Player Matchup

Xbalanque
Xbalanque
WhozJordy
Xbalanque
Level 59
God Stats
5W - 2L
1,601 SR
Queue Stats
23W - 27L
1,501 Elo+
Solo
Horus
Horus
eri305
Horus
Level 159
God Stats
2W - 4L
1,404 SR
Queue Stats
172W - 210L
1,505 Elo+
Party 2
Sol
Sol
joerealdaddy
Sol
Level 144
God Stats
0W - 1L
1,576 SR
Queue Stats
55W - 79L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
lokielite26
Jormungandr
Level 159
God Stats
12W - 15L
1,541 SR
Queue Stats
164W - 213L
1,477 Elo+
Party 2
Poseidon
Poseidon
mrnaptim3
Poseidon
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,762 Elo+
Party 2
Team Averages
Level 105
1,525 SR
1,544 Elo+

VS

Team Averages
Level 98
1,435 SR
1,597 Elo+
Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
AxeliniReyes
Camazotz
Level 121
God Stats
1W - 0L
1,398 SR
Queue Stats
65W - 68L
1,557 Elo+
Party 3
Izanami
Izanami
Itzay
Izanami
Level 148
God Stats
2W - 0L
1,248 SR
Queue Stats
64W - 58L
1,594 Elo+
Party 3
Cu Chulainn
Cu Chulainn
amki
Cu Chulainn
Level 108
God Stats
7W - 0L
1,527 SR
Queue Stats
38W - 26L
1,508 Elo+
Party 1
Thoth
Thoth
enchuhlada
Thoth
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
WhozJordy
Xbalanque
17
0 / 6 / 2
10,993
647
10,380
17,315
11,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
eri305
Horus
20
6 / 4 / 5
12,425
731
18,291
21,720
23,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 4 / 9
10,880
640
13,629
15,201
5,852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
lokielite26
Jormungandr
18
1 / 4 / 10
11,011
648
22,257
26,365
30,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
mrnaptim3
Poseidon
19
5 / 4 / 3
11,774
693
11,940
15,505
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
6 / 5 / 7
12,439
732
9,600
19,390
23,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
AxeliniReyes
Camazotz
19
2 / 2 / 12
12,165
716
13,130
21,497
11,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Itzay
Izanami
19
2 / 1 / 9
12,451
732
14,889
23,382
12,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
amki
Cu Chulainn
20
6 / 3 / 8
13,156
774
19,715
27,887
31,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
20
6 / 1 / 6
14,312
842
23,223
9,206
4,259
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
12
Kills
22
22
Deaths
12
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
5
7
1.9
W
Camazotz
AxeliniReyes
Camazotz
2
2
12
4
W
Izanami
Itzay
Izanami
2
1
9
6.5
L
Xbalanque
WhozJordy
Xbalanque
0
6
2
0.17
W
Cu Chulainn
amki
Cu Chulainn
6
3
8
3.33
W
Thoth
6
1
6
9
L
Horus
eri305
Horus
6
4
5
2.13
L
0
4
9
1.13
L
Jormungandr
lokielite26
Jormungandr
1
4
10
1.5
L
Poseidon
mrnaptim3
Poseidon
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,497
Damage
80,557
96,106
Taken
101,362
76,620
Mitigated
82,663
15,769
Healing
30,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,600
1,057
0
2,130
19,390
23,420
422
8,879
9,908
0
19,270
W
Camazotz
AxeliniReyes
Camazotz
13,130
2,110
0
10,715
21,497
11,802
887
11,891
9,082
0
39,982
W
Izanami
Itzay
Izanami
14,889
9,642
0
8,055
23,382
12,025
9,054
8,169
14,436
0
65,842
L
Xbalanque
WhozJordy
Xbalanque
10,380
4,013
0
1,106
17,315
11,496
92
2,661
14,347
0
56,945
W
Cu Chulainn
amki
Cu Chulainn
19,715
1,985
644
7,423
27,887
31,157
605
13,288
13,744
0
37,700
W
Thoth
23,223
289
0
1,577
9,206
4,259
19
3,613
5,267
71,489
0
L
Horus
eri305
Horus
18,291
7,765
2,154
5,375
21,720
23,023
39
4,728
16,344
0
44,609
L
13,629
4,173
0
2,529
15,201
5,852
1,763
6,061
9,005
36,400
0
L
Jormungandr
lokielite26
Jormungandr
22,257
3,644
0
3,862
26,365
30,104
0
5,288
20,108
39,097
0
L
Poseidon
mrnaptim3
Poseidon
11,940
1,161
0
743
15,505
6,145
192
4,441
10,774
41,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,083
Gold Earned
64,523
300
Minions Killed
315
0
Camps Cleared
0
1,655,452
Distance Traveled
1,772,776
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,439
732
17
1
0
306,308
0
W
Camazotz
12,165
716
40
2
0
395,701
1
W
Izanami
12,451
732
80
5
0
335,125
2
L
Xbalanque
10,993
647
73
4
0
295,639
3
W
Cu Chulainn
13,156
774
56
3
0
367,783
2
W
Thoth
14,312
842
122
7
0
367,859
2
L
Horus
12,425
731
83
5
0
375,481
2
L
Sol
10,880
640
57
3
0
336,399
0
L
Jormungandr
11,011
648
28
2
0
331,906
0
L
Poseidon
11,774
693
59
3
0
316,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role