Player Matchup

Mulan
Mulan
NYCMastermike
Mulan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,433 Elo+
Party 2
Ishtar
Ishtar
Procenco
Ishtar
Level 54
God Stats
1W - 0L
1,680 SR
Queue Stats
45W - 57L
1,379 Elo+
Party 4
Amaterasu
Amaterasu
ScalesTV
Amaterasu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,431 Elo+
Party 2
Yemoja
Yemoja
SignatureSeven
Yemoja
Level 123
God Stats
1W - 1L
1,257 SR
Queue Stats
157W - 180L
1,411 Elo+
Solo
Loki
Loki
oTStyrkerTo
Loki
Level 107
God Stats
5W - 3L
1,377 SR
Queue Stats
356W - 342L
1,428 Elo+
Party 4
Team Averages
Level 81
1,463 SR
1,416 Elo+

VS

Team Averages
Level 102
1,437 SR
1,410 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
IMPULS3 CONTROL
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,265 Elo+
Party 1
Susano
Susano
XxWingman69xX
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 167L
1,440 Elo+
Party 1
Raijin
Raijin
mersh_mane
Raijin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
303W - 318L
1,426 Elo+
Solo
Hel
Hel
qTIGGERp
Hel
Level 124
God Stats
0W - 2L
1,187 SR
Queue Stats
24W - 28L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 14
9,381
782
13,264
16,698
14,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ishtar
Procenco
Ishtar
17
8 / 4 / 17
10,452
871
17,626
13,710
6,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
ScalesTV
Amaterasu
16
4 / 3 / 18
9,206
767
10,546
15,475
15,315
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 0 / 28
9,742
812
7,370
10,974
5,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
12 / 4 / 13
10,390
866
18,690
13,275
6,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 4 / 9
9,640
803
13,306
20,831
20,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
14
3 / 11 / 7
8,480
707
7,498
17,409
7,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 7 / 5
8,776
731
10,143
14,308
6,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
mersh_mane
Raijin
14
3 / 6 / 6
8,427
702
7,780
11,674
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 7
9,160
763
16,179
11,393
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
50
32
Kills
16
16
Deaths
32
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
9
1.88
L
Jing Wei
3
11
7
0.59
W
5
5
14
2.4
W
Ishtar
Procenco
Ishtar
8
4
17
4.13
W
Amaterasu
ScalesTV
Amaterasu
4
3
18
4.33
W
3
0
28
17
L
4
7
5
0.93
L
Raijin
mersh_mane
Raijin
3
6
6
1
W
12
4
13
4.63
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,496
Damage
54,906
70,132
Taken
75,615
48,392
Mitigated
45,392
32,104
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,306
482
809
4,777
20,831
20,819
0
1,874
18,957
24,158
0
L
Jing Wei
7,498
4,997
154
301
17,409
7,346
0
1,279
16,130
0
12,811
W
13,264
1,753
0
3,068
16,698
14,443
91
5,169
11,529
0
22,200
W
Ishtar
Procenco
Ishtar
17,626
8,026
1,625
2,696
13,710
6,589
762
6,535
7,175
0
30,057
W
Amaterasu
ScalesTV
Amaterasu
10,546
4,516
2,059
3,370
15,475
15,315
219
7,943
7,532
0
18,372
W
7,370
2,531
10,773
4,468
10,974
5,636
517
8,214
2,760
18,387
0
L
10,143
1,326
516
1,639
14,308
6,956
0
1,546
12,762
0
19,963
L
Raijin
mersh_mane
Raijin
7,780
645
240
711
11,674
4,979
0
1,947
9,727
13,544
0
W
18,690
7,078
1,663
2,382
13,275
6,409
0
9,404
3,871
0
28,869
L
16,179
692
6,333
3,666
11,393
5,292
348
724
10,669
27,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,171
Gold Earned
44,483
110
Minions Killed
101
0
Camps Cleared
0
1,045,459
Distance Traveled
926,861
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,640
803
26
2
0
225,877
0
L
Jing Wei
8,480
707
19
2
0
197,805
0
W
Mulan
9,381
782
23
2
0
205,731
0
W
Ishtar
10,452
871
25
2
0
211,382
0
W
Amaterasu
9,206
767
20
2
0
193,893
2
W
Yemoja
9,742
812
23
2
0
239,783
0
L
Susano
8,776
731
17
1
0
167,281
1
L
Raijin
8,427
702
10
1
0
138,266
0
W
Loki
10,390
866
19
2
0
194,670
0
L
Hel
9,160
763
29
2
0
197,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role