Player Matchup

Fenrir
Fenrir
AyitsJelly
Fenrir
Level 67
God Stats
1W - 0L
1,258 SR
Queue Stats
72W - 81L
1,469 Elo+
Party 1
Zeus
Zeus
HeisenbergBlue31
Zeus
Level 103
God Stats
2W - 1L
1,758 SR
Queue Stats
16W - 6L
1,553 Elo+
Party 1
Horus
Horus
xXAssassin2799Xx
Horus
Level 122
God Stats
5W - 1L
1,605 SR
Queue Stats
59W - 64L
1,484 Elo+
Party 1
Team Averages
Level 97
1,541 SR
1,502 Elo+

VS

Team Averages
Level 45
1,537 SR
1,352 Elo+
Mulan
Mulan
Truffle Bat 710
Mulan
Level 37
God Stats
0W - 1L
1,313 SR
Queue Stats
17W - 49L
1,213 Elo+
Solo
Skadi
Skadi
deDUHde
Skadi
Level 84
God Stats
28W - 28L
1,499 SR
Queue Stats
29W - 37L
1,344 Elo+
Party 2
Olorun
Olorun
iPsychpomp
Olorun
Level 14
God Stats
0W - 2L
1,800 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyitsJelly
Fenrir
11
4 / 3 / 11
8,368
837
10,087
12,613
12,893
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 2 / 7
8,608
861
9,856
5,345
2,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 11
8,490
849
6,667
10,361
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,764
676
5,284
10,353
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
deDUHde
Skadi
11
4 / 5 / 1
7,591
759
9,990
10,337
3,559
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
iPsychpomp
Olorun
10
0 / 7 / 3
6,227
623
4,843
10,657
4,782
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
6
6
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AyitsJelly
Fenrir
4
3
11
3.17
W
8
2
7
5.75
L
2
4
2
0.75
L
Skadi
deDUHde
Skadi
4
5
1
0.9
L
Olorun
iPsychpomp
Olorun
0
7
3
0.21
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
20,117
28,319
Taken
31,347
25,103
Mitigated
16,796
9,634
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AyitsJelly
Fenrir
10,087
3,047
174
2,814
12,613
12,893
0
2,435
9,776
0
14,658
W
9,856
1,684
0
516
5,345
2,156
297
880
4,414
33,046
0
L
5,284
1,281
0
918
10,353
8,455
0
4,292
6,061
0
11,725
L
Skadi
deDUHde
Skadi
9,990
6,544
0
575
10,337
3,559
0
2,678
7,659
0
23,382
L
Olorun
iPsychpomp
Olorun
4,843
2,413
621
1,400
10,657
4,782
0
3,217
7,440
14,435
0
W
6,667
2,993
1,741
4,389
10,361
10,054
0
1,812
8,058
0
13,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
20,582
88
Minions Killed
77
4
Camps Cleared
5
527,987
Distance Traveled
447,413
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,368
837
15
2
0
172,210
2
W
Zeus
8,608
861
60
6
4
157,093
3
L
Mulan
6,764
676
15
2
2
146,569
1
L
Skadi
7,591
759
29
3
2
158,876
2
L
Olorun
6,227
623
33
3
1
141,968
0
W
Horus
8,490
849
13
1
0
198,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role