Player Matchup

Neith
Neith
D4YDRI4N
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
EdgarFungus
Sylvanus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
JasperGTD
Poseidon
Level 14
God Stats
1W - 1L
1,206 SR
Queue Stats
4W - 5L
1,375 Elo+
Party 2
Thanatos
Thanatos
LordofAces
Thanatos
Level 128
God Stats
1W - 0L
1,281 SR
Queue Stats
22W - 26L
1,379 Elo+
Party 2
Eset
Eset
LukaTheMom
Eset
Level 26
God Stats
1W - 1L
1,540 SR
Queue Stats
21W - 29L
1,379 Elo+
Party 2
Team Averages
Level 35
1,405 SR
1,427 Elo+

VS

Team Averages
Level 46
1,344 SR
1,305 Elo+
Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GSKrown
Achilles
Level 18
God Stats
3W - 9L
1,205 SR
Queue Stats
10W - 15L
1,282 Elo+
Party 1
Sol
Sol
Onlyfans4Kate-
Sol
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
Shackley12
Kukulkan
Level 27
God Stats
8W - 8L
1,310 SR
Queue Stats
23W - 37L
1,254 Elo+
Party 3
Jormungandr
Jormungandr
rempesucks
Jormungandr
Level 22
God Stats
1W - 13L
1,207 SR
Queue Stats
14W - 28L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D4YDRI4N
Neith
15
1 / 2 / 6
8,680
668
6,215
8,574
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
EdgarFungus
Sylvanus
15
0 / 2 / 11
8,962
689
2,789
14,103
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
JasperGTD
Poseidon
15
4 / 6 / 5
8,954
689
12,737
12,296
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LordofAces
Thanatos
19
12 / 2 / 3
11,152
858
21,950
18,114
12,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 6
9,608
739
11,397
10,050
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
3 / 2 / 5
9,630
741
12,138
9,803
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
GSKrown
Achilles
17
3 / 2 / 4
9,347
719
7,081
11,894
11,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 3
8,542
657
15,893
15,364
5,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Shackley12
Kukulkan
15
3 / 6 / 3
8,981
691
7,596
9,458
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
rempesucks
Jormungandr
15
3 / 5 / 4
9,509
731
8,489
18,055
19,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
21
Kills
13
13
Deaths
21
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
2
5
2.75
W
Neith
D4YDRI4N
Neith
1
2
6
2
W
Sylvanus
EdgarFungus
Sylvanus
0
2
11
2.75
L
Achilles
GSKrown
Achilles
3
2
4
2.5
W
Poseidon
JasperGTD
Poseidon
4
6
5
1.08
W
Thanatos
LordofAces
Thanatos
12
2
3
6.75
W
4
1
6
7
L
1
6
3
0.42
L
Kukulkan
Shackley12
Kukulkan
3
6
3
0.75
L
Jormungandr
rempesucks
Jormungandr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
51,197
63,137
Taken
64,574
46,561
Mitigated
43,763
28,044
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,138
7,540
0
1,881
9,803
3,981
0
2,837
6,966
0
43,790
W
Neith
D4YDRI4N
Neith
6,215
2,554
0
1,277
8,574
5,447
1,321
3,367
5,207
0
23,206
W
Sylvanus
EdgarFungus
Sylvanus
2,789
1,409
5,588
4,026
14,103
16,315
479
9,571
4,532
9,279
0
L
Achilles
GSKrown
Achilles
7,081
1,718
0
1,458
11,894
11,305
0
4,594
7,300
0
25,554
W
Poseidon
JasperGTD
Poseidon
12,737
2,562
0
500
12,296
6,367
127
8,597
3,699
27,884
0
W
Thanatos
LordofAces
Thanatos
21,950
8,151
0
14,634
18,114
12,303
707
4,699
13,415
0
54,148
W
11,397
663
851
1,168
10,050
6,129
256
5,744
4,306
35,912
0
L
15,893
7,496
0
3,574
15,364
5,392
584
8,568
6,796
32,705
0
L
Kukulkan
Shackley12
Kukulkan
7,596
361
0
0
9,458
4,053
0
2,670
6,788
18,532
0
L
Jormungandr
rempesucks
Jormungandr
8,489
1,485
0
499
18,055
19,032
0
8,254
9,801
26,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
46,009
218
Minions Killed
215
0
Camps Cleared
0
1,128,631
Distance Traveled
1,152,275
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,630
741
68
5
0
253,516
3
W
Neith
8,680
668
43
3
0
182,191
2
W
Sylvanus
8,962
689
10
1
0
212,542
0
L
Achilles
9,347
719
48
4
0
290,143
0
W
Poseidon
8,954
689
31
2
0
216,787
0
W
Thanatos
11,152
858
75
6
0
285,676
1
W
Eset
9,608
739
59
5
0
231,435
0
L
Sol
8,542
657
48
4
0
225,871
2
L
Kukulkan
8,981
691
24
2
0
164,661
0
L
Jormungandr
9,509
731
27
2
0
218,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role