Player Matchup

Ne Zha
Ne Zha
Big_BossCR
Ne Zha
Level 125
God Stats
28W - 30L
1,493 SR
Queue Stats
347W - 356L
1,503 Elo+
Solo
Izanami
Izanami
GREMORDORAGON
Izanami
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Lord EM33
Aphrodite
Level 64
God Stats
1W - 4L
1,372 SR
Queue Stats
1W - 11L
1,162 Elo+
Party 2
Zeus
Zeus
Need2Dangle
Zeus
Level 43
God Stats
25W - 31L
1,432 SR
Queue Stats
49W - 63L
1,373 Elo+
Solo
Chaac
Chaac
SmokeZerobut
Chaac
Level 15
God Stats
1W - 3L
1,414 SR
Queue Stats
1W - 7L
1,359 Elo+
Party 2
Team Averages
Level 80
1,442 SR
1,373 Elo+

VS

Team Averages
Level 121
1,413 SR
1,499 Elo+
Terra
Terra
AriesGOW93
Terra
Level 103
God Stats
1W - 2L
1,152 SR
Queue Stats
410W - 401L
1,511 Elo+
Party 1
Tyr
Tyr
CARRAZON
Tyr
Level 128
God Stats
25W - 25L
1,502 SR
Queue Stats
254W - 254L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
McLuis34
Baron Samedi
Level 106
God Stats
1W - 0L
1,463 SR
Queue Stats
52W - 39L
1,548 Elo+
Solo
Ishtar
Ishtar
Meowdusa22
Ishtar
Level 147
God Stats
9W - 7L
1,236 SR
Queue Stats
222W - 226L
1,477 Elo+
Party 1
Loki
Loki
Toi_Qua
Loki
Level 121
God Stats
15W - 4L
1,715 SR
Queue Stats
287W - 288L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Big_BossCR
Ne Zha
15
0 / 2 / 5
9,366
937
8,549
9,005
4,072
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
16
5 / 5 / 3
11,753
1,175
18,009
19,113
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Lord EM33
Aphrodite
16
1 / 4 / 5
9,966
997
3,529
14,101
11,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 7 / 6
10,009
1,001
13,676
12,824
4,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 10 / 3
9,442
944
11,813
25,260
19,526
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

121

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
2 / 0 / 20
11,780
1,178
8,704
15,727
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 5 / 20
10,880
1,088
13,911
19,243
18,032
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
McLuis34
Baron Samedi
17
5 / 0 / 15
10,963
1,096
15,776
8,295
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Meowdusa22
Ishtar
17
7 / 1 / 13
12,118
1,212
18,681
8,276
4,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Toi_Qua
Loki
18
11 / 2 / 9
12,466
1,247
19,146
11,792
5,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
8
Kills
28
28
Deaths
8
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Terra
2
0
20
12
L
Ne Zha
Big_BossCR
Ne Zha
0
2
5
1.25
W
3
5
20
2.6
L
Izanami
5
5
3
1.3
L
Aphrodite
Lord EM33
Aphrodite
1
4
5
0.88
W
Baron Samedi
McLuis34
Baron Samedi
5
0
15
12.5
W
Ishtar
Meowdusa22
Ishtar
7
1
13
13.5
L
1
7
6
0.57
L
1
10
3
0.25
W
Loki
Toi_Qua
Loki
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,576
Damage
76,218
80,303
Taken
63,333
47,548
Mitigated
48,347
12,100
Healing
23,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
8,704
1,347
2,566
8,397
15,727
16,069
0
4,990
10,737
15,676
0
L
Ne Zha
Big_BossCR
Ne Zha
8,549
530
0
401
9,005
4,072
0
2,345
6,660
0
26,156
W
13,911
2,179
0
3,225
19,243
18,032
0
3,694
15,549
0
32,133
L
Izanami
18,009
13,673
0
1,757
19,113
8,246
0
4,576
14,537
0
62,301
L
Aphrodite
Lord EM33
Aphrodite
3,529
936
3,449
3,420
14,101
11,317
0
3,292
10,809
8,552
0
W
Baron Samedi
McLuis34
Baron Samedi
15,776
1,816
4,719
3,286
8,295
4,510
0
2,499
5,796
28,334
0
W
Ishtar
Meowdusa22
Ishtar
18,681
11,879
0
1,662
8,276
4,225
0
2,417
5,859
0
48,272
L
13,676
1,127
0
0
12,824
4,387
0
3,567
9,257
28,636
0
L
11,813
5,036
0
3,073
25,260
19,526
0
10,700
14,560
0
24,517
W
Loki
Toi_Qua
Loki
19,146
5,715
0
0
11,792
5,511
0
3,605
8,187
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,536
Gold Earned
58,207
202
Minions Killed
206
6
Camps Cleared
6
877,702
Distance Traveled
990,728
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,780
1,178
22
2
1
207,675
0
L
Ne Zha
9,366
937
25
3
1
151,846
2
W
Tyr
10,880
1,088
44
4
1
189,191
0
L
Izanami
11,753
1,175
115
12
2
158,758
0
L
Aphrodite
9,966
997
10
1
0
207,540
0
W
Baron Samedi
10,963
1,096
34
3
1
204,415
0
W
Ishtar
12,118
1,212
83
8
2
178,108
0
L
Zeus
10,009
1,001
26
3
2
177,370
1
L
Chaac
9,442
944
26
3
1
182,188
0
W
Loki
12,466
1,247
23
2
1
211,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role