Player Matchup

Bastet
Bastet
JoeAced
Bastet
Level 89
God Stats
14W - 6L
1,638 SR
Queue Stats
103W - 62L
1,646 Elo+
Party 1
Tyr
Tyr
Krazedkilla82
Tyr
Level 130
God Stats
5W - 1L
1,733 SR
Queue Stats
98W - 58L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
TravingtonIII
Kukulkan
Level 104
God Stats
11W - 1L
1,928 SR
Queue Stats
101W - 59L
1,656 Elo+
Party 1
Team Averages
Level 108
1,766 SR
1,649 Elo+

VS

Team Averages
Level 85
1,713 SR
1,590 Elo+
Ao Kuang
Ao Kuang
LavenderGhost
Ao Kuang
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,566 Elo+
Party 2
Ra
Ra
TripleAce45
Ra
Level 105
God Stats
2W - 1L
1,846 SR
Queue Stats
17W - 12L
1,606 Elo+
Party 2
Achilles
Achilles
UCatTouchThiz
Achilles
Level 138
God Stats
5W - 4L
1,792 SR
Queue Stats
97W - 93L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JoeAced
Bastet
19
9 / 1 / 12
13,301
782
26,411
19,166
9,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 14
11,789
693
11,465
14,734
18,320
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TravingtonIII
Kukulkan
19
11 / 1 / 11
13,794
811
17,887
10,156
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LavenderGhost
Ao Kuang
12
0 / 9 / 0
9,105
536
8,270
17,468
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 8 / 2
10,382
611
10,031
15,204
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
UCatTouchThiz
Achilles
16
3 / 6 / 0
11,588
682
12,941
27,149
28,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
23
Kills
3
3
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
JoeAced
Bastet
9
1
12
15
W
3
1
14
10
L
Ao Kuang
LavenderGhost
Ao Kuang
0
9
0
0
W
Kukulkan
TravingtonIII
Kukulkan
11
1
11
16.5
L
0
8
2
0.13
L
Achilles
UCatTouchThiz
Achilles
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,763
Damage
31,242
44,056
Taken
59,821
32,731
Mitigated
42,056
11,795
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
JoeAced
Bastet
26,411
8,690
0
8,365
19,166
9,341
642
7,014
12,000
0
79,654
W
11,465
1,402
59
1,430
14,734
18,320
739
6,263
8,471
322
22,394
L
Ao Kuang
LavenderGhost
Ao Kuang
8,270
3,106
0
2,678
17,468
7,907
0
7,092
10,376
22,726
0
W
Kukulkan
TravingtonIII
Kukulkan
17,887
3,032
0
1,941
10,156
5,070
725
5,959
4,197
72,439
0
L
10,031
0
3,690
2,132
15,204
5,368
0
3,051
12,153
50,432
0
L
Achilles
UCatTouchThiz
Achilles
12,941
1,611
0
3,516
27,149
28,781
0
8,838
18,311
323
29,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
31,075
221
Minions Killed
171
11
Camps Cleared
4
1,031,953
Distance Traveled
884,421
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,301
782
91
5
6
373,898
3
W
Tyr
11,789
693
18
1
0
336,320
0
L
Ao Kuang
9,105
536
33
2
3
253,133
4
W
Kukulkan
13,794
811
112
7
5
321,735
6
L
Ra
10,382
611
98
6
0
319,245
2
L
Achilles
11,588
682
40
2
1
312,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role