Player Matchup

Odin
Odin
Chance21
Odin
Level 106
God Stats
0W - 2L
1,245 SR
Queue Stats
23W - 32L
1,332 Elo+
Party 1
He Bo
He Bo
Finale330 XtC
He Bo
Level 69
God Stats
0W - 1L
1,266 SR
Queue Stats
88W - 73L
1,350 Elo+
Party 2
Athena
Athena
IrieDaenerys
Athena
Level 17
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 2
Shiva
Shiva
Killrock77
Shiva
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,312 Elo+
Party 1
Izanami
Izanami
랙느ㅑ소1
Izanami
Level 89
God Stats
3W - 7L
1,328 SR
Queue Stats
515W - 567L
1,427 Elo+
Solo
Team Averages
Level 76
1,323 SR
1,334 Elo+

VS

Team Averages
Level 67
1,369 SR
1,363 Elo+
Hercules
Hercules
CoolSteelersKid
Hercules
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
Simestic
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,356 Elo+
Solo
Vulcan
Vulcan
Vaihvo
Vulcan
Level 25
God Stats
2W - 2L
1,283 SR
Queue Stats
80W - 107L
1,384 Elo+
Party 3
Ah Puch
Ah Puch
l33tHaxz
Ah Puch
Level 104
God Stats
2W - 1L
1,257 SR
Queue Stats
24W - 28L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wolfe_27
Ah Muzen Cab
Level 68
God Stats
5W - 4L
1,307 SR
Queue Stats
117W - 112L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
2 / 10 / 8
9,753
574
15,544
22,389
19,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 11 / 5
10,751
632
22,607
19,644
8,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
15
0 / 8 / 9
9,185
540
3,158
24,487
12,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
17
0 / 9 / 7
9,324
548
12,462
25,585
31,846
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
20
7 / 7 / 3
12,104
712
20,696
19,497
9,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
7 / 0 / 36
14,016
824
10,828
19,928
17,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Simestic
Baron Samedi
19
10 / 5 / 22
12,542
738
20,589
21,201
13,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
Vaihvo
Vulcan
17
8 / 6 / 20
12,070
710
19,727
16,265
8,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
l33tHaxz
Ah Puch
20
11 / 2 / 29
14,572
857
20,492
18,973
9,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
wolfe_27
Ah Muzen Cab
20
9 / 3 / 27
13,645
803
27,285
18,046
9,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
179
15
Kills
45
45
Deaths
16
32
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Odin
2
10
8
0.6
W
Hercules
7
0
36
25
L
6
11
5
0.77
L
Athena
0
8
9
0.56
L
Shiva
0
9
7
0.39
W
Baron Samedi
Simestic
Baron Samedi
10
5
22
4.2
W
Vulcan
Vaihvo
Vulcan
8
6
20
3
W
Ah Puch
l33tHaxz
Ah Puch
11
2
29
12.75
W
Ah Muzen Cab
wolfe_27
Ah Muzen Cab
9
3
27
7.5
L
Izanami
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,467
Damage
98,921
111,602
Taken
94,413
82,028
Mitigated
58,562
20,150
Healing
52,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
15,544
1,314
770
1,698
22,389
19,674
0
11,148
11,241
0
29,397
W
Hercules
10,828
2,300
3,373
9,340
19,928
17,463
446
5,664
14,264
0
17,755
L
22,607
3,183
850
2,025
19,644
8,375
134
11,908
7,736
31,849
0
L
Athena
3,158
644
0
3,549
24,487
12,232
0
13,810
10,677
6,956
0
L
Shiva
12,462
823
2,029
3,985
25,585
31,846
0
11,526
14,059
0
25,810
W
Baron Samedi
Simestic
Baron Samedi
20,589
2,196
8,309
7,648
21,201
13,608
2,667
5,676
15,525
31,575
0
W
Vulcan
Vaihvo
Vulcan
19,727
6,082
716
1,334
16,265
8,313
319
4,090
12,175
32,125
0
W
Ah Puch
l33tHaxz
Ah Puch
20,492
599
2,340
6,936
18,973
9,811
1,900
4,503
14,470
47,466
0
W
Ah Muzen Cab
wolfe_27
Ah Muzen Cab
27,285
9,541
5,479
6,565
18,046
9,367
3,191
5,832
12,214
0
59,578
L
Izanami
20,696
9,682
667
4,577
19,497
9,901
0
12,416
7,081
0
55,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
66,845
208
Minions Killed
179
0
Camps Cleared
0
1,363,677
Distance Traveled
1,586,173
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,753
574
36
2
0
279,429
0
W
Hercules
14,016
824
15
1
0
361,215
0
L
He Bo
10,751
632
32
2
0
241,790
0
L
Athena
9,185
540
11
1
0
285,558
0
L
Shiva
9,324
548
20
1
0
308,618
3
W
Baron Samedi
12,542
738
17
1
0
276,430
0
W
Vulcan
12,070
710
32
2
0
304,992
1
W
Ah Puch
14,572
857
59
3
0
334,511
0
W
Ah Muzen Cab
13,645
803
56
3
0
309,025
0
L
Izanami
12,104
712
109
6
0
248,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role