Player Matchup

Anhur
Anhur
EinWhite
Anhur
Level 84
God Stats
7W - 3L
1,751 SR
Queue Stats
72W - 45L
1,749 Elo+
Solo
Jormungandr
Jormungandr
KingUshio
Jormungandr
Level 156
God Stats
3W - 1L
1,847 SR
Queue Stats
1,018W - 415L
1,781 Elo+
Party 1
Zeus
Zeus
XtremeLeeArti
Zeus
Level 153
God Stats
40W - 26L
1,658 SR
Queue Stats
1,243W - 697L
1,815 Elo+
Party 1
Team Averages
Level 131
1,752 SR
1,782 Elo+

VS

Team Averages
Level 127
1,711 SR
1,784 Elo+
Baron Samedi
Baron Samedi
LegitMyth
Baron Samedi
Level 160
God Stats
5W - 1L
1,702 SR
Queue Stats
149W - 47L
1,892 Elo+
Party 2
Gilgamesh
Gilgamesh
TiltMaster69
Gilgamesh
Level 154
God Stats
8W - 2L
1,708 SR
Queue Stats
120W - 40L
1,847 Elo+
Party 2
Danzaburou
Danzaburou
speflo
Danzaburou
Level 67
God Stats
3W - 0L
1,723 SR
Queue Stats
76W - 60L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EinWhite
Anhur
14
2 / 5 / 3
10,387
611
10,275
17,161
7,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
KingUshio
Jormungandr
14
1 / 7 / 3
10,590
623
13,096
26,993
31,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 7 / 1
11,685
687
18,151
17,033
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LegitMyth
Baron Samedi
18
8 / 2 / 9
12,473
734
19,737
15,389
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
TiltMaster69
Gilgamesh
18
8 / 2 / 9
13,319
783
18,648
23,364
24,613
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
speflo
Danzaburou
16
3 / 3 / 10
11,595
682
16,397
18,761
7,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
19
19
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
EinWhite
Anhur
2
5
3
0.7
L
Jormungandr
KingUshio
Jormungandr
1
7
3
0.36
W
Baron Samedi
LegitMyth
Baron Samedi
8
2
9
6.25
W
Gilgamesh
TiltMaster69
Gilgamesh
8
2
9
6.25
L
4
7
1
0.64
W
Danzaburou
speflo
Danzaburou
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
54,782
61,187
Taken
57,514
45,708
Mitigated
38,958
6,606
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
EinWhite
Anhur
10,275
5,446
0
568
17,161
7,232
84
5,362
11,799
0
31,785
L
Jormungandr
KingUshio
Jormungandr
13,096
2,725
1,841
3,447
26,993
31,733
0
10,370
16,623
41,921
0
W
Baron Samedi
LegitMyth
Baron Samedi
19,737
1,634
2,944
5,378
15,389
7,104
871
9,371
5,671
49,532
0
W
Gilgamesh
TiltMaster69
Gilgamesh
18,648
3,409
2,451
3,814
23,364
24,613
14
9,305
12,592
2,663
44,578
L
18,151
998
0
750
17,033
6,743
0
5,760
11,273
36,296
0
W
Danzaburou
speflo
Danzaburou
16,397
7,995
0
5,748
18,761
7,241
1,340
11,473
6,840
0
60,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
37,387
178
Minions Killed
191
6
Camps Cleared
9
796,828
Distance Traveled
942,667
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,387
611
61
4
2
266,198
6
L
Jormungandr
10,590
623
62
4
1
264,844
5
W
Baron Samedi
12,473
734
76
4
3
327,915
2
W
Gilgamesh
13,319
783
42
2
4
318,610
5
L
Zeus
11,685
687
55
3
3
265,786
4
W
Danzaburou
11,595
682
73
4
2
296,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role