Player Matchup

Sol
Sol
Crazydollar
Sol
Level 89
God Stats
2W - 1L
1,446 SR
Queue Stats
123W - 158L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
MewDaPsychicGod
Heimdallr
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 84L
1,453 Elo+
Party 1
Fafnir
Fafnir
TendedBowl352
Fafnir
Level 147
God Stats
5W - 6L
1,193 SR
Queue Stats
285W - 370L
1,428 Elo+
Party 1
Team Averages
Level 88
1,380 SR
1,425 Elo+

VS

Team Averages
Level 34
1,500 SR
1,545 Elo+
Chang'e
Chang'e
KTGGAZER
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hazardous4231
Cu Chulainn
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,634 Elo+
Party 2
Neith
Neith
michealsyeast
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
9,362
851
12,058
8,175
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
MewDaPsychicGod
Heimdallr
13
3 / 0 / 15
8,872
807
12,405
5,089
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
10 / 1 / 8
10,056
914
10,622
14,720
15,006
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KTGGAZER
Chang'e
11
1 / 7 / 1
7,785
708
7,227
14,843
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
hazardous4231
Cu Chulainn
11
1 / 5 / 0
7,438
676
6,696
16,266
10,619
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 1
6,977
634
4,145
9,259
3,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
2
2
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Chang'e
KTGGAZER
Chang'e
1
7
1
0.21
W
Heimdallr
MewDaPsychicGod
Heimdallr
3
0
15
10.5
W
10
1
8
14
L
Cu Chulainn
hazardous4231
Cu Chulainn
1
5
0
0.2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
18,068
27,984
Taken
40,368
21,280
Mitigated
20,399
9,286
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,058
4,459
0
2,792
8,175
3,864
1,595
2,310
5,865
35,195
3,343
L
Chang'e
KTGGAZER
Chang'e
7,227
776
1,389
2,465
14,843
6,074
0
8,801
6,042
24,603
0
W
Heimdallr
MewDaPsychicGod
Heimdallr
12,405
5,322
0
1,400
5,089
2,410
1,001
1,208
3,881
0
25,855
W
10,622
3,030
363
4,731
14,720
15,006
234
4,151
10,569
29,020
0
L
Cu Chulainn
hazardous4231
Cu Chulainn
6,696
1,249
0
36
16,266
10,619
0
9,752
6,514
0
24,821
L
4,145
2,211
0
636
9,259
3,706
0
3,235
6,024
0
12,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
22,200
118
Minions Killed
89
5
Camps Cleared
3
591,817
Distance Traveled
613,488
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,362
851
63
6
3
191,060
0
L
Chang'e
7,785
708
31
3
1
217,388
2
W
Heimdallr
8,872
807
26
2
2
204,917
0
W
Fafnir
10,056
914
29
3
0
195,840
1
L
Cu Chulainn
7,438
676
34
3
1
213,482
1
L
Neith
6,977
634
24
2
1
182,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role