Player Matchup

Guan Yu
Guan Yu
BootBeer55
Guan Yu
Level 116
God Stats
18W - 15L
1,533 SR
Queue Stats
312W - 251L
1,548 Elo+
Party 1
Arachne
Arachne
Deku_IamHere
Arachne
Level 121
God Stats
16W - 25L
1,510 SR
Queue Stats
110W - 119L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
MikeKOfficial
Zhong Kui
Level 101
God Stats
6W - 1L
1,653 SR
Queue Stats
424W - 398L
1,580 Elo+
Solo
Apollo
Apollo
RehanButNeon
Apollo
Level 137
God Stats
17W - 10L
1,626 SR
Queue Stats
509W - 442L
1,534 Elo+
Party 1
Scylla
Scylla
Wabonguss
Scylla
Level 127
God Stats
3W - 10L
1,336 SR
Queue Stats
193W - 183L
1,514 Elo+
Party 1
Team Averages
Level 120
1,532 SR
1,541 Elo+

VS

Team Averages
Level 142
1,461 SR
1,542 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JKBoogy
Cupid
Level 158
God Stats
17W - 9L
1,539 SR
Queue Stats
225W - 205L
1,625 Elo+
Solo
Ra
Ra
Silver-Panther_7
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,518 Elo+
Party 2
Tyr
Tyr
xl33roy98x
Tyr
Level 139
God Stats
2W - 2L
1,265 SR
Queue Stats
199W - 183L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BootBeer55
Guan Yu
9
0 / 0 / 2
5,096
425
1,386
4,718
4,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Deku_IamHere
Arachne
11
1 / 2 / 5
6,339
528
4,847
9,475
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MikeKOfficial
Zhong Kui
12
1 / 0 / 1
7,403
617
5,011
6,249
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apollo
12
2 / 0 / 1
6,697
558
5,003
5,592
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Wabonguss
Scylla
11
3 / 0 / 1
6,947
579
4,226
1,308
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 1
6,626
552
2,861
8,083
5,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
 
Thanatos
10
1 / 3 / 0
5,888
491
3,028
9,714
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
JKBoogy
Cupid
11
0 / 1 / 1
5,992
499
3,767
6,745
2,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,738
478
1,427
4,702
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 1
5,928
494
2,239
5,016
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Guan Yu
BootBeer55
Guan Yu
0
0
2
1
W
Arachne
Deku_IamHere
Arachne
1
2
5
1.75
L
Cupid
JKBoogy
Cupid
0
1
1
0.5
W
Zhong Kui
MikeKOfficial
Zhong Kui
1
0
1
1.5
W
Apollo
2
0
1
2.5
L
0
2
0
0
W
Scylla
Wabonguss
Scylla
3
0
1
3.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
13,322
27,342
Taken
34,260
15,803
Mitigated
18,571
12,786
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,861
254
303
2,831
8,083
5,430
0
3,170
4,716
56,951
0
L
Thanatos
 
Thanatos
3,028
606
0
7,364
9,714
4,723
0
2,255
7,391
0
49,782
W
Guan Yu
BootBeer55
Guan Yu
1,386
89
873
966
4,718
4,036
0
267
4,451
0
21,526
W
Arachne
Deku_IamHere
Arachne
4,847
3,172
0
3,488
9,475
4,362
0
1,321
8,154
0
44,595
L
Cupid
JKBoogy
Cupid
3,767
1,413
0
2,669
6,745
2,367
0
930
5,815
0
50,930
W
Zhong Kui
MikeKOfficial
Zhong Kui
5,011
646
0
4,307
6,249
4,728
0
2,168
4,081
54,380
0
W
Apollo
5,003
3,284
0
2,797
5,592
2,135
0
56
5,536
0
56,069
L
1,427
93
288
1,386
4,702
1,839
0
1,898
2,804
38,354
0
W
Scylla
Wabonguss
Scylla
4,226
215
0
355
1,308
542
0
476
832
45,933
0
L
2,239
470
0
1,822
5,016
4,212
0
697
4,297
0
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
30,172
426
Minions Killed
401
0
Camps Cleared
0
1,218,090
Distance Traveled
1,197,946
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,626
552
117
10
0
235,174
5
L
Thanatos
5,888
491
84
7
0
266,264
2
W
Guan Yu
5,096
425
30
3
0
262,898
3
W
Arachne
6,339
528
76
6
0
286,737
7
L
Cupid
5,992
499
93
8
0
214,804
3
W
Zhong Kui
7,403
617
132
11
0
198,925
0
W
Apollo
6,697
558
100
8
0
232,982
2
L
Ra
5,738
478
84
7
0
205,255
4
W
Scylla
6,947
579
88
7
0
236,548
4
L
Tyr
5,928
494
23
2
0
276,449
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role