Player Matchup

Jing Wei
Jing Wei
Gold II
Bttox
Jing Wei
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,844 MMR
Party 1
Ymir
Ymir
Gold II
Daniel1237
Ymir
Gold II
Level 126
God Stats
23W - 6L
1,842 SR
Queue Stats
25W - 9L
1,844 MMR
Party 1
Odin
Odin
Gold III
JuanClarke
Odin
Gold III
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 9L
1,835 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,614 SR
1,841 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,410 SR
1,544 MMR
Apollo
Apollo
Bronze V
AgentDan34
Apollo
Bronze V
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,536 MMR
Party 2
Hercules
Hercules
Silver III
FamRoe
Hercules
Silver III
Level 107
God Stats
0W - 4L
1,229 SR
Queue Stats
8W - 11L
1,599 MMR
Party 2
Cthulhu
Cthulhu
Silver V
Tayl0rd
Cthulhu
Silver V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bttox
Jing Wei
16
7 / 2 / 3
11,163
698
15,883
13,276
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 10
11,367
710
14,749
17,523
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 1 / 8
11,486
718
10,587
17,036
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HeraCabrakanSkadiChang'eAtlas

VS

Bans
MedusaPoseidonBacchusBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AgentDan34
Apollo
16
2 / 3 / 1
10,495
656
11,365
12,438
6,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
FamRoe
Hercules
14
0 / 6 / 3
9,545
597
10,922
20,273
19,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Tayl0rd
Cthulhu
14
1 / 2 / 2
10,132
633
13,954
16,536
17,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
AgentDan34
Apollo
2
3
1
0.83
W
Jing Wei
Bttox
Jing Wei
7
2
3
4.25
W
1
0
10
6
L
Hercules
FamRoe
Hercules
0
6
3
0.25
W
3
1
8
7
L
Cthulhu
Tayl0rd
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,219
Damage
36,241
47,835
Taken
49,247
44,681
Mitigated
43,149
12,291
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AgentDan34
Apollo
11,365
8,158
0
2,528
12,438
6,185
270
4,755
7,683
0
51,518
W
Jing Wei
Bttox
Jing Wei
15,883
11,604
0
5,487
13,276
6,908
1,998
5,062
8,214
0
45,161
W
14,749
2,977
0
3,641
17,523
19,783
434
5,212
12,311
46,916
0
L
Hercules
FamRoe
Hercules
10,922
2,231
438
4,358
20,273
19,392
0
6,057
14,216
0
25,860
W
10,587
1,458
0
3,163
17,036
17,990
479
4,506
12,530
0
26,891
L
Cthulhu
Tayl0rd
Cthulhu
13,954
1,123
109
1,935
16,536
17,572
216
4,595
11,941
39,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
30,172
160
Minions Killed
178
4
Camps Cleared
9
917,799
Distance Traveled
843,386
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,495
656
104
7
6
282,632
4
W
Jing Wei
11,163
698
56
4
2
296,197
1
W
Ymir
11,367
710
74
5
1
289,601
5
L
Hercules
9,545
597
31
2
1
275,776
5
W
Odin
11,486
718
30
2
1
332,001
3
L
Cthulhu
10,132
633
43
3
2
284,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role