Player Matchup

Baron Samedi
Baron Samedi
IIIVybzIII
Baron Samedi
Level 128
God Stats
5W - 6L
1,524 SR
Queue Stats
126W - 137L
1,520 Elo+
Party 1
Ullr
Ullr
UgoinDIE1
Ullr
Level 123
God Stats
3W - 3L
1,663 SR
Queue Stats
158W - 181L
1,542 Elo+
Party 1
King Arthur
King Arthur
badd_jujuuu
King Arthur
Level 143
God Stats
3W - 4L
1,513 SR
Queue Stats
68W - 66L
1,534 Elo+
Party 1
Team Averages
Level 131
1,566 SR
1,532 Elo+

VS

Team Averages
Level 122
1,510 SR
1,551 Elo+
Sun Wukong
Sun Wukong
AbidingNAIRO
Sun Wukong
Level 158
God Stats
1W - 0L
1,472 SR
Queue Stats
97W - 78L
1,624 Elo+
Party 2
Merlin
Merlin
LarzDroppinBarz
Merlin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,518 Elo+
Solo
Jing Wei
Jing Wei
kickster420
Jing Wei
Level 64
God Stats
4W - 3L
1,557 SR
Queue Stats
135W - 99L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIIVybzIII
Baron Samedi
14
2 / 5 / 9
10,803
635
16,497
15,555
8,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
9 / 5 / 4
13,454
791
13,347
19,013
9,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
badd_jujuuu
King Arthur
15
2 / 6 / 9
11,351
668
15,762
23,063
24,505
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbidingNAIRO
Sun Wukong
18
8 / 2 / 6
13,160
774
14,839
22,212
24,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 5 / 11
11,302
665
12,889
12,733
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kickster420
Jing Wei
16
6 / 6 / 7
11,783
693
21,121
20,483
9,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
13
Kills
16
16
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AbidingNAIRO
Sun Wukong
8
2
6
5.5
L
Baron Samedi
IIIVybzIII
Baron Samedi
2
5
9
1.3
W
2
5
11
1.5
L
Ullr
9
5
4
2.2
L
King Arthur
badd_jujuuu
King Arthur
2
6
9
1.08
W
Jing Wei
kickster420
Jing Wei
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,606
Damage
48,849
57,631
Taken
55,428
41,915
Mitigated
39,440
11,912
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AbidingNAIRO
Sun Wukong
14,839
2,435
0
4,584
22,212
24,033
430
4,170
17,554
0
41,771
L
Baron Samedi
IIIVybzIII
Baron Samedi
16,497
975
3,174
4,194
15,555
8,348
432
4,264
11,291
31,589
0
W
12,889
578
0
1,500
12,733
5,786
0
4,259
8,104
48,598
0
L
Ullr
13,347
6,892
0
2,034
19,013
9,062
711
5,993
13,020
0
41,687
L
King Arthur
badd_jujuuu
King Arthur
15,762
1,873
0
2,510
23,063
24,505
93
3,107
19,956
0
41,010
W
Jing Wei
kickster420
Jing Wei
21,121
17,341
0
2,092
20,483
9,621
472
7,126
12,962
0
48,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
36,245
163
Minions Killed
182
2
Camps Cleared
11
826,417
Distance Traveled
873,965
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,160
774
43
3
2
314,354
1
L
Baron Samedi
10,803
635
48
3
1
251,184
0
W
Merlin
11,302
665
70
4
3
275,327
4
L
Ullr
13,454
791
61
4
0
280,797
0
L
King Arthur
11,351
668
54
3
1
294,436
1
W
Jing Wei
11,783
693
69
4
6
284,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role