sylite
Amaterasu
39,927
19,702
0
9,540
38,604
38,468
2,445
8,653
29,951
0
189,263
W
Cabrakan
Zardano
Cabrakan
10,196
1,263
620
7,775
38,608
62,245
0
11,855
26,753
58,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,718
Gold Earned
80,618
819
Minions Killed
836
0
Camps Cleared
0
2,322,570
Distance Traveled
2,759,604
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,310
277
1
0
0
20,967
0
W
Baron Samedi
14,546
485
164
5
0
481,978
2
L
Cernunnos
15,475
516
211
7
0
497,995
11
W
Cupid
20,000
667
247
8
0
485,685
7
L
Olorun
15,860
529
214
7
0
490,755
5
L
Guan Yu
14,529
484
181
6
0
634,343
2
W
Mercury
15,134
504
181
6
0
681,801
1
W
Achilles
17,169
572
194
6
0
623,800
1
L
Amaterasu
17,544
585
212
7
0
678,510
12
W
Cabrakan
13,769
459
50
2
0
486,340
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role