Player Matchup

Khepri
Khepri
Beerzerky
Khepri
Level 120
God Stats
3W - 1L
1,692 SR
Queue Stats
217W - 214L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
KolTrain
Kuzenbo
Level 60
God Stats
1W - 3L
1,265 SR
Queue Stats
177W - 172L
1,539 Elo+
Solo
Neith
Neith
LumpyLumps
Neith
Level 125
God Stats
6W - 3L
1,692 SR
Queue Stats
232W - 228L
1,584 Elo+
Party 1
Bellona
Bellona
Mouldy_Boi_
Bellona
Level 130
God Stats
3W - 3L
1,525 SR
Queue Stats
486W - 467L
1,563 Elo+
Party 4
Hel
Hel
Professor_Creamy
Hel
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 155L
1,590 Elo+
Party 4
Team Averages
Level 112
1,535 SR
1,563 Elo+

VS

Team Averages
Level 105
1,392 SR
1,573 Elo+
Nox
Nox
Fallen1Ghost
Nox
Level 79
God Stats
1W - 1L
1,763 SR
Queue Stats
104W - 79L
1,638 Elo+
Party 3
Serqet
Serqet
GuReasy
Serqet
Level 35
God Stats
0W - 4L
1,129 SR
Queue Stats
109W - 118L
1,501 Elo+
Party 2
Hel
Hel
SubparMinotaur
Hel
Level 147
God Stats
3W - 6L
1,439 SR
Queue Stats
376W - 339L
1,644 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Xcubone104
Tsukuyomi
Level 139
God Stats
0W - 3L
1,202 SR
Queue Stats
204W - 177L
1,618 Elo+
Party 3
Ares
Ares
its Uncle Tom
Ares
Level 123
God Stats
2W - 4L
1,427 SR
Queue Stats
239W - 266L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Beerzerky
Khepri
16
2 / 1 / 17
10,502
808
10,152
21,153
32,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
KolTrain
Kuzenbo
17
6 / 3 / 10
9,871
759
11,341
22,851
38,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
18
7 / 2 / 10
10,840
834
21,670
10,727
7,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Mouldy_Boi_
Bellona
15
2 / 2 / 14
9,953
766
14,531
19,483
24,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 1 / 14
9,813
755
10,435
11,703
15,798
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 8
8,119
625
7,485
9,696
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
GuReasy
Serqet
14
1 / 4 / 6
8,126
625
13,457
13,404
9,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 6
8,150
627
8,534
17,474
9,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Xcubone104
Tsukuyomi
15
6 / 5 / 2
9,013
693
18,676
18,709
9,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 8
7,820
602
6,925
21,914
20,523
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
21
Kills
8
9
Deaths
21
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
Beerzerky
Khepri
2
1
17
10.5
L
0
2
8
2
L
Serqet
GuReasy
Serqet
1
4
6
1
W
Kuzenbo
KolTrain
Kuzenbo
6
3
10
3.67
W
Neith
7
2
10
6
W
Bellona
Mouldy_Boi_
Bellona
2
2
14
4.5
W
4
1
14
11
L
1
5
6
0.8
L
Tsukuyomi
Xcubone104
Tsukuyomi
6
5
2
1.4
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,129
Damage
55,077
85,917
Taken
81,197
117,308
Mitigated
53,628
47,445
Healing
35,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Beerzerky
Khepri
10,152
663
1,479
2,386
21,153
32,021
254
5,541
15,578
22,763
0
L
7,485
1,490
2,476
1,249
9,696
5,049
384
5,188
4,508
20,651
0
L
Serqet
GuReasy
Serqet
13,457
2,163
629
1,134
13,404
9,324
0
5,602
7,802
0
21,886
W
Kuzenbo
KolTrain
Kuzenbo
11,341
3,409
1,958
2,399
22,851
38,177
566
5,908
15,920
17,485
0
W
Neith
21,670
8,188
465
2,581
10,727
7,256
4,882
1,864
8,392
0
53,429
W
Bellona
Mouldy_Boi_
Bellona
14,531
3,695
4,323
4,913
19,483
24,056
807
6,932
12,551
0
22,041
W
10,435
673
19,523
7,418
11,703
15,798
920
2,699
9,004
22,425
0
L
8,534
923
14,265
8,167
17,474
9,040
0
6,541
10,933
22,550
0
L
Tsukuyomi
Xcubone104
Tsukuyomi
18,676
3,519
1,039
4,145
18,709
9,692
0
9,080
9,629
0
34,739
L
6,925
250
517
1,722
21,914
20,523
0
5,517
16,397
9,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,979
Gold Earned
41,228
128
Minions Killed
121
0
Camps Cleared
0
1,283,998
Distance Traveled
1,159,481
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,502
808
17
1
0
273,231
0
L
Nox
8,119
625
31
2
0
239,170
0
L
Serqet
8,126
625
22
2
0
250,925
0
W
Kuzenbo
9,871
759
9
1
0
266,447
0
W
Neith
10,840
834
69
5
0
204,528
1
W
Bellona
9,953
766
15
1
0
258,523
0
W
Hel
9,813
755
18
1
0
281,269
3
L
Hel
8,150
627
37
3
0
221,983
0
L
Tsukuyomi
9,013
693
27
2
0
219,388
1
L
Ares
7,820
602
4
0
0
228,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role