Player Matchup

Ishtar
Ishtar
AUXXdaKING
Ishtar
Level 115
God Stats
1W - 7L
1,294 SR
Queue Stats
243W - 240L
1,485 Elo+
Party 1
Sol
Sol
BakerSama
Sol
Level 113
God Stats
1W - 3L
1,185 SR
Queue Stats
16W - 26L
1,446 Elo+
Party 1
Odin
Odin
DOV4H SL4YER
Odin
Level 121
God Stats
1W - 2L
1,129 SR
Queue Stats
176W - 189L
1,504 Elo+
Party 1
Yemoja
Yemoja
Shredderrr
Yemoja
Level 93
God Stats
3W - 6L
1,299 SR
Queue Stats
57W - 70L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nin2223
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 180L
1,480 Elo+
Party 1
Team Averages
Level 114
1,281 SR
1,469 Elo+

VS

Team Averages
Level 115
1,535 SR
1,535 Elo+
Arachne
Arachne
MikE izZ FtW
Arachne
Level 149
God Stats
11W - 16L
1,582 SR
Queue Stats
106W - 121L
1,533 Elo+
Solo
Ishtar
Ishtar
Okamiviking
Ishtar
Level 160
God Stats
5W - 4L
1,614 SR
Queue Stats
340W - 320L
1,537 Elo+
Solo
Jormungandr
Jormungandr
TeamMagnus
Jormungandr
Level 129
God Stats
13W - 9L
1,553 SR
Queue Stats
465W - 446L
1,573 Elo+
Solo
Ares
Ares
ThePotatoCop
Ares
Level 87
God Stats
1W - 1L
1,288 SR
Queue Stats
132W - 108L
1,522 Elo+
Solo
Anubis
Anubis
Wired5955
Anubis
Level 49
God Stats
9W - 12L
1,638 SR
Queue Stats
327W - 356L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AUXXdaKING
Ishtar
6
0 / 5 / 1
4,240
424
3,561
7,162
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 1
5,292
529
3,584
8,003
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 3 / 0
5,026
503
3,550
8,773
4,202
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Shredderrr
Yemoja
7
1 / 5 / 0
5,018
502
2,505
9,872
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
nin2223
Tsukuyomi
7
0 / 3 / 1
4,463
446
2,158
8,677
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MikE izZ FtW
Arachne
9
3 / 1 / 2
5,758
576
3,857
6,898
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
11
4 / 0 / 4
6,294
629
6,737
7,441
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TeamMagnus
Jormungandr
10
3 / 1 / 1
6,254
625
5,750
5,811
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

10
6 / 0 / 6
6,785
679
5,795
5,799
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Wired5955
Anubis
10
3 / 2 / 6
6,103
610
6,030
5,063
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
19
19
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AUXXdaKING
Ishtar
0
5
1
0.1
L
1
3
1
0.5
L
2
3
0
0.67
W
Arachne
MikE izZ FtW
Arachne
3
1
2
4
W
Ishtar
4
0
4
6
L
Yemoja
Shredderrr
Yemoja
1
5
0
0.2
W
Jormungandr
TeamMagnus
Jormungandr
3
1
1
3.5
W
6
0
6
9
W
Anubis
Wired5955
Anubis
3
2
6
3
L
Tsukuyomi
nin2223
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,358
Damage
28,169
42,487
Taken
31,012
16,009
Mitigated
16,105
9,911
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AUXXdaKING
Ishtar
3,561
1,760
0
1,192
7,162
2,473
0
2,517
4,599
0
26,423
L
3,584
1,698
0
2,714
8,003
2,259
26
3,952
3,705
31,622
0
L
3,550
477
0
1,500
8,773
4,202
0
5,051
3,678
0
29,105
W
Arachne
MikE izZ FtW
Arachne
3,857
2,399
0
2,735
6,898
3,061
27
797
6,101
0
29,008
W
Ishtar
6,737
4,334
0
2,899
7,441
2,942
636
1,641
5,800
0
48,817
L
Yemoja
Shredderrr
Yemoja
2,505
663
570
1,687
9,872
4,632
0
4,217
5,609
10,450
0
W
Jormungandr
TeamMagnus
Jormungandr
5,750
2,459
0
1,090
5,811
3,312
20
281
5,530
43,391
0
W
5,795
754
1,655
1,844
5,799
4,371
0
1,247
4,552
17,890
0
W
Anubis
Wired5955
Anubis
6,030
641
0
1,296
5,063
2,419
317
2,123
2,940
28,988
0
L
Tsukuyomi
nin2223
Tsukuyomi
2,158
601
0
2,248
8,677
2,443
0
1,210
7,321
0
17,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,039
Gold Earned
31,194
214
Minions Killed
297
0
Camps Cleared
0
868,881
Distance Traveled
972,577
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,240
424
40
4
0
155,738
1
L
Sol
5,292
529
60
6
0
183,592
2
L
Odin
5,026
503
59
6
0
188,111
2
W
Arachne
5,758
576
59
6
0
240,126
2
W
Ishtar
6,294
629
89
9
0
169,514
4
L
Yemoja
5,018
502
16
2
0
166,949
0
W
Jormungandr
6,254
625
70
7
0
192,704
2
W
Ares
6,785
679
18
2
0
203,171
4
W
Anubis
6,103
610
61
6
0
167,062
6
L
Tsukuyomi
4,463
446
39
4
0
174,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role