Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Carnafex
Yu Huang
Level 125
God Stats
15W - 18L
1,580 SR
Queue Stats
176W - 146L
1,608 Elo+
Party 2
Sobek
Sobek
Niromanti
Sobek
Level 125
God Stats
2W - 2L
1,832 SR
Queue Stats
175W - 146L
1,608 Elo+
Party 2
Mercury
Mercury
PapaSMOrc
Mercury
Level 125
God Stats
7W - 3L
1,827 SR
Queue Stats
176W - 146L
1,608 Elo+
Party 2
Amaterasu
Amaterasu
SnaccMachine
Amaterasu
Level 58
God Stats
13W - 20L
1,317 SR
Queue Stats
432W - 454L
1,406 Elo+
Solo
Team Averages
Level 115
1,611 SR
1,546 Elo+

VS

Team Averages
Level 120
1,578 SR
1,599 Elo+
Cernunnos
Cernunnos
AskForHeaven
Cernunnos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 172L
1,551 Elo+
Party 1
Janus
Janus
Kαmαji
Janus
Level 146
God Stats
0W - 1L
1,758 SR
Queue Stats
86W - 81L
1,647 Elo+
Party 3
Athena
Athena
LaMuffin
Athena
Level 158
God Stats
7W - 7L
1,570 SR
Queue Stats
713W - 652L
1,551 Elo+
Party 1
Ishtar
Ishtar
oSenjou
Ishtar
Level 118
God Stats
1W - 3L
1,594 SR
Queue Stats
4W - 6L
1,659 Elo+
Party 3
Ratatoskr
Ratatoskr
xSilentsun
Ratatoskr
Level 114
God Stats
5W - 10L
1,466 SR
Queue Stats
322W - 278L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 0 / 4
8,279
637
11,607
8,657
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Carnafex
Yu Huang
12
1 / 1 / 5
7,044
542
5,281
4,585
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Niromanti
Sobek
12
4 / 1 / 9
7,512
578
3,912
11,482
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
PapaSMOrc
Mercury
13
3 / 1 / 8
7,781
599
4,244
7,958
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
SnaccMachine
Amaterasu
13
3 / 1 / 1
7,491
576
5,709
8,251
9,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AskForHeaven
Cernunnos
12
0 / 2 / 2
7,022
540
4,636
9,199
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Kαmαji
Janus
11
1 / 3 / 1
6,709
516
4,611
7,540
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
LaMuffin
Athena
9
0 / 5 / 2
5,634
433
2,667
11,474
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
oSenjou
Ishtar
10
0 / 4 / 1
5,945
457
5,771
9,871
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
xSilentsun
Ratatoskr
12
2 / 3 / 0
6,836
526
991
8,537
3,258
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
4
7
L
Cernunnos
AskForHeaven
Cernunnos
0
2
2
0.5
W
Yu Huang
Carnafex
Yu Huang
1
1
5
3.5
L
Janus
Kαmαji
Janus
1
3
1
0.5
L
Athena
LaMuffin
Athena
0
5
2
0.2
W
Sobek
Niromanti
Sobek
4
1
9
8.5
W
Mercury
PapaSMOrc
Mercury
3
1
8
7
W
Amaterasu
SnaccMachine
Amaterasu
3
1
1
3.5
L
Ishtar
oSenjou
Ishtar
0
4
1
0.13
L
Ratatoskr
xSilentsun
Ratatoskr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
18,676
40,933
Taken
46,621
28,218
Mitigated
21,426
14,264
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,607
6,431
0
5,764
8,657
3,674
1,548
669
7,923
0
74,415
L
Cernunnos
AskForHeaven
Cernunnos
4,636
2,357
0
4,711
9,199
3,624
242
297
8,902
0
44,694
W
Yu Huang
Carnafex
Yu Huang
5,281
658
0
1,012
4,585
2,163
0
2,540
1,951
50,890
0
L
Janus
Kαmαji
Janus
4,611
357
0
1,336
7,540
2,915
0
3,812
3,548
52,005
0
L
Athena
LaMuffin
Athena
2,667
708
0
1,226
11,474
8,320
0
2,937
8,353
12,165
0
W
Sobek
Niromanti
Sobek
3,912
470
0
4,649
11,482
9,908
0
3,148
8,260
14,729
0
W
Mercury
PapaSMOrc
Mercury
4,244
1,561
0
416
7,958
2,913
0
607
7,323
0
61,563
W
Amaterasu
SnaccMachine
Amaterasu
5,709
1,694
0
2,423
8,251
9,560
28
53
8,198
0
46,768
L
Ishtar
oSenjou
Ishtar
5,771
3,435
0
2,615
9,871
3,309
0
451
9,380
0
48,209
L
Ratatoskr
xSilentsun
Ratatoskr
991
52
0
3,827
8,537
3,258
0
1,174
7,245
0
38,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
32,146
417
Minions Killed
389
0
Camps Cleared
0
1,442,533
Distance Traveled
1,215,237
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,279
637
116
9
0
280,924
0
L
Cernunnos
7,022
540
100
8
0
213,874
0
W
Yu Huang
7,044
542
91
7
0
258,443
3
L
Janus
6,709
516
107
8
0
228,449
3
L
Athena
5,634
433
22
2
0
249,164
1
W
Sobek
7,512
578
21
2
0
286,066
3
W
Mercury
7,781
599
113
9
0
335,049
0
W
Amaterasu
7,491
576
76
6
0
282,051
5
L
Ishtar
5,945
457
76
6
0
227,392
2
L
Ratatoskr
6,836
526
84
6
0
296,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role