Player Matchup

Apollo
Apollo
Gold II
Bttox
Apollo
Gold II
Level 128
God Stats
1W - 0L
1,310 SR
Queue Stats
25W - 9L
1,859 MMR
Party 1
Sol
Sol
Gold II
Daniel1237
Sol
Gold II
Level 126
God Stats
1W - 1L
1,736 SR
Queue Stats
25W - 9L
1,859 MMR
Party 1
Cabrakan
Cabrakan
Gold II
JuanClarke
Cabrakan
Gold II
Level 129
God Stats
15W - 3L
1,855 SR
Queue Stats
25W - 9L
1,850 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,634 SR
1,856 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,422 SR
1,536 MMR
Hou Yi
Hou Yi
Bronze V
AgentDan34
Hou Yi
Bronze V
Level 75
God Stats
1W - 3L
1,598 SR
Queue Stats
2W - 5L
1,528 MMR
Party 2
Hercules
Hercules
Silver III
FamRoe
Hercules
Silver III
Level 107
God Stats
0W - 4L
1,174 SR
Queue Stats
8W - 11L
1,591 MMR
Party 2
Cerberus
Cerberus
Silver V
Tayl0rd
Cerberus
Silver V
Level 47
God Stats
1W - 3L
1,495 SR
Queue Stats
6W - 10L
1,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bttox
Apollo
14
2 / 1 / 4
9,309
665
14,350
10,303
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 3
9,830
702
20,129
11,745
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
JuanClarke
Cabrakan
13
1 / 3 / 5
9,825
702
7,268
14,738
19,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeraYmirSkadiHachimanAtlas

VS

Bans
BacchusBaron SamediAchillesPoseidonOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AgentDan34
Hou Yi
14
1 / 1 / 3
8,314
594
13,646
11,654
5,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
FamRoe
Hercules
12
1 / 4 / 2
8,241
589
7,397
20,322
19,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Tayl0rd
Cerberus
13
2 / 2 / 2
9,246
660
8,319
16,224
19,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
4
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AgentDan34
Hou Yi
1
1
3
2.5
W
Apollo
Bttox
Apollo
2
1
4
4
W
4
0
3
5.5
L
Hercules
FamRoe
Hercules
1
4
2
0.5
W
Cabrakan
JuanClarke
Cabrakan
1
3
5
1.17
L
Cerberus
Tayl0rd
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,747
Damage
29,362
36,786
Taken
48,200
31,540
Mitigated
44,522
11,680
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AgentDan34
Hou Yi
13,646
7,440
0
2,083
11,654
5,789
248
6,798
4,856
0
47,244
W
Apollo
Bttox
Apollo
14,350
9,395
0
3,855
10,303
5,325
642
2,597
7,706
0
32,361
W
20,129
8,552
0
6,167
11,745
6,530
1,895
2,445
9,300
68,599
6,138
L
Hercules
FamRoe
Hercules
7,397
1,485
525
6,061
20,322
19,059
0
10,894
9,428
0
13,610
W
Cabrakan
JuanClarke
Cabrakan
7,268
1,120
0
1,658
14,738
19,685
117
3,393
11,345
12,295
0
L
Cerberus
Tayl0rd
Cerberus
8,319
319
0
3,612
16,224
19,674
0
7,848
8,376
27,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
25,801
169
Minions Killed
177
8
Camps Cleared
4
747,408
Distance Traveled
730,840
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,314
594
78
6
2
236,058
4
W
Apollo
9,309
665
55
4
2
241,314
1
W
Sol
9,830
702
98
7
4
254,541
2
L
Hercules
8,241
589
31
2
1
252,343
3
W
Cabrakan
9,825
702
16
1
2
251,553
0
L
Cerberus
9,246
660
68
5
1
242,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role