Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SweeteyTTV
Scylla
Level 158
God Stats
7W - 2L
1,641 SR
Queue Stats
93W - 80L
1,679 Elo+
Party 1
Cerberus
Cerberus
volitivegoblinz
Cerberus
Level 158
God Stats
6W - 1L
1,542 SR
Queue Stats
32W - 20L
1,529 Elo+
Party 1
Kali
Kali
wizard lizzerd
Kali
Level 108
God Stats
7W - 6L
1,622 SR
Queue Stats
288W - 281L
1,477 Elo+
Party 1
Team Averages
Level 142
1,561 SR
1,537 Elo+

VS

Team Averages
Level 79
1,546 SR
1,503 Elo+
King Arthur
King Arthur
Hamiee
King Arthur
Level 53
God Stats
10W - 20L
1,500 SR
Queue Stats
281W - 277L
1,538 Elo+
Solo
Athena
Athena
MichaelDennis
Athena
Level 80
God Stats
2W - 5L
1,235 SR
Queue Stats
163W - 160L
1,484 Elo+
Solo
Hou Yi
Hou Yi
QTSoap
Hou Yi
Level 46
God Stats
3W - 3L
1,566 SR
Queue Stats
139W - 156L
1,499 Elo+
Party 2
Hades
Hades
huyaboo
Hades
Level 108
God Stats
1W - 1L
1,752 SR
Queue Stats
138W - 126L
1,530 Elo+
Solo
Thanatos
Thanatos
rosecash
Thanatos
Level 107
God Stats
14W - 8L
1,675 SR
Queue Stats
35W - 42L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 3 / 2
9,810
577
9,425
16,877
14,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
 
Sol
16
5 / 2 / 2
9,716
572
11,931
14,393
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SweeteyTTV
Scylla
16
3 / 2 / 7
9,584
564
14,668
7,300
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
1 / 4 / 7
8,666
510
9,419
15,506
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
8 / 2 / 2
10,355
609
10,899
19,423
8,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hamiee
King Arthur
14
1 / 3 / 5
7,952
468
8,695
15,409
15,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 5
8,236
484
6,843
16,774
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
QTSoap
Hou Yi
11
1 / 5 / 3
6,786
399
4,554
13,544
5,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
huyaboo
Hades
13
2 / 4 / 6
7,795
459
10,555
16,649
10,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
rosecash
Thanatos
14
6 / 6 / 6
8,479
499
11,560
15,138
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
19
Kills
13
13
Deaths
19
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
2
1
W
Sol
 
Sol
5
2
2
3
L
King Arthur
Hamiee
King Arthur
1
3
5
1.17
L
3
1
5
5.5
L
Hou Yi
QTSoap
Hou Yi
1
5
3
0.5
W
Scylla
SweeteyTTV
Scylla
3
2
7
3.25
L
Hades
huyaboo
Hades
2
4
6
1.25
L
Thanatos
rosecash
Thanatos
6
6
6
1.5
W
Cerberus
1
4
7
1.13
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,342
Damage
42,207
73,499
Taken
77,514
40,978
Mitigated
50,378
24,597
Healing
23,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,425
2,068
0
5,400
16,877
14,138
0
1,465
15,412
0
64,765
W
Sol
 
Sol
11,931
4,684
0
7,626
14,393
4,653
3,245
2,544
11,849
90,258
0
L
King Arthur
Hamiee
King Arthur
8,695
1,353
0
1,405
15,409
15,506
0
1,664
13,722
0
54,964
L
6,843
2,261
238
4,702
16,774
12,459
0
9,607
7,049
39,392
0
L
Hou Yi
QTSoap
Hou Yi
4,554
2,413
0
1,451
13,544
5,069
0
8,917
4,627
0
39,724
W
Scylla
SweeteyTTV
Scylla
14,668
1,704
0
155
7,300
2,722
260
2,792
4,508
64,511
0
L
Hades
huyaboo
Hades
10,555
1,091
368
5,438
16,649
10,385
56
9,355
7,036
55,607
0
L
Thanatos
rosecash
Thanatos
11,560
3,584
0
9,806
15,138
6,959
0
5,929
9,062
0
57,187
W
Cerberus
9,419
810
0
5,122
15,506
10,802
0
6,388
9,118
23,685
0
W
10,899
4,624
0
6,294
19,423
8,663
729
4,209
15,214
0
82,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,131
Gold Earned
39,248
497
Minions Killed
388
0
Camps Cleared
0
1,654,520
Distance Traveled
1,636,877
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,810
577
122
7
0
330,483
0
W
Sol
9,716
572
120
7
0
340,555
3
L
King Arthur
7,952
468
88
5
0
358,351
4
L
Athena
8,236
484
68
4
0
336,951
2
L
Hou Yi
6,786
399
67
4
0
278,619
0
W
Scylla
9,584
564
113
7
0
310,942
3
L
Hades
7,795
459
86
5
0
317,590
2
L
Thanatos
8,479
499
79
5
0
345,366
2
W
Cerberus
8,666
510
34
2
0
307,039
5
W
Kali
10,355
609
108
6
0
365,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role