Player Matchup

Ah Puch
Ah Puch
BuckeyeSniper7
Ah Puch
Level 104
God Stats
0W - 1L
1,581 SR
Queue Stats
5W - 3L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Twinboi1
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
Twinboi2
Gilgamesh
Level 95
God Stats
5W - 2L
1,280 SR
Queue Stats
25W - 16L
1,501 Elo+
Party 1
Team Averages
Level 99
1,454 SR
1,476 Elo+

VS

Team Averages
Level 123
1,376 SR
1,393 Elo+
Heimdallr
Heimdallr
Leaky_Gz679
Heimdallr
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 154L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
Saymomx
Nu Wa
Level 146
God Stats
37W - 43L
1,455 SR
Queue Stats
130W - 171L
1,402 Elo+
Solo
Ymir
Ymir
True__Alpha
Ymir
Level 127
God Stats
3W - 9L
1,174 SR
Queue Stats
326W - 405L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
10,462
581
10,285
15,977
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Twinboi1
Cthulhu
15
0 / 2 / 3
10,201
567
15,377
22,459
26,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Twinboi2
Gilgamesh
16
1 / 2 / 1
11,002
611
11,014
21,290
22,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Leaky_Gz679
Heimdallr
17
1 / 2 / 4
11,416
634
13,536
17,873
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Saymomx
Nu Wa
18
3 / 0 / 1
11,678
649
23,159
6,762
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 2
12,548
697
14,671
20,426
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
8
8
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Heimdallr
Leaky_Gz679
Heimdallr
1
2
4
1.5
W
Nu Wa
Saymomx
Nu Wa
3
0
1
3.5
W
4
1
2
5
L
Cthulhu
Twinboi1
Cthulhu
0
2
3
0.75
L
Gilgamesh
Twinboi2
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,676
Damage
51,366
59,726
Taken
45,061
56,449
Mitigated
33,597
14,550
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,285
445
0
3,952
15,977
7,618
0
11,055
4,922
44,636
0
W
Heimdallr
Leaky_Gz679
Heimdallr
13,536
7,233
0
2,631
17,873
10,245
1,077
11,206
5,980
0
39,161
W
Nu Wa
Saymomx
Nu Wa
23,159
10,623
0
1,758
6,762
3,139
635
3,389
3,087
68,541
0
W
14,671
2,215
0
3,861
20,426
20,213
0
10,351
9,366
42,550
0
L
Cthulhu
Twinboi1
Cthulhu
15,377
1,679
1,677
4,453
22,459
26,461
0
14,003
8,456
43,697
0
L
Gilgamesh
Twinboi2
Gilgamesh
11,014
2,520
662
3,806
21,290
22,370
0
13,207
8,083
0
45,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
35,642
207
Minions Killed
266
3
Camps Cleared
12
1,130,302
Distance Traveled
927,142
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,462
581
90
5
1
311,472
1
W
Heimdallr
11,416
634
92
5
2
322,329
1
W
Nu Wa
11,678
649
123
7
3
311,114
2
W
Ymir
12,548
697
51
3
7
293,699
2
L
Cthulhu
10,201
567
54
3
1
381,342
4
L
Gilgamesh
11,002
611
63
4
1
437,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role