Player Matchup

Persephone
Persephone
Diamond IV
I Hit My Kit
Persephone
Diamond IV
Level 77
God Stats
10W - 7L
1,649 SR
Queue Stats
78W - 56L
1,906 MMR
Party 1
Bakasura
Bakasura
Masters
JustD3xx
Bakasura
Masters
Level 146
God Stats
2W - 0L
1,731 SR
Queue Stats
153W - 89L
2,238 MMR
Party 1
Artio
Artio
Diamond IV
Rhianna OD
Artio
Diamond IV
Level 69
God Stats
13W - 10L
1,733 SR
Queue Stats
87W - 63L
1,869 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,704 SR
2,004 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 81
1,571 SR
1,621 MMR
Bastet
Bastet
Gold IV
Skippythefoxx
Bastet
Gold IV
Level 115
God Stats
0W - 2L
1,680 SR
Queue Stats
19W - 14L
1,695 MMR
Party 2
Thoth
Thoth
Gold V
king keno15
Thoth
Gold V
Level 42
God Stats
1W - 2L
1,424 SR
Queue Stats
10W - 6L
1,715 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
tysonvilla
Gilgamesh
Silver I
Level 87
God Stats
1W - 3L
1,608 SR
Queue Stats
14W - 14L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
I Hit My Kit
Persephone
18
10 / 3 / 12
13,697
913
27,505
12,961
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
JustD3xx
Bakasura
18
13 / 2 / 9
13,098
873
17,209
16,249
9,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
14
1 / 6 / 17
10,630
709
4,218
20,466
22,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AtlasBaron SamediBaba YagaFenrirAchilles

VS

Bans
AresGebKuzenboKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 6
10,732
715
13,487
20,800
8,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 4
10,665
711
8,506
11,840
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
tysonvilla
Gilgamesh
14
4 / 8 / 5
11,100
740
10,183
21,501
11,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
24
Kills
11
11
Deaths
24
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
I Hit My Kit
Persephone
10
3
12
5.33
W
Bakasura
JustD3xx
Bakasura
13
2
9
8.75
W
Artio
1
6
17
1.58
L
4
9
6
0.78
L
3
7
4
0.71
L
Gilgamesh
tysonvilla
Gilgamesh
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,932
Damage
32,176
49,676
Taken
54,141
37,355
Mitigated
24,920
12,859
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
I Hit My Kit
Persephone
27,505
550
0
3,382
12,961
4,899
1,463
2,882
10,076
69,559
0
W
Bakasura
JustD3xx
Bakasura
17,209
10,948
0
3,236
16,249
9,701
1,490
4,384
11,865
0
53,155
W
Artio
4,218
299
1,783
4,458
20,466
22,755
252
2,862
17,604
13,176
0
L
13,487
4,257
0
2,992
20,800
8,230
46
10,879
9,375
0
20,457
L
8,506
368
0
3
11,840
4,698
0
7,451
3,977
47,754
0
L
Gilgamesh
tysonvilla
Gilgamesh
10,183
3,269
0
682
21,501
11,992
0
13,393
7,106
0
21,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
32,497
207
Minions Killed
144
13
Camps Cleared
1
866,317
Distance Traveled
743,036
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,697
913
104
7
3
263,055
3
W
Bakasura
13,098
873
91
6
9
339,298
3
W
Artio
10,630
709
12
1
1
263,964
7
L
Bastet
10,732
715
13
1
0
259,247
6
L
Thoth
10,665
711
113
8
0
246,093
0
L
Gilgamesh
11,100
740
18
1
1
237,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role