Player Matchup

Chernobog
Chernobog
DaQueenBreaker97
Chernobog
Level 48
God Stats
2W - 1L
1,522 SR
Queue Stats
62W - 83L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
KMILLER0
Sun Wukong
Level 133
God Stats
16W - 15L
1,545 SR
Queue Stats
84W - 100L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
VΛPORCRY
Danzaburou
Level 69
God Stats
181W - 143L
1,547 SR
Queue Stats
258W - 218L
1,487 Elo+
Solo
Terra
Terra
phoenixfires_
Terra
Level 160
God Stats
3W - 5L
1,634 SR
Queue Stats
146W - 174L
1,481 Elo+
Solo
Sol
Sol
slyxx-S
Sol
Level 160
God Stats
8W - 7L
1,551 SR
Queue Stats
1,152W - 1,275L
1,412 Elo+
Solo
Team Averages
Level 114
1,560 SR
1,429 Elo+

VS

Team Averages
Level 108
1,520 SR
1,443 Elo+
Merlin
Merlin
AyoAle
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Ishtar
Ishtar
NemiroW
Ishtar
Level 108
God Stats
2W - 3L
1,758 SR
Queue Stats
14W - 21L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Stickypaxsz
Sun Wukong
Level 127
God Stats
2W - 3L
1,429 SR
Queue Stats
207W - 245L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Void646
Jormungandr
Level 84
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
alexisgamer405
Ravana
Level 118
God Stats
0W - 2L
1,300 SR
Queue Stats
78W - 66L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
19
5 / 4 / 4
12,759
751
13,983
18,441
11,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
KMILLER0
Sun Wukong
20
5 / 0 / 9
13,060
768
19,326
23,479
22,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
VΛPORCRY
Danzaburou
19
3 / 3 / 8
12,560
739
25,304
29,635
18,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 0 / 12
12,984
764
7,735
25,172
36,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
20
7 / 2 / 6
13,334
784
25,582
18,526
11,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AyoAle
Merlin
19
1 / 4 / 2
11,449
673
18,115
16,256
9,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
NemiroW
Ishtar
20
5 / 6 / 2
12,427
731
19,522
18,368
9,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Stickypaxsz
Sun Wukong
17
0 / 4 / 1
10,547
620
5,945
21,766
19,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Void646
Jormungandr
19
2 / 3 / 6
11,802
694
21,938
26,559
31,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 4 / 3
11,052
650
19,111
26,655
32,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
21
Kills
9
9
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
AyoAle
Merlin
1
4
2
0.5
W
Chernobog
5
4
4
1.75
W
Sun Wukong
KMILLER0
Sun Wukong
5
0
9
9.5
L
Ishtar
NemiroW
Ishtar
5
6
2
1
L
Sun Wukong
Stickypaxsz
Sun Wukong
0
4
1
0.13
L
Jormungandr
Void646
Jormungandr
2
3
6
1.67
W
Danzaburou
VΛPORCRY
Danzaburou
3
3
8
2.33
L
1
4
3
0.63
W
1
0
12
7
W
Sol
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,930
Damage
84,631
115,253
Taken
109,604
100,900
Mitigated
102,412
58,614
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AyoAle
Merlin
18,115
1,009
0
2,036
16,256
9,070
961
3,492
12,549
59,547
0
W
Chernobog
13,983
8,663
0
5,349
18,441
11,320
1,632
6,370
12,071
0
43,180
W
Sun Wukong
KMILLER0
Sun Wukong
19,326
3,620
469
10,991
23,479
22,738
637
10,194
13,285
77
50,585
L
Ishtar
NemiroW
Ishtar
19,522
12,253
0
3,302
18,368
9,977
238
5,311
12,913
0
50,115
L
Sun Wukong
Stickypaxsz
Sun Wukong
5,945
746
0
4,305
21,766
19,626
0
4,824
16,804
0
38,191
L
Jormungandr
Void646
Jormungandr
21,938
4,912
920
1,222
26,559
31,433
120
7,703
18,494
56,386
0
W
Danzaburou
VΛPORCRY
Danzaburou
25,304
15,657
0
13,689
29,635
18,600
2,218
10,608
18,589
0
62,421
L
19,111
4,064
0
4,833
26,655
32,306
0
8,411
18,037
0
41,523
W
7,735
1,093
8,695
11,699
25,172
36,394
152
7,634
17,390
37,570
0
W
Sol
25,582
11,283
0
7,722
18,526
11,848
4,524
5,099
13,427
59,993
6,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,697
Gold Earned
57,277
348
Minions Killed
330
0
Camps Cleared
0
1,658,804
Distance Traveled
1,597,602
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,449
673
86
5
0
303,874
1
W
Chernobog
12,759
751
67
4
0
311,588
2
W
Sun Wukong
13,060
768
83
5
0
361,494
6
L
Ishtar
12,427
731
58
3
0
285,251
2
L
Sun Wukong
10,547
620
61
4
0
305,194
2
L
Jormungandr
11,802
694
74
4
0
339,896
3
W
Danzaburou
12,560
739
81
5
0
323,838
4
L
Ravana
11,052
650
51
3
0
363,387
2
W
Terra
12,984
764
46
3
0
342,918
5
W
Sol
13,334
784
71
4
0
318,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role