Player Matchup

Cernunnos
Cernunnos
Hirodon83
Cernunnos
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 85L
1,436 Elo+
Solo
Hercules
Hercules
I_trained_yoda
Hercules
Level 125
God Stats
0W - 2L
1,337 SR
Queue Stats
202W - 250L
1,457 Elo+
Solo
Chaac
Chaac
KI11A PROJECT
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,625 Elo+
Party 2
Tyr
Tyr
RWCC YETI
Tyr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,424 Elo+
Party 2
Shiva
Shiva
isatinflames
Shiva
Level 141
God Stats
0W - 1L
1,678 SR
Queue Stats
231W - 256L
1,496 Elo+
Party 2
Team Averages
Level 92
1,503 SR
1,488 Elo+

VS

Team Averages
Level 111
1,547 SR
1,443 Elo+
Anhur
Anhur
FatBoii-_-420
Anhur
Level 129
God Stats
2W - 0L
1,552 SR
Queue Stats
90W - 105L
1,436 Elo+
Solo
Nu Wa
Nu Wa
LeFrenchestFry
Nu Wa
Level 140
God Stats
3W - 1L
1,768 SR
Queue Stats
110W - 101L
1,497 Elo+
Solo
Chaac
Chaac
MeMeBidness
Chaac
Level 84
God Stats
8W - 10L
1,545 SR
Queue Stats
214W - 238L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
PhoenixReborn_
Baron Samedi
Level 86
God Stats
1W - 0L
1,502 SR
Queue Stats
47W - 43L
1,384 Elo+
Party 1
Freya
Freya
ThaPontiacBandit
Freya
Level 116
God Stats
1W - 0L
1,366 SR
Queue Stats
52W - 55L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hirodon83
Cernunnos
17
0 / 4 / 4
8,967
641
17,035
13,622
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
13
1 / 4 / 1
8,032
574
8,055
19,525
18,840
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 2
8,939
639
8,013
26,097
27,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 10 / 2
9,012
644
8,232
19,670
16,003
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 7 / 2
9,491
678
17,967
21,189
17,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 15
11,314
808
14,230
14,584
6,202
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 1 / 25
10,414
744
23,161
11,535
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 0 / 20
11,926
852
14,378
25,372
26,241
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
PhoenixReborn_
Baron Samedi
17
7 / 2 / 18
10,665
762
16,405
16,922
18,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 2 / 15
11,563
826
21,215
15,609
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
125
7
Kills
32
33
Deaths
7
11
Assists
93
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
L
Cernunnos
Hirodon83
Cernunnos
0
4
4
0.5
L
Hercules
1
4
1
0.38
L
1
8
2
0.25
W
1
1
25
13.5
W
4
0
20
14
W
Baron Samedi
PhoenixReborn_
Baron Samedi
7
2
18
8
L
3
10
2
0.4
W
11
2
15
9.25
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,302
Damage
89,389
100,103
Taken
84,022
85,109
Mitigated
62,934
20,273
Healing
57,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,230
7,197
4,964
4,599
14,584
6,202
3,708
0
14,584
0
27,378
L
Cernunnos
Hirodon83
Cernunnos
17,035
5,077
1,281
1,473
13,622
6,059
0
9,023
4,155
0
54,443
L
Hercules
8,055
1,836
916
7,166
19,525
18,840
0
11,035
8,020
0
19,557
L
8,013
1,261
27
2,870
26,097
27,194
0
14,959
10,697
0
23,065
W
23,161
8,078
1,497
2,428
11,535
4,888
1,736
0
11,535
39,424
0
W
14,378
2,779
2,842
12,422
25,372
26,241
950
0
25,372
0
38,087
W
Baron Samedi
PhoenixReborn_
Baron Samedi
16,405
2,674
10,195
6,411
16,922
18,462
307
0
16,922
21,958
0
L
8,232
1,173
1,316
1,312
19,670
16,003
0
11,600
7,749
0
15,136
W
21,215
7,641
3,584
8,322
15,609
7,141
1,518
0
15,609
33,544
0
L
17,967
2,118
944
2,968
21,189
17,013
0
12,071
8,701
0
35,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,441
Gold Earned
55,882
169
Minions Killed
143
0
Camps Cleared
0
1,094,019
Distance Traveled
1,400,034
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,314
808
28
2
0
273,510
2
L
Cernunnos
8,967
641
93
7
0
239,251
0
L
Hercules
8,032
574
23
2
0
201,483
0
L
Chaac
8,939
639
16
1
0
186,315
0
W
Nu Wa
10,414
744
24
2
0
287,324
1
W
Chaac
11,926
852
54
4
0
318,172
2
W
Baron Samedi
10,665
762
15
1
0
258,109
0
L
Tyr
9,012
644
11
1
0
231,558
3
W
Freya
11,563
826
22
2
0
262,919
2
L
Shiva
9,491
678
26
2
0
235,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role