Player Matchup

Danzaburou
Danzaburou
ConsumeChaos
Danzaburou
Level 79
God Stats
2W - 2L
1,808 SR
Queue Stats
38W - 48L
1,383 Elo+
Party 3
Arachne
Arachne
DinorwoYT
Arachne
Level 29
God Stats
8W - 2L
1,761 SR
Queue Stats
45W - 37L
1,426 Elo+
Party 2
King Arthur
King Arthur
Froobsock
King Arthur
Level 126
God Stats
18W - 15L
1,250 SR
Queue Stats
218W - 204L
1,414 Elo+
Party 3
Ares
Ares
Peach_Clapper
Ares
Level 24
God Stats
3W - 2L
1,464 SR
Queue Stats
15W - 19L
1,303 Elo+
Party 3
Sol
Sol
alvarado847
Sol
Level 66
God Stats
7W - 4L
1,578 SR
Queue Stats
279W - 265L
1,496 Elo+
Party 2
Team Averages
Level 65
1,572 SR
1,404 Elo+

VS

Team Averages
Level 66
1,465 SR
1,254 Elo+
Cliodhna
Cliodhna
Bloodfiend6
Cliodhna
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 113L
1,411 Elo+
Solo
Hel
Hel
BussMasterFlex
Hel
Level 42
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1
Set
Set
String_-_-_Music
Set
Level 112
God Stats
0W - 3L
1,337 SR
Queue Stats
32W - 37L
1,372 Elo+
Party 1
Cupid
Cupid
dabdude4
Cupid
Level 27
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Ra
Ra
drainsyuh
Ra
Level 46
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConsumeChaos
Danzaburou
15
6 / 1 / 7
9,709
539
12,817
13,851
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
DinorwoYT
Arachne
14
7 / 1 / 4
9,068
504
9,903
16,711
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Froobsock
King Arthur
15
0 / 1 / 2
8,885
494
7,488
14,629
14,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 1 / 15
8,983
499
3,707
12,494
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
11 / 1 / 4
10,842
602
16,739
19,369
9,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bloodfiend6
Cliodhna
11
0 / 4 / 2
7,203
400
8,312
13,383
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,865
381
8,255
14,400
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 0
9,183
510
11,471
16,566
12,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
dabdude4
Cupid
11
1 / 5 / 0
6,800
378
11,385
11,912
4,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 0
8,247
458
10,040
16,295
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
25
Kills
5
5
Deaths
25
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Bloodfiend6
Cliodhna
0
4
2
0.25
L
0
4
1
0.13
W
Danzaburou
ConsumeChaos
Danzaburou
6
1
7
9.5
W
Arachne
DinorwoYT
Arachne
7
1
4
9
W
King Arthur
Froobsock
King Arthur
0
1
2
1
W
1
1
15
8.5
L
3
3
0
1
W
11
1
4
13
L
Cupid
dabdude4
Cupid
1
5
0
0.2
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,654
Damage
49,463
77,054
Taken
72,556
49,278
Mitigated
34,045
30,285
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Bloodfiend6
Cliodhna
8,312
1,359
0
1,044
13,383
5,251
0
4,533
8,850
0
45,790
L
8,255
739
2,078
5,712
14,400
4,429
0
1,899
12,501
44,714
0
W
Danzaburou
ConsumeChaos
Danzaburou
12,817
6,391
0
6,446
13,851
6,238
1,076
1,976
11,875
0
65,766
W
Arachne
DinorwoYT
Arachne
9,903
6,896
0
4,735
16,711
8,548
0
4,322
12,389
0
60,207
W
King Arthur
Froobsock
King Arthur
7,488
1,355
0
2,923
14,629
14,145
639
770
13,859
0
66,101
W
3,707
78
0
3,771
12,494
11,286
137
4,123
8,371
22,754
0
L
11,471
5,020
0
4,725
16,566
12,440
0
1,424
15,142
0
66,961
W
16,739
8,611
71
12,339
19,369
9,061
2,615
7,104
12,265
87,490
0
L
Cupid
dabdude4
Cupid
11,385
6,295
571
966
11,912
4,364
588
2,426
9,486
0
52,944
L
10,040
1,821
511
3,207
16,295
7,561
468
10,164
6,131
58,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
38,298
461
Minions Killed
409
0
Camps Cleared
0
1,680,658
Distance Traveled
1,513,809
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,203
400
66
4
0
323,876
6
L
Hel
6,865
381
74
4
0
328,110
6
W
Danzaburou
9,709
539
103
6
0
317,188
5
W
Arachne
9,068
504
88
5
0
362,593
0
W
King Arthur
8,885
494
97
5
0
330,896
3
W
Ares
8,983
499
33
2
0
358,824
3
L
Set
9,183
510
114
6
0
311,854
4
W
Sol
10,842
602
140
8
0
311,157
5
L
Cupid
6,800
378
67
4
0
291,910
4
L
Ra
8,247
458
88
5
0
258,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role