Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BrokeRodWave
Cu Chulainn
Level 93
God Stats
43W - 45L
1,902 SR
Queue Stats
588W - 735L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
Igotjello
Xbalanque
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,130 Elo+
Solo
Cerberus
Cerberus
SAM-XCVIII13
Cerberus
Level 85
God Stats
28W - 40L
1,376 SR
Queue Stats
408W - 508L
1,390 Elo+
Party 1
Merlin
Merlin
TTVDREXMOS
Merlin
Level 74
God Stats
4W - 4L
1,464 SR
Queue Stats
43W - 42L
1,394 Elo+
Solo
Team Averages
Level 84
1,548 SR
1,360 Elo+

VS

Team Averages
Level 85
1,642 SR
1,563 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Agent829
Sun Wukong
Level 25
God Stats
7W - 4L
1,626 SR
Queue Stats
8W - 6L
1,623 Elo+
Party 2
Atlas
Atlas
KingInYellow6
Atlas
Level 119
God Stats
4W - 1L
1,809 SR
Queue Stats
51W - 48L
1,431 Elo+
Solo
Sol
Sol
kattlame
Sol
Level 23
God Stats
3W - 2L
1,627 SR
Queue Stats
6W - 5L
1,561 Elo+
Party 2
Mercury
Mercury
mrmoobot
Mercury
Level 127
God Stats
6W - 4L
1,648 SR
Queue Stats
48W - 23L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
4 / 6 / 2
13,026
465
14,696
30,060
15,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
BrokeRodWave
Cu Chulainn
19
4 / 9 / 0
13,006
465
19,603
33,803
30,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Igotjello
Xbalanque
16
0 / 7 / 1
10,121
361
13,969
23,411
10,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SAM-XCVIII13
Cerberus
15
0 / 4 / 5
9,679
346
6,511
26,312
38,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
TTVDREXMOS
Merlin
19
1 / 6 / 5
12,750
455
16,552
16,863
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
2 / 1 / 6
13,173
470
15,717
18,843
8,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Agent829
Sun Wukong
20
11 / 2 / 4
15,893
568
29,078
30,028
32,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 2 / 7
11,930
426
11,575
21,916
28,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
0 / 1 / 7
14,728
526
13,401
19,319
9,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
mrmoobot
Mercury
20
19 / 4 / 4
16,597
593
36,037
31,960
15,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
32
32
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
6
2
0.83
W
Apollo
 
Apollo
2
1
6
5
W
Sun Wukong
Agent829
Sun Wukong
11
2
4
6.5
L
Cu Chulainn
BrokeRodWave
Cu Chulainn
4
9
0
0.44
L
Xbalanque
Igotjello
Xbalanque
0
7
1
0.07
W
0
2
7
1.75
L
Cerberus
SAM-XCVIII13
Cerberus
0
4
5
0.63
L
Merlin
TTVDREXMOS
Merlin
1
6
5
0.58
W
0
1
7
3.5
W
Mercury
mrmoobot
Mercury
19
4
4
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,331
Damage
105,808
130,449
Taken
122,066
103,829
Mitigated
94,082
26,753
Healing
49,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,696
2,558
0
7,426
30,060
15,038
0
3,926
26,134
0
124,895
W
Apollo
 
Apollo
15,717
11,012
0
6,958
18,843
8,653
1,884
2,829
16,014
0
138,724
W
Sun Wukong
Agent829
Sun Wukong
29,078
5,981
0
13,031
30,028
32,574
763
1,622
28,406
0
135,228
L
Cu Chulainn
BrokeRodWave
Cu Chulainn
19,603
3,002
0
5,179
33,803
30,936
469
4,030
29,773
0
94,502
L
Xbalanque
Igotjello
Xbalanque
13,969
8,289
0
5,997
23,411
10,429
2,064
3,547
19,864
0
82,508
W
11,575
3,555
342
3,582
21,916
28,110
90
5,371
16,545
47,044
0
L
Cerberus
SAM-XCVIII13
Cerberus
6,511
701
981
4,985
26,312
38,545
320
9,214
17,098
49,704
0
L
Merlin
TTVDREXMOS
Merlin
16,552
173
0
2,185
16,863
8,881
0
4,369
12,494
110,775
0
W
13,401
4,472
0
12,186
19,319
9,022
3,073
9,330
9,989
134,945
0
W
Mercury
mrmoobot
Mercury
36,037
19,509
0
13,358
31,960
15,723
0
7,013
24,859
0
178,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,582
Gold Earned
72,321
717
Minions Killed
809
0
Camps Cleared
0
2,482,475
Distance Traveled
2,736,273
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,026
465
171
6
0
572,751
1
W
Apollo
13,173
470
188
7
0
458,249
7
W
Sun Wukong
15,893
568
187
7
0
532,442
3
L
Cu Chulainn
13,006
465
142
5
0
451,618
3
L
Xbalanque
10,121
361
131
5
0
440,384
3
W
Atlas
11,930
426
39
1
0
529,059
8
L
Cerberus
9,679
346
94
3
0
491,064
0
L
Merlin
12,750
455
179
6
0
526,658
8
W
Sol
14,728
526
216
8
0
543,641
0
W
Mercury
16,597
593
179
6
0
672,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role