Player Matchup

Skadi
Skadi
Cryptic3926
Skadi
Level 101
God Stats
11W - 8L
1,482 SR
Queue Stats
64W - 94L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
OG NYC SOUR D
Cthulhu
Level 159
God Stats
1W - 4L
1,594 SR
Queue Stats
60W - 81L
1,354 Elo+
Party 1
Zeus
Zeus
TheRealDeWZee
Zeus
Level 149
God Stats
2W - 3L
1,598 SR
Queue Stats
37W - 45L
1,371 Elo+
Party 1
Team Averages
Level 136
1,558 SR
1,366 Elo+

VS

Team Averages
Level 43
1,450 SR
1,292 Elo+
Tyr
Tyr
Hentiuse
Tyr
Level 65
God Stats
2W - 2L
1,772 SR
Queue Stats
46W - 46L
1,508 Elo+
Solo
Shiva
Shiva
kind-teams4345
Shiva
Level 46
God Stats
0W - 2L
1,285 SR
Queue Stats
37W - 59L
1,225 Elo+
Party 2
Baron Samedi
Baron Samedi
null-toy7
Baron Samedi
Level 17
God Stats
6W - 11L
1,295 SR
Queue Stats
12W - 35L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
9,024
752
5,800
6,013
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
3 / 0 / 7
9,522
794
7,945
9,260
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 5
9,178
765
11,793
4,178
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,975
665
6,472
12,379
8,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 2
7,530
628
4,451
13,033
6,429
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
null-toy7
Baron Samedi
11
2 / 5 / 1
7,542
629
1,561
8,126
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
2
1
1
2.5
W
Cthulhu
3
0
7
6.5
W
4
2
5
3.25
L
0
4
2
0.25
L
Baron Samedi
null-toy7
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
12,484
19,451
Taken
33,538
15,113
Mitigated
18,321
5,816
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,800
2,527
85
1,592
6,013
2,258
1,671
955
5,058
0
28,832
L
6,472
840
0
1,685
12,379
8,472
0
5,659
6,464
0
26,139
W
Cthulhu
7,945
514
46
2,936
9,260
11,360
487
691
8,569
22,091
0
W
11,793
603
0
1,157
4,178
1,495
495
622
3,556
39,039
0
L
4,451
386
166
996
13,033
6,429
0
9,068
3,601
0
21,316
L
Baron Samedi
null-toy7
Baron Samedi
1,561
194
361
489
8,126
3,420
0
4,886
2,989
8,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
23,047
145
Minions Killed
98
5
Camps Cleared
5
614,450
Distance Traveled
581,870
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,024
752
51
4
1
189,066
2
L
Tyr
7,975
665
49
4
2
239,950
1
W
Cthulhu
9,522
794
26
2
1
218,252
3
W
Zeus
9,178
765
68
6
3
207,132
4
L
Shiva
7,530
628
34
3
3
197,131
1
L
Baron Samedi
7,542
629
15
1
0
144,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role