Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LuxinPheonix
Ne Zha
Level 46
God Stats
4W - 3L
1,328 SR
Queue Stats
32W - 33L
1,296 Elo+
Party 1
Bakasura
Bakasura
Schorn
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
TacticalMuski
Bacchus
Level 15
God Stats
0W - 1L
1,476 SR
Queue Stats
2W - 9L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
TheMadShadder
Danzaburou
Level 27
God Stats
1W - 4L
1,385 SR
Queue Stats
13W - 24L
1,295 Elo+
Party 1
Team Averages
Level 44
1,438 SR
1,374 Elo+

VS

Team Averages
Level 89
1,497 SR
1,349 Elo+
Bacchus
Bacchus
AceGodJ
Bacchus
Level 122
God Stats
13W - 12L
1,500 SR
Queue Stats
182W - 243L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
Kiddnero
Kukulkan
Level 69
God Stats
3W - 2L
1,820 SR
Queue Stats
98W - 146L
1,333 Elo+
Party 2
Bellona
Bellona
MichaelEatz
Bellona
Level 65
God Stats
1W - 3L
1,168 SR
Queue Stats
71W - 118L
1,224 Elo+
Party 3
Ishtar
Ishtar
swindleking
Ishtar
Level 122
God Stats
11W - 13L
1,499 SR
Queue Stats
144W - 198L
1,417 Elo+
Party 2
Lancelot
Lancelot
theziggla
Lancelot
Level 66
God Stats
12W - 12L
1,498 SR
Queue Stats
57W - 77L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
3 / 1 / 3
11,820
563
10,138
22,591
24,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
13
3 / 8 / 1
9,133
435
7,166
14,695
6,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Schorn
Bakasura
16
5 / 6 / 1
10,486
499
7,945
18,161
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
0 / 5 / 4
9,059
431
5,946
16,577
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheMadShadder
Danzaburou
14
1 / 7 / 2
9,617
458
4,087
15,562
6,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AceGodJ
Bacchus
14
4 / 3 / 18
10,127
482
9,605
17,589
18,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Kiddnero
Kukulkan
17
1 / 3 / 15
11,205
534
8,582
12,216
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MichaelEatz
Bellona
16
4 / 6 / 4
10,556
503
8,675
16,329
14,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
18
6 / 1 / 10
12,113
577
10,335
13,373
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
theziggla
Lancelot
18
12 / 1 / 2
11,920
568
15,669
13,106
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
12
Kills
27
27
Deaths
14
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
3
4.5
W
Bacchus
AceGodJ
Bacchus
4
3
18
4.33
W
Kukulkan
Kiddnero
Kukulkan
1
3
15
2.83
L
Ne Zha
3
8
1
0.44
W
Bellona
MichaelEatz
Bellona
4
6
4
1
L
Bakasura
Schorn
Bakasura
5
6
1
0.92
L
Bacchus
0
5
4
0.4
L
Danzaburou
TheMadShadder
Danzaburou
1
7
2
0.29
W
Ishtar
6
1
10
11
W
Lancelot
theziggla
Lancelot
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
52,866
87,586
Taken
72,613
63,790
Mitigated
50,792
18,969
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,138
2,639
0
9,112
22,591
24,330
2,274
3,512
19,079
0
95,840
W
Bacchus
AceGodJ
Bacchus
9,605
714
768
1,507
17,589
18,142
376
2,313
14,346
28,789
0
W
Kukulkan
Kiddnero
Kukulkan
8,582
1,438
0
1,459
12,216
5,725
625
921
11,220
76,853
0
L
Ne Zha
7,166
2,587
0
1,405
14,695
6,449
0
4,601
9,618
0
43,972
W
Bellona
MichaelEatz
Bellona
8,675
2,808
0
1,135
16,329
14,073
1,053
930
14,710
9
61,788
L
Bakasura
Schorn
Bakasura
7,945
4,902
0
3,693
18,161
8,033
0
2,401
15,760
0
71,684
L
Bacchus
5,946
852
0
1,965
16,577
18,178
424
3,942
12,635
16,815
0
L
Danzaburou
TheMadShadder
Danzaburou
4,087
1,529
0
2,794
15,562
6,800
922
3,740
11,822
0
69,057
W
Ishtar
10,335
5,890
0
3,759
13,373
6,052
2,709
3,094
10,014
0
93,615
W
Lancelot
theziggla
Lancelot
15,669
4,282
0
5,684
13,106
6,800
1,102
1,140
11,776
0
102,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
55,921
493
Minions Killed
538
0
Camps Cleared
0
1,890,241
Distance Traveled
2,123,992
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,820
563
167
8
0
397,358
4
W
Bacchus
10,127
482
26
1
0
428,647
1
W
Kukulkan
11,205
534
108
5
0
390,981
6
L
Ne Zha
9,133
435
70
3
0
365,513
6
W
Bellona
10,556
503
101
5
0
408,441
3
L
Bakasura
10,486
499
118
6
0
397,804
1
L
Bacchus
9,059
431
15
1
0
379,993
0
L
Danzaburou
9,617
458
123
6
0
349,573
0
W
Ishtar
12,113
577
158
8
0
397,822
6
W
Lancelot
11,920
568
145
7
0
498,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role