Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
Exccaaliburr
Chang'e
Level 120
God Stats
6W - 8L
1,582 SR
Queue Stats
121W - 113L
1,483 Elo+
Party 4
Kuzenbo
Kuzenbo
FallenLune
Kuzenbo
Level 144
God Stats
6W - 6L
1,119 SR
Queue Stats
95W - 107L
1,395 Elo+
Solo
Zeus
Zeus
Gibbo1957
Zeus
Level 148
God Stats
4W - 2L
1,597 SR
Queue Stats
210W - 195L
1,578 Elo+
Party 3
Horus
Horus
XITZ BackLashX
Horus
Level 101
God Stats
16W - 4L
1,860 SR
Queue Stats
166W - 180L
1,403 Elo+
Party 3
Team Averages
Level 132
1,531 SR
1,472 Elo+

VS

Team Averages
Level 104
1,605 SR
1,493 Elo+
Agni
Agni
Arcanister57
Agni
Level 124
God Stats
6W - 3L
1,776 SR
Queue Stats
213W - 207L
1,510 Elo+
Solo
Charybdis
Charybdis
JK-Unknow
Charybdis
Level 123
God Stats
40W - 27L
1,648 SR
Queue Stats
1,099W - 1,113L
1,484 Elo+
Party 1
Mercury
Mercury
Jefe Pezos
Mercury
Level 68
God Stats
0W - 3L
1,283 SR
Queue Stats
90W - 75L
1,484 Elo+
Party 2
Sobek
Sobek
Stroecker
Sobek
Level 82
God Stats
8W - 7L
1,711 SR
Queue Stats
84W - 68L
1,489 Elo+
Party 2
Chang'e
Chang'e
fire-phoenix421
Chang'e
Level 125
God Stats
97W - 70L
1,609 SR
Queue Stats
500W - 524L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
1 / 0 / 2
3,535
707
971
2,857
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Exccaaliburr
Chang'e
6
1 / 0 / 0
3,859
772
1,461
2,268
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
FallenLune
Kuzenbo
6
0 / 1 / 0
3,134
627
418
3,169
2,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
5
1 / 0 / 1
3,400
680
2,601
2,673
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 1 / 1
3,512
702
2,560
4,463
1,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,315
663
1,289
2,829
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
JK-Unknow
Charybdis
6
1 / 1 / 0
3,362
672
2,063
3,680
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Jefe Pezos
Mercury
2
0 / 0 / 0
2,728
546
0
1,034
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Stroecker
Sobek
5
0 / 1 / 0
3,361
672
1,494
4,342
2,305
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 0 / 0
3,995
799
1,929
1,583
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
2
2
L
0
2
0
0
W
Chang'e
Exccaaliburr
Chang'e
1
0
0
1
W
Kuzenbo
FallenLune
Kuzenbo
0
1
0
0
W
Zeus
1
0
1
1.5
L
Charybdis
JK-Unknow
Charybdis
1
1
0
1
L
Mercury
Jefe Pezos
Mercury
0
0
0
0
L
Sobek
Stroecker
Sobek
0
1
0
0
W
1
1
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,011
Damage
6,775
15,430
Taken
13,468
7,427
Mitigated
5,028
6,740
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
971
282
0
969
2,857
1,547
0
494
2,363
10,606
0
L
1,289
99
0
300
2,829
1,062
0
2,037
792
15,661
0
W
Chang'e
Exccaaliburr
Chang'e
1,461
288
70
1,690
2,268
791
0
854
1,414
22,849
0
W
Kuzenbo
FallenLune
Kuzenbo
418
161
0
685
3,169
2,763
0
1,606
1,240
12,912
0
W
Zeus
2,601
420
0
675
2,673
495
192
462
2,211
15,446
0
L
Charybdis
JK-Unknow
Charybdis
2,063
754
0
1,370
3,680
960
0
1,335
2,345
0
15,898
L
Mercury
Jefe Pezos
Mercury
0
0
0
588
1,034
215
0
0
1,034
0
2,860
L
Sobek
Stroecker
Sobek
1,494
459
144
2,325
4,342
2,305
0
1,661
2,681
6,881
0
W
2,560
1,476
748
1,903
4,463
1,831
24
973
3,490
0
8,032
L
1,929
51
0
1,202
1,583
486
0
418
1,165
17,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,440
Gold Earned
16,761
125
Minions Killed
115
0
Camps Cleared
0
516,816
Distance Traveled
400,174
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,535
707
25
5
0
112,698
2
L
Agni
3,315
663
27
5
0
99,806
0
W
Chang'e
3,859
772
39
8
0
119,226
2
W
Kuzenbo
3,134
627
17
3
0
95,475
1
W
Zeus
3,400
680
35
7
0
92,638
0
L
Charybdis
3,362
672
30
6
0
88,930
2
L
Mercury
2,728
546
8
2
0
15,251
0
L
Sobek
3,361
672
7
1
0
100,131
1
W
Horus
3,512
702
9
2
0
96,779
0
L
Chang'e
3,995
799
43
9
0
96,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role