Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LoCroww
Shiva
Level 129
God Stats
1W - 2L
1,589 SR
Queue Stats
147W - 145L
1,591 Elo+
Solo
Ishtar
Ishtar
YoungDxggaDxck
Ishtar
Level 82
God Stats
0W - 1L
1,476 SR
Queue Stats
55W - 41L
1,635 Elo+
Solo
Pele
Pele
carlosmax24pro
Pele
Level 159
God Stats
0W - 3L
1,208 SR
Queue Stats
581W - 550L
1,621 Elo+
Solo
Horus
Horus
drunkTyr
Horus
Level 160
God Stats
0W - 1L
1,876 SR
Queue Stats
166W - 191L
1,574 Elo+
Solo
Team Averages
Level 136
1,530 SR
1,584 Elo+

VS

Team Averages
Level 133
1,529 SR
1,569 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ElFurroMayor
Ares
Level 100
God Stats
3W - 8L
1,509 SR
Queue Stats
303W - 250L
1,651 Elo+
Solo
Tyr
Tyr
FolkGod1
Tyr
Level 134
God Stats
10W - 5L
1,627 SR
Queue Stats
156W - 140L
1,556 Elo+
Solo
Danzaburou
Danzaburou
LaMuffin
Danzaburou
Level 158
God Stats
13W - 15L
1,510 SR
Queue Stats
713W - 652L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
xSilentsun
Hun Batz
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
322W - 278L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 1
7,169
478
8,977
10,910
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
LoCroww
Shiva
14
0 / 2 / 0
8,222
548
5,496
13,393
12,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 6 / 1
8,023
535
6,444
13,217
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 3 / 1
7,049
470
3,986
12,919
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
drunkTyr
Horus
10
0 / 1 / 2
6,604
440
4,368
14,216
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 1 / 2
7,556
504
8,851
6,231
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 6
7,526
502
8,171
12,624
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 2
8,712
581
7,481
10,022
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
LaMuffin
Danzaburou
16
3 / 2 / 1
8,971
598
8,283
12,197
5,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
xSilentsun
Hun Batz
14
7 / 0 / 1
8,723
582
9,326
12,267
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
2
Kills
13
13
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Vulcan
 
Vulcan
2
1
2
3
W
1
0
6
4
W
0
0
2
1
W
Danzaburou
LaMuffin
Danzaburou
3
2
1
1.75
L
Shiva
LoCroww
Shiva
0
2
0
0
L
2
6
1
0.42
L
0
3
1
0.17
L
Horus
drunkTyr
Horus
0
1
2
1
W
Hun Batz
xSilentsun
Hun Batz
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
42,112
64,655
Taken
53,341
38,102
Mitigated
35,739
16,732
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,977
1,473
0
1,799
10,910
4,296
1,172
4,844
6,030
70,441
0
W
Vulcan
 
Vulcan
8,851
2,119
0
375
6,231
3,186
444
1,153
5,078
68,333
0
W
8,171
592
0
2,647
12,624
11,973
0
3,585
9,039
26,103
0
W
7,481
1,856
0
6,944
10,022
10,284
0
1,069
8,953
0
70,940
W
Danzaburou
LaMuffin
Danzaburou
8,283
5,269
0
4,400
12,197
5,082
2,976
703
11,287
0
78,700
L
Shiva
LoCroww
Shiva
5,496
732
0
3,034
13,393
12,446
0
1,222
11,597
0
69,252
L
6,444
4,304
0
1,919
13,217
5,241
0
2,122
11,095
0
57,606
L
3,986
684
0
3,991
12,919
4,720
0
2,960
9,959
0
61,893
L
Horus
drunkTyr
Horus
4,368
2,142
714
5,275
14,216
11,399
0
5,874
8,266
0
17,461
W
Hun Batz
xSilentsun
Hun Batz
9,326
2,929
0
961
12,267
5,214
0
2,467
9,800
0
76,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
41,488
492
Minions Killed
510
0
Camps Cleared
0
1,394,394
Distance Traveled
1,555,382
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,169
478
119
8
0
264,283
6
W
Vulcan
7,556
504
94
6
0
305,721
3
W
Ares
7,526
502
24
2
0
287,973
2
W
Tyr
8,712
581
138
9
0
314,688
0
W
Danzaburou
8,971
598
135
9
0
276,772
4
L
Shiva
8,222
548
119
8
0
296,938
5
L
Ishtar
8,023
535
118
8
0
259,132
6
L
Pele
7,049
470
113
8
0
318,351
6
L
Horus
6,604
440
23
2
0
255,690
2
W
Hun Batz
8,723
582
119
8
0
370,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role