Player Matchup

Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BeefChoofer
Izanami
Level 40
God Stats
61W - 44L
1,527 SR
Queue Stats
65W - 51L
1,470 Elo+
Party 3
King Arthur
King Arthur
FiveGCausesCancr
King Arthur
Level 107
God Stats
39W - 52L
1,473 SR
Queue Stats
153W - 173L
1,428 Elo+
Party 3
Sol
Sol
REYESINC3
Sol
Level 66
God Stats
28W - 23L
1,558 SR
Queue Stats
100W - 109L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
ThePoorManSoup
Cthulhu
Level 83
God Stats
21W - 9L
1,562 SR
Queue Stats
78W - 82L
1,454 Elo+
Party 3
Team Averages
Level 76
1,524 SR
1,463 Elo+

VS

Team Averages
Level 51
1,521 SR
1,372 Elo+
Charybdis
Charybdis
Arthuro_R2
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,329 Elo+
Party 1
Ganesha
Ganesha
I_Be_Fiending_
Ganesha
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
JPNorth22
Kukulkan
Level 37
God Stats
7W - 9L
1,425 SR
Queue Stats
35W - 52L
1,360 Elo+
Party 2
King Arthur
King Arthur
NutRoseVert
King Arthur
Level 35
God Stats
5W - 9L
1,383 SR
Queue Stats
59W - 71L
1,386 Elo+
Party 2
Thanatos
Thanatos
jeff_aizenBR
Thanatos
Level 89
God Stats
2W - 4L
1,796 SR
Queue Stats
72W - 74L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 2 / 5
10,007
625
8,425
12,739
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
BeefChoofer
Izanami
13
4 / 1 / 6
8,714
545
5,876
5,603
2,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
FiveGCausesCancr
King Arthur
13
6 / 0 / 8
9,260
579
7,389
13,039
12,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 11
9,213
576
12,952
12,329
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 10
8,643
540
6,600
10,982
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arthuro_R2
Charybdis
10
1 / 5 / 2
6,393
400
4,586
10,418
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 0
5,251
328
1,588
9,551
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
JPNorth22
Kukulkan
8
1 / 4 / 2
6,166
385
8,552
7,700
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NutRoseVert
King Arthur
10
0 / 4 / 0
6,310
394
5,467
13,889
9,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
jeff_aizenBR
Thanatos
11
2 / 7 / 2
6,887
430
4,539
13,960
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
24
Kills
4
4
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
2
5
5.75
L
Charybdis
Arthuro_R2
Charybdis
1
5
2
0.4
W
Izanami
BeefChoofer
Izanami
4
1
6
7
W
King Arthur
FiveGCausesCancr
King Arthur
6
0
8
10
L
0
4
0
0
L
Kukulkan
JPNorth22
Kukulkan
1
4
2
0.5
L
King Arthur
NutRoseVert
King Arthur
0
4
0
0
W
4
1
11
9.5
W
1
0
10
6
L
Thanatos
jeff_aizenBR
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
24,732
54,692
Taken
55,518
33,436
Mitigated
26,083
19,847
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,425
1,375
0
4,378
12,739
5,349
0
2,928
9,811
0
72,581
L
Charybdis
Arthuro_R2
Charybdis
4,586
3,007
0
2,661
10,418
3,079
0
4,095
6,323
0
23,192
W
Izanami
BeefChoofer
Izanami
5,876
5,018
420
1,631
5,603
2,001
1,593
1,917
3,686
0
61,639
W
King Arthur
FiveGCausesCancr
King Arthur
7,389
1,255
0
1,602
13,039
12,123
110
2,607
10,432
0
42,635
L
1,588
367
205
1,330
9,551
4,505
0
2,755
6,796
8,427
0
L
Kukulkan
JPNorth22
Kukulkan
8,552
1,265
0
840
7,700
2,748
80
3,123
4,577
28,522
0
L
King Arthur
NutRoseVert
King Arthur
5,467
1,510
0
947
13,889
9,704
0
4,054
9,835
0
37,731
W
12,952
4,714
305
8,246
12,329
4,602
5,927
3,474
8,855
64,604
0
W
6,600
742
849
2,416
10,982
9,361
0
3,573
7,409
28,321
0
L
Thanatos
jeff_aizenBR
Thanatos
4,539
499
0
5,870
13,960
6,047
0
5,525
8,435
0
35,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
31,007
381
Minions Killed
194
0
Camps Cleared
0
1,517,297
Distance Traveled
1,383,636
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,007
625
108
7
0
319,890
0
L
Charybdis
6,393
400
45
3
0
293,031
0
W
Izanami
8,714
545
97
6
0
300,703
0
W
King Arthur
9,260
579
55
3
0
300,758
6
L
Ganesha
5,251
328
6
0
0
279,417
0
L
Kukulkan
6,166
385
46
3
0
228,252
1
L
King Arthur
6,310
394
48
3
0
296,118
1
W
Sol
9,213
576
91
6
0
279,782
5
W
Cthulhu
8,643
540
30
2
0
316,164
5
L
Thanatos
6,887
430
49
3
0
286,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role