Player Matchup

Achilles
Achilles
Here-Is-Wendigo
Achilles
Level 25
God Stats
10W - 4L
1,554 SR
Queue Stats
20W - 25L
1,272 Elo+
Party 2
Sol
Sol
Kickslapped24
Sol
Level 65
God Stats
4W - 6L
1,466 SR
Queue Stats
94W - 160L
1,304 Elo+
Party 2
Hades
Hades
MilkChronic
Hades
Level 18
God Stats
3W - 4L
1,347 SR
Queue Stats
20W - 41L
1,085 Elo+
Party 2
Team Averages
Level 36
1,456 SR
1,220 Elo+

VS

Team Averages
Level 51
1,373 SR
1,303 Elo+
Atlas
Atlas
Kenworthy
Atlas
Level 26
God Stats
0W - 1L
1,188 SR
Queue Stats
3W - 5L
1,101 Elo+
Party 1
Izanami
Izanami
SoupDinner
Izanami
Level 59
God Stats
1W - 2L
1,753 SR
Queue Stats
69W - 38L
1,759 Elo+
Solo
Hera
Hera
xXBig Papa ZXx
Hera
Level 68
God Stats
0W - 1L
1,178 SR
Queue Stats
8W - 14L
1,049 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
5 / 0 / 2
7,455
932
3,446
6,026
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
5,880
735
5,062
5,294
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 6
6,274
784
5,971
6,562
3,871
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kenworthy
Atlas
9
0 / 3 / 1
5,696
712
3,692
9,246
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SoupDinner
Izanami
1
0 / 0 / 0
2,994
374
0
0
0
11
1 / 4 / 0
5,737
717
6,182
7,578
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
0
2
6
L
Atlas
Kenworthy
Atlas
0
3
1
0.17
W
1
1
3
2.5
W
1
0
6
4
L
Izanami
SoupDinner
Izanami
0
0
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,479
Damage
9,874
17,882
Taken
16,824
11,994
Mitigated
10,703
4,959
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,446
690
0
1,576
6,026
5,606
257
3,768
2,258
0
13,331
L
Atlas
Kenworthy
Atlas
3,692
1,261
54
844
9,246
7,469
0
5,596
3,650
9,166
0
W
5,062
2,325
0
1,719
5,294
2,517
1,229
3,683
1,611
19,358
2,576
W
5,971
583
208
1,456
6,562
3,871
177
3,083
3,479
16,409
0
L
Izanami
SoupDinner
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
6,182
2,441
323
1,599
7,578
3,234
0
4,749
2,829
24,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,609
Gold Earned
14,427
90
Minions Killed
61
4
Camps Cleared
2
452,708
Distance Traveled
280,571
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,455
932
17
2
1
161,159
3
L
Atlas
5,696
712
15
2
1
150,624
0
W
Sol
5,880
735
47
6
2
138,353
2
W
Hades
6,274
784
26
3
1
153,196
4
L
Izanami
2,994
374
0
0
0
0
0
L
Hera
5,737
717
46
6
1
129,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role