Player Matchup

King Arthur
King Arthur
Evil13lazer
King Arthur
Level 139
God Stats
14W - 12L
1,503 SR
Queue Stats
60W - 104L
1,446 Elo+
Party 3
Hera
Hera
MysticalShaft
Hera
Level 104
God Stats
3W - 0L
1,776 SR
Queue Stats
41W - 27L
1,591 Elo+
Party 1
Artemis
Artemis
TheRealBakasura
Artemis
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,532 Elo+
Party 1
Thanatos
Thanatos
Zer0shi
Thanatos
Level 144
God Stats
2W - 0L
1,327 SR
Queue Stats
38W - 22L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
stuntzyy
Sylvanus
Level 24
God Stats
6W - 5L
1,605 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 3
Team Averages
Level 94
1,542 SR
1,545 Elo+

VS

Team Averages
Level 89
1,527 SR
1,550 Elo+
Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dopewhale
Shiva
Level 105
God Stats
20W - 20L
1,371 SR
Queue Stats
404W - 422L
1,479 Elo+
Solo
Anhur
Anhur
JCoIesIaw
Anhur
Level 73
God Stats
24W - 26L
1,653 SR
Queue Stats
515W - 460L
1,595 Elo+
Party 2
Lancelot
Lancelot
Spagoso
Lancelot
Level 42
God Stats
16W - 12L
1,618 SR
Queue Stats
135W - 100L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
kodaih
Nu Wa
Level 86
God Stats
16W - 17L
1,495 SR
Queue Stats
247W - 171L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evil13lazer
King Arthur
12
4 / 1 / 4
7,064
543
5,356
10,731
8,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 3 / 4
7,220
555
6,914
7,030
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
6,577
506
3,633
7,479
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Zer0shi
Thanatos
12
5 / 5 / 3
7,296
561
10,538
13,571
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
stuntzyy
Sylvanus
11
3 / 2 / 6
7,136
549
6,654
9,036
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 3 / 3
5,421
417
2,665
10,245
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Dopewhale
Shiva
10
1 / 5 / 1
6,110
470
9,127
13,716
6,070
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
JCoIesIaw
Anhur
11
4 / 3 / 2
6,724
517
7,052
9,300
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Spagoso
Lancelot
10
5 / 4 / 2
6,849
527
5,858
9,934
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
kodaih
Nu Wa
11
3 / 3 / 4
6,937
534
6,119
6,367
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
18
Kills
14
15
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
3
0.83
L
Shiva
Dopewhale
Shiva
1
5
1
0.3
W
King Arthur
Evil13lazer
King Arthur
4
1
4
6
L
Anhur
JCoIesIaw
Anhur
4
3
2
1.67
W
4
3
4
2
L
Lancelot
Spagoso
Lancelot
5
4
2
1.5
W
2
4
2
0.75
W
Thanatos
Zer0shi
Thanatos
5
5
3
1.3
L
Nu Wa
kodaih
Nu Wa
3
3
4
1.67
W
Sylvanus
stuntzyy
Sylvanus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
30,821
47,847
Taken
49,562
27,753
Mitigated
24,116
16,376
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,665
349
470
2,454
10,245
8,583
0
4,307
5,938
17,088
0
L
Shiva
Dopewhale
Shiva
9,127
1,784
0
3,180
13,716
6,070
0
1,594
12,122
193
36,141
W
King Arthur
Evil13lazer
King Arthur
5,356
590
0
750
10,731
8,601
282
598
10,074
0
42,053
L
Anhur
JCoIesIaw
Anhur
7,052
3,774
0
3,266
9,300
3,146
0
2,826
6,474
0
51,517
W
6,914
2,373
0
906
7,030
2,400
993
2,509
4,323
52,010
0
L
Lancelot
Spagoso
Lancelot
5,858
1,682
0
485
9,934
3,972
0
2,928
7,006
0
41,035
W
3,633
2,278
0
1,314
7,479
2,163
0
970
6,438
0
30,191
W
Thanatos
Zer0shi
Thanatos
10,538
4,305
0
8,430
13,571
6,628
1,018
2,919
10,432
0
44,914
L
Nu Wa
kodaih
Nu Wa
6,119
1,498
0
1,132
6,367
2,345
670
1,913
4,454
39,929
0
W
Sylvanus
stuntzyy
Sylvanus
6,654
1,623
920
4,056
9,036
7,961
0
1,263
7,521
24,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
32,041
297
Minions Killed
325
0
Camps Cleared
0
1,227,966
Distance Traveled
1,135,132
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,421
417
36
3
0
230,643
1
L
Shiva
6,110
470
54
4
0
225,641
2
W
King Arthur
7,064
543
61
5
0
275,152
1
L
Anhur
6,724
517
78
6
0
214,465
6
W
Hera
7,220
555
72
6
0
257,693
1
L
Lancelot
6,849
527
80
6
0
292,678
3
W
Artemis
6,577
506
60
5
0
223,657
0
W
Thanatos
7,296
561
76
6
0
244,780
1
L
Nu Wa
6,937
534
77
6
0
171,705
1
W
Sylvanus
7,136
549
28
2
0
226,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role